Avalanche 2: Super Avalanche cover
Avalanche 2: Super Avalanche screenshot
Genre: Platform, Indie

Avalanche 2: Super Avalanche

v1.041 Quick Fix

So I'm a dingus and broke the missions screen in v1.04. The new update fixes this.

Also it does a few other cool things:

  • Bug Fix: Using "Add Random Missions" on the missions screen now shows which missions were added.
  • Stats from previous run won't appear on the mission tracker when adding missions on the game over screen.
  • Added some code that should make double/triple jump items feel more responsive
    (The game is now smarter about knowing when you're trying to jump off the ground vs. air jump near the ground).

v1.04 is Available! - Steam Achievements, SFX/Music Volumes, Co-Op Fix, Etc.

Hey all!

Sorry for the delay. Dealing with some stress at the moment. But I'm VERY happy to announce that v1.04 is out!

Finally managed to get the Steam API integrated with the game so expect more Steam enabled features coming soon (Leaderboards and Daily Challenge!!!).

Here's the update list for now:

  • Steam achievements are finally working!
  • Most should complete automatically if you've fulfilled the requirements
  • Follower achievements will not auto-complete if already earned, sorry
  • Integrated FreSteamWorks API - Leaderboards and daily challenge coming soon!
  • In-Game Achievement tweaks and minor bug fixes
  • Fixed co-op banking bug - Badges that use coins can now be used in co-op mode!
  • Made online high score board options more accessible.
  • Add separate volume control sliders for music and SFX

v1.031 is Live! - Private Online Leaderboards Work Again

Hey all!

No public leader boards yet, but if you want to compete with your friends I just fixed the private online high score boards.

Make a leaderboard in the game, pass out invite codes, and you'll be able to see each others' high scores!

Cheers!

v1.03 is Live!

v1.03 is live!

Changes:
---------------
Game now runs at 60fps by default, so smoooth...
Added settings menu option to adjust fps (Just 15, 30, and 60fps at the moment, more coming soon.)
Performance tweaks to make the game run faster
Fixed bug that resulted in hitting blocks two or more times in one jump
Updated graphics, shaded Plant Boss, added numbers to coins
Game logo now does a little dance on the title screen
Fixed some item/powerup wordings

60 FPS is Coming! - v1.3 Releases Next Week!

You asked for it! You got it!

The game runs smooth as butter now. 60 fps will be the new default frame rate with the option to change it in the settings (working on the settings menu right now).

Other changes involve minor item tweaks and description changes to make them more intuitive.

Plenty more is planned for future patches in the coming months! You guys keep spreading the word about the game and I'll keep working to make it better!

Cheers!