Atomicrops is 60% off in the Spring Surprise Sale!
Howdy Farmers,
Spring has truly sprung, and we’re celebrating with the surprise sale!
To honor the occasion, you can grab Atomicrops with 60% off (and Reap What you Crow at 10% off) from the 4th of May to the 10th of May.
Enjoy!
Patch notes for 1.5.3f1
Changed color of shadow vulture in desert zone 2 so it's easier to see Added Deervil Den to minimap The Gopher holes near the bridges in farthest biomes open automatically as soon as player enters for any reason Sprout Energy rework - Holds 3 charges, Blast is larger. Charge does not disappear when going to/from town or saving/loading. Golden Goose drops more fertilizer and drops a lesser pigeon scroll Added rewards to season tally Removed scrolls from the gold and silver large bulb loot pool
Balance Decreased difficulty of elite snowmen - they have slightly less health, bullet spread, and speed Raised max chickens from 20 to 26 and increased egg value from 10 to 15 Whiskey Shot recharges tractor 35 seconds instead of 20 seconds Reduced Mushroom boss reproduction rate and max mushrooms for later years Reduced worm boss movement speed Slug Blood Moon - decreased spawn chance for fire and banana slugs Carrot Tractor no longer drops seeds Carrot Tractor drops less fertilizer Carrot Tractor combo window gets shorter each subsequent combo Increased Sprinkler Tractor seed duplicating radius by 50%
Bug Fix Fixed bug that would allow player to enter deervil den while being grabbed by the boss warp hole which would cause the game to softlock Fixed bug that would apply surplus points to next run Fixed bug that would cause Reptilian Solstice to add time to next run Resilience can no longer cause crops to spread under Turrets when player has Turret Stakes Fixed possible error when farm has too many crops Fixed an issue that could cause Sprout Energy to not damage enemies Fixed possible error when married to Waterchris "Auto shoot while farming" option - when farming button is pressed/released it does not disrupt shooting if the shooting button is being held Improved Golden Goose hitbox Balance Golden Goose plays hit animation correctly - Beeson Whisper now applies to beeson that are currently on screen Moon can no longer be trapped in Deervil's den Fixed Hotwire and Whiskey Shot interaction - Damage taken from Hotwire properly adds a charge if player has Whiskey Shot
Atomicrops is 60% off in the Lunar New Year Steam Sale!
Happy Lunar New Year, Farmers.
In celebration of the year of the Water Tiger, Atomicrops is 60% off, and the Reap What You Crow DLC is 20% off!
The Lunar New Year Steam sale lasts from the 27th of January to the 3rd of February, so make sure you dig up this deal before it dies (we’re sorry for the pun).
Are you looking to upgrade your play? Then look no further than the Reap What You Crow DLC!
Reap What You Crow DLC Introduces:
New Character: Oregacrow - With a unique progression system, this character will change the way you play entirely. Featuring a brand new Oregano crop, special Cauldrons to fill and unique upgrades to boot.
New Weapon: Scythe - Fight up close and personal with this quintessential farming (and slaughtering) tool. Featuring a wide range of utility and combat mods.
New Weapon: Leech - Attach this insatiably hungry creature to your enemies and drain both health and fertilizer from them. Upgrade to fire multiple leeches at once!
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Full Patch Notes: 1.5.0f1
All players receive this update regardless of whether you own the DLC or not. Balance, Changes & Tweaks
Gun System Reworked - Guns no longer break, purchased guns are bundled with health and stats, guns have 4 tiers of rarity.
"Gun Repair" stat is now "Gun bonus mod - Chance that a new gun will have a bonus mod."
Some meta upgrades that relate to past gun system now contribute to the new 'Gun Bonus Mod' stat.
Improved gun info display in info screen.
Greatly reduced how many pigeon scrolls can be held at once initially. Farming stat increases pigeon capacity.
Scrolls can be used anywhere - including in town. When used in town, they are queued and processed upon returning to farm.
Pigeons appear more often.
Pigeons cost less in shops.
Passages between biomes that require flying contain loot. Gain a speed boost while traversing the passages.
New gameplay toggle option - Player automatically fires at closest enemy while doing farming tasks.
