We are super happy to announce the official release of Rescue HQ - The Tycoon. After months of work, sweat and tears it's done! We want to celebrate the release with a 10% launch discount for one week. Have fun!
A few days left - our first Tycoon "Rescue HQ" will be released on 28.05.2019!
In Rescue HQ you build, organise, and manage a station for the three emergency departments police, fire brigade, and ambulance. With a limited initial budget, you further develop the HQ, expand your crew with new employees and provide them with all the equipment and vehicles they need.
In addition, Rescue HQ can be extensively modded. Create or download your own assets, maps, and missions via the Steam Workshop and connect with the community!
Add "Rescue HQ - The Tycoon" now to your wishlist!
Patch Note for Update April 7th 2017
This update includes the following features / fixes:
- New police car skin USA
- New police car skin UK
- New police car skin Japan
- Tweaking of keyboard, gamepad and steering wheel controls
Patch Note for Update on 8th of September 2016
A new update for Autobahn Police Simulator is online. We fixed some bugs in this update.
* World loading bug is fixed now
* Sensitivity settings in the option menu are working again
* We improve vehicle controls.
A lot of people didn't like the last update of the vehicle controls, so we tried to implement their feedback. We will see if there are more feedback for the controls and try to improve it.
Patch 1.2.0 Release (12th August 2016)
# Added new language: hungarian
# Added two new car skins for austrian and swiss police
# Changed / Improved the physic behavior of the police cars
# Fixed some minor issues
Patch 1.0.6 Release (3th May 2016)
# Updated the engine version, so the game performance should be improved and the game shoul run more stable
# Added two new car-skinns for french and dutch police (use new menu to change skins)
# Fixes some minor issues
Patch 1.0.5 Release (9th November 2015)
# Fixed missing tracking of driven distance achievements (Regression in 1.0.4)
# Fixed missing tracking of the "Speed Maniac" achievement (Regression in 1.0.4)
Patch 1.0.4 Release (24th September 2015)
# Re-engineered the controls
# Added more actions (steering/strafing split up into two distinct actions, added engine and handbrake toggles) which can be mapped onto input devices
# Added different input handling for steering wheels and gamepads (see note below)
# Added sensitivity settings for camera and steering controls
# Replaced follow camera logic
# Tweaked the police cars physics
# Improved english localization
# Added SMAA-Antialiasing. This is faster than SSAA, so antialiasing can be used on lower hardware
# Improved the routine for deciding which accidents appear next, giving more variety
# Added default control mapping for the XBox 360 gamepad
# Fixed Accidents on gas station which sometimes clipped into geometry
# Fixed initial profile creation
# Fixed "Please Follow" bug where the AI suddenly drives away during vehicle inspection
# Added a hint when the profile depth is too low when checking wheels
# Fixes of other, smaller bugs
This update resets your control-settings, so please check if the mappings on your gamepad/steering wheel are still consistent. If you use a steering wheel, change the "Input mode" setting in the "Controls" section of the options menu to "Steering wheel". Otherwise the vehicles will not react properly to the steering wheel rotation! If you use a gamepad with thumbsticks or digitial input like keyboard, you should not change this setting or the vehicles might become uncontrollable.
Patch 1.0.3 Release (27th August 2015)
# Fixed dialog loops
# Disabled versions overlay
# Fixed some issues with profil creation
(follow this with the command "--makeDefaultProfile")
# Performance enchantments
# Physic tweaks