1. Improved responsiveness at end of dash. 2. Fixed incorrect enemy spawn position when fighting at the edge of the screen. 3. Fixed hit detection of some enemies.
Ver.1.0.8 Released
1. Fixed that the collision of normal enemy robots does not match the appearance.
1. Added pre motion when Boss1 rushes. 2. Adjust Boss2's wait and speed.
Ver.1.0.5 Released
Fixed the processing when the boss moves out of the screen range.
Ver.1.0.4 Released
Change timer stop timing after last boss destroyed.
I'm really sorry that I changed the timer stop timing. I should have stopped the timer when last boss is just destroyed. I apologize to those who have tried to unlock achievement.
Ver.1.0.3 Released
1. Add VSync Option. 2. Improved Last boss texture quality.
Ver.1.0.2 Released
Fix: Sometimes ground based enemies are spawned in air.