New SMG mod - Deal damage to recharge tractor faster
New Shotgun mod - Increased range.
New Squirrel gun mod - Squirrel ammo drops.
New Butcher knife mod - Dual wield.
New Assault Rifle mod - More fertilizer drops.
New Flamethrower mods - Some enemies drop fuel - 50% increased damage - Flamethrower with water mod now has blue flames.
New Blunderbloom mod - Shots drop ammo replenishing flowers.
New Jackrabbit mod - Range.
Biodegrader ground fire FX are visually more subtle to improve readability.
Shotgun toxic spores are visually more subtle to improve readability.
Reduced flash intensity of loot.
Crampons consider chance to create moist soil.
Golden Goose can no longer be shielded by elites.
Sowing is about 30% faster.
Mole holes only close during boss fights.
Bug fixes & QoL Improvements
Bug Fix - Localization - fixed missing localization for 'offer' above stat select shrines.
Bug Fix - Fixed text issue with cat plush bonus display in the cat UI.
Bug Fix - Farm animals should now respect the town colliders.
Bug Fix - Killing the boss during its intro sequence will no longer soft lock the game.
Bug Fix - Soft Fur now works after the first run without a game restart.
Bug Fix - Player can now skip season tally after the rewards meter has been filled and the remaining points are tallying.
Bug Fix - Watering will stop when using a hole to return to biomes. Watering will stop when leaving farm zone. Random watering from across the map should no longer happen.
Bug Fix - Crops that merge on moist soil will no longer sometimes display a water symbol when they don't need water.
Reap What You Crow DLC Coming Soon!
Howdy farmers,
We're very excited to announce that the Reap What You Crow DLC is almost here! Learn all about it here and wishlist for a notification when it releases:
Player moves faster in farmhouse lobby level (where the cats live). Game sounds no longer sometimes play in pause menu. Music volume decreases to 10% while in pause menu. On PC, game profile data is now backed up on game launch - in case profile data is lost.
Bug Fix - fixed possible error while using Cat UI. Bug Fix - fixed possible error during final boss fight. Bug Fix - maybe fixed possible error when daily run timer resets in farmhouse. Bug Fix - Fixed possible error when Borage does watering work. Bug Fix - fixed possible error when viewing leaderboards. Bug Fix - Fixed possible error when fighting final boss. Bug Fix - fixed error when exiting run during boss intro. Bug Fix - Fix possible error when using the minimap. Bug Fix - fixed possible error when loading into town. Bug Fix - fixed possible error while fighting alien boss. Bug Fix - fixed possible error when viewing leaderboards.
Lots to get excited about with the latest Feline Good Free Content Update! Want
Lots to get excited about with the latest Feline Good Free Content Update! Want more cats? You got it! More upgrades? Done! Even more cats? Sure why not. Increased rewards from the final boss? Sure! More cat themed stuff? Ok...
New Content
New Achievements.
Added Farm timelapse to end of round screen.
Added Elite enemies that appear in increasing frequency after year 3.
Surplus - a short mode after defeating the final boss to flex your farming power and gain more cornucopias and increase your score. Unlocked after year 3.
Cat Plushies - Collect cat plushies to gain permanent stat bonuses.
New stat: “Homing Pigeon” - Chance for pigeon to return when used.
New stat: “Jump Start” - Chance to gain a charge immediately after using a tractor.
Added more permanent upgrades to Ants.
Added animal counts to info/inventory screen. <*> New top tier cats that unlock challenges
Balance, Changes & Tweaks
Removed ambient vegetaskulls (purple skulls) from later years.
Improved victory screen.
Improved selecting cats in the Atomicats UI left panel with mouse.
Player can now press and hold to buy tier 1 cats, upgrade cats and reroll cats.
Cat UI now remembers selection of 'Upgrade' and 'Reroll' button so they can be spammed.
Victory screen art varies based on year.
Balanced season harvest reward requirements.
In the victory/game over screen, the online/local leaderboard tab selection state will be remembered between runs.
Renamed 'Motivator' to 'Carrot Tractor' Carrot Tractor rework - new description: "Become invincible for 2 seconds. Energizes all friends and turrets. Holds two charges. Summon a new Carrot Tractor as another Carrot Tractor is dying for bonus invincibility time."
Reduced cost of upgrading and rerolling cats.
Reduced cost of tier 1 cat Increased chance of acquiring better tier cats as a victory reward.
Tier 6 cats are possible to gain as a victory reward.
Luck affects chances for higher tier cats as victory reward.
Harvest Shield and Sow Shield destroy vegetaskulls.
Roach bodies no longer deal damage.
Red circle damage indicators adjusted for players feet.
Player can now stand near red circle indicators and not receive damage if feet are not in the circle.
Gamble shop can now drop top tier pigeon scrolls, farm animals, pickaxes, and fertilizer.
Gamble shop good items are much rarer.
Gamble shop cost increases 2 times faster per use.
Balance - Reduced player's hitbox by 30%.
Balance - Reduced speed of all beeson and clamped their max speed so they will no longer snap back to group at unreasonable speeds.
Balance - Toned down bat movement in later years.
Balance - Reduced luck's affect on health drops.
Balance - Limited max number of slugs that the Slug Boss can spawn.
Balance - Megaton Tractor can no longer kill some tree monsters in one hit.
Balance - Reduced heart beet drop chance each year.
Balance - Snail boss - Increased knockback distance required for snail boss to break away from consuming crops.
Balance - Psychoactive Weeds (Cutting weeds decreases enemy bullet speed and increases move speed) reduces bullet speed by 50% instead of 70%.
Balance - Psychoactive Weeds effect is shorter and requires more weeds or flowers to reach max effect duration.
Balance - Lard (Reduce enemy bullet speeds.) reduces enemy bullet speed by 20% instead of 30%. Balance - Reduced enemy bullet speed no longer effects enemy bullet range for most bullets.
Balance - Lard and Psychoactive Weeds together no longer reduce enemy bullet speed to nearly zero.
Balance - Reduced health of final boss by 20% in later years.
Balance - Difficulty of final boss fight ramps up faster.
Balance - Demon Vegetables during final boss fight fire lines of bullets and have increased range in later years.
Balance - "Soil pH Meter" now does: "Weeds that grow on soil have a 50% chance to be a flower instead."
Bug Fixes & QoL Improvements
Bug Fix - Maybe fixed a bug that would cause some enemies to spawn next to player, leaving no time to react. If it still happens, please let us know!
Bug Fix - Fixed possible bug that would cause beeson to lag behind group and snap back to group at high speeds.
Bug fix - Fixed misplaced tree in farmhouse.
Bug Fix - Drones and friends will no longer attack bats that aren't aggro.
Bug Fix - Art - Fixed sorting issues with some cats.
Bug Fix - Player can no longer receive damage when the boss warp hole grabs the player.
Bug Fix - Can no longer use tractors in Deervil Room
Bug Fix - Sowing seeds will no longer be cancelled by weed growth.
Bug Fix - Tractors no longer charge while in deervil room.
Bug Fix - Coffee Cup (Become energized by killing enemies) now works properly with all guns and player abilities.
Bug Fix - Tractor Boss can no longer leave a tire behind when killed.
Bug Fix - Entering Deer room now pauses night progression and the dawn helicopter.
Bug Fix - Dandelion collectables properly increase a random stat.
Atomicrops: Feline Good Free Update is now LIVE!
Lots to get excited about with the latest Feline Good Free Content Update! Want more cats? You got it! More upgrades? Done! Even more cats? Sure why not. Increased rewards from the final boss? Sure! More cat themed stuff? Ok...
New Content
New Achievements.
Added Farm timelapse to end of round screen.
Added Elite enemies that appear in increasing frequency after year 3.
Surplus - a short mode after defeating the final boss to flex your farming power and gain more cornucopias and increase your score. Unlocked after year 3.
Cat Plushies - Collect cat plushies to gain permanent stat bonuses.
New stat: “Homing Pigeon” - Chance for pigeon to return when used.
New stat: “Jump Start” - Chance to gain a charge immediately after using a tractor.
Added more permanent upgrades to Ants.
Added animal counts to info/inventory screen. <*> New top tier cats that unlock challenges
Balance, Changes & Tweaks
Removed ambient vegetaskulls (purple skulls) from later years.
Improved victory screen.
Improved selecting cats in the Atomicats UI left panel with mouse.
Player can now press and hold to buy tier 1 cats, upgrade cats and reroll cats.
Cat UI now remembers selection of 'Upgrade' and 'Reroll' button so they can be spammed.
Victory screen art varies based on year.
Balanced season harvest reward requirements.
In the victory/game over screen, the online/local leaderboard tab selection state will be remembered between runs.
Renamed 'Motivator' to 'Carrot Tractor' Carrot Tractor rework - new description: "Become invincible for 2 seconds. Energizes all friends and turrets. Holds two charges. Summon a new Carrot Tractor as another Carrot Tractor is dying for bonus invincibility time."
Reduced cost of upgrading and rerolling cats.
Reduced cost of tier 1 cat Increased chance of acquiring better tier cats as a victory reward.
Tier 6 cats are possible to gain as a victory reward.
Luck affects chances for higher tier cats as victory reward.
Harvest Shield and Sow Shield destroy vegetaskulls.
Roach bodies no longer deal damage.
Red circle damage indicators adjusted for players feet.
Player can now stand near red circle indicators and not receive damage if feet are not in the circle.
Gamble shop can now drop top tier pigeon scrolls, farm animals, pickaxes, and fertilizer.
Gamble shop good items are much rarer.
Gamble shop cost increases 2 times faster per use.
Balance - Reduced player's hitbox by 30%.
Balance - Reduced speed of all beeson and clamped their max speed so they will no longer snap back to group at unreasonable speeds.
Balance - Toned down bat movement in later years.
Balance - Reduced luck's affect on health drops.
Balance - Limited max number of slugs that the Slug Boss can spawn.
Balance - Megaton Tractor can no longer kill some tree monsters in one hit.
Balance - Reduced heart beet drop chance each year.
Balance - Snail boss - Increased knockback distance required for snail boss to break away from consuming crops.
Balance - Psychoactive Weeds (Cutting weeds decreases enemy bullet speed and increases move speed) reduces bullet speed by 50% instead of 70%.
Balance - Psychoactive Weeds effect is shorter and requires more weeds or flowers to reach max effect duration.
Balance - Lard (Reduce enemy bullet speeds.) reduces enemy bullet speed by 20% instead of 30%. Balance - Reduced enemy bullet speed no longer effects enemy bullet range for most bullets.
Balance - Lard and Psychoactive Weeds together no longer reduce enemy bullet speed to nearly zero.
Balance - Reduced health of final boss by 20% in later years.
Balance - Difficulty of final boss fight ramps up faster.
Balance - Demon Vegetables during final boss fight fire lines of bullets and have increased range in later years.
Balance - "Soil pH Meter" now does: "Weeds that grow on soil have a 50% chance to be a flower instead."
Bug Fixes & QoL Improvements
Bug Fix - Maybe fixed a bug that would cause some enemies to spawn next to player, leaving no time to react. If it still happens, please let us know!
Bug Fix - Fixed possible bug that would cause beeson to lag behind group and snap back to group at high speeds.
Bug fix - Fixed misplaced tree in farmhouse.
Bug Fix - Drones and friends will no longer attack bats that aren't aggro.
Bug Fix - Art - Fixed sorting issues with some cats.
Bug Fix - Player can no longer receive damage when the boss warp hole grabs the player.
Bug Fix - Can no longer use tractors in Deervil Room
Bug Fix - Sowing seeds will no longer be cancelled by weed growth.
Bug Fix - Tractors no longer charge while in deervil room.
Bug Fix - Coffee Cup (Become energized by killing enemies) now works properly with all guns and player abilities.
Bug Fix - Tractor Boss can no longer leave a tire behind when killed.
Bug Fix - Entering Deer room now pauses night progression and the dawn helicopter.
Bug Fix - Dandelion collectables properly increase a random stat.
In Public Test Now, Update 1.4.0!
Howdy farmers,
There’s a CATvaganza going down at your homestead! Get it?? It’s an extravaganza… but with CATS. A wild new round of Public Testing has appeared, and we would love to get your feedback on it!
To opt-in, right-click the game in your library, click properties, betas and select the Public Test branch. Then install and play! Don't worry, you can still swap back to the main game without losing progress.
Changelog
New Content
Added Farm timelapse to end of round screen.
Added Elite enemies that appear in increasing frequency after year 3.
Surplus - a short mode after defeating the final boss to flex your farming power and gain more cornucopias and increase your score. Unlocked after year 3.
Cat Plushies - Collect cat plushies to gain permanent stat bonuses.
New stat: “Homing Pigeon” - Chance for the pigeon to return when used.
New stat: “Jump Start” - Chance to gain a charge immediately after using a tractor.
Added more permanent upgrades to Ants.
Added animal counts to info/inventory screen.
Balance, Changes & Tweaks
Removed ambient vegetaskulls (purple skulls) from later years.
Improved victory screen.
Improved selecting cats in the Atomicats UI left panel with mouse.
Player can now press and hold to buy tier 1 cats, upgrade cats and reroll cats.
Cat UI now remembers the selection of 'Upgrade' and 'Reroll' button so they can be spammed.
Victory screen art varies based on year.
Balanced season harvest reward requirements
In the victory/game over screen, the online/local leaderboard tab selection state will be remembered between runs.
Renamed 'Motivator' to 'Carrot Tractor' Carrot Tractor rework - new description: "Become invincible for 2 seconds. Energizes all friends and turrets. Holds two charges. Summon a new Carrot Tractor as another Carrot Tractor is dying for bonus invincibility time."
Balance - Reduced player's hitbox by 30%.
Balance - Reduced speed of all Beeson and clamped their max speed so they will no longer snap back to the group at unreasonable speeds.
Balance - Toned down bat movement in later years.
Balance - Reduced luck's effect on health drops.
Balance - Limited max number of slugs that the Slug Boss can spawn.
Balance - Megaton Tractor can no longer kill some tree monsters in one hit.
Balance - Reduced heart beet drop chance each year.
Balance - Snail boss - Increased knockback distance required for snail boss to break away from consuming crops.
Bug Fixes & QoL Improvements
Bug Fix - Maybe fixed a bug that would cause some enemies to spawn next to the player, leaving no time to react. If it still happens, please let us know!
Bug Fix - Fixed possible bug that would cause Beeson to lag behind the group, and snap back to the group at high speeds.
Bug fix - Fixed misplaced tree in the farmhouse.
Bug Fix - Drones and friends will no longer attack bats that aren't aggro.
Bug Fix - Art - Fixed sorting issues with some cats.
Bug Fix - The player can no longer receive damage when the boss warp hole grabs the player.
Patch 1
Reduced elite enemies health by 25%.
Desert and plains starter zones can only have a maximum of 1 elite enemy.
Ants display correct cornucopia cost to upgrade.
Adjusted Cat Mod Challenge stats to increase difficulty.
Patch 2
Balance - Added 10% beet drop and increased luck on Spring Cat Mod (the one that removes invincibility after damage) to help offset the added challenge.
Split elite enemies into two variants - shielding and vegetaskull casting. No elite does both.
Entering Surplus Mode with Hotwire removes Hotwire but adds a tractor charge for each health. Balance - Reduced elite skull speed by 20% Bug Fix - Surplus mode can no longer go on forever - surplus crop growth boost does not apply to trees and meter depletion rate ramps up faster.
Bug Fix - Can not longer die in surplus mode.
Patch 3
Added permanent bonus for beating year 10 with all cat mods on.
Bug Fix - Carrot Tractor now displays correct invincibility duration.
Bug Fix - Possibly fixed bug that would cause elites to spawn skulls and shields. Let us know if it still happens.
Bug Fix - Cat plushies were not spawning if dandelion was unlocked.
Patch 4
Ornithumpters can no longer be shielded.
Surplus mode drops way more cornucopias.
Added cat plushie stat bonus details to cat UI.
Added achievement art (not animated yet).
Patch 5
Reduced Alien Abduction achievement from 12 farm animals to 10.
Balance - Cat mods have less effect on bulls health and quantity.
Bug Fix/ Balance - Health drops decrease 30% by year 10 instead of increase 50%.
Patch notes for 1.3.2f1
Bug fix - fixed issue that could cause leaderboard display name clashes with display names on other platforms.