Away: Journey to the Unexpected cover
Away: Journey to the Unexpected screenshot
PC PS4 XONE Switch Steam Gog
Genre: Shooter, Role-playing (RPG), Hack and slash/Beat 'em up, Adventure, Indie

Away: Journey to the Unexpected

SUMMER SALE: Sunny discounts for a refreshing summer!

Steam Weeklong Sale: Celebrate the Valentine's week until February 21st

Enjoy our games while staying safe at home!



Hello Dear Villagers,

If you currently live in the US, in Europe or in many other countries facing the Covid 19 crisis, you are (and you should be) stuck at home. Our Dear Villagers team is also staying safe home since last Monday, working remotely on our upcoming projects.

Many of you are taking advantage of this very strange times to play games, so are we! So we decided to bring a tiny bit of support and start a special “Stay Home Sale” in order to grant access to our games at a very affordable price including:

https://store.steampowered.com/app/523210/A_Normal_Lost_Phone
https://store.steampowered.com/app/689910/Another_Lost_Phone_Lauras_Story
https://store.steampowered.com/app/573110/AWAY_Journey_to_the_Unexpected/
https://store.steampowered.com/app/573070/BAFL__Brakes_Are_For_Losers/
https://store.steampowered.com/app/808090/Bury_Me_My_Love
https://store.steampowered.com/app/573120/Dead_In_Vinland
https://store.steampowered.com/app/269190/Edge_Of_Eternity/
https://store.steampowered.com/app/280180/Hover
https://store.steampowered.com/app/398030/Old_School_Musical/
https://store.steampowered.com/app/446840/Splasher

And also Aurion: Legacy of Kori-Odan, Impulsion, Pankapu, Post Human W.A.R, Spitkiss & Strikers Edge.

We hope you will enjoy playing our games or any other to be honest as long as you keep safe, #StayHome!

Patch note V1.61 - Various bug fixes & new graphic options!



AWAY's first patch is now available on PC! We've fixed some bugs reported by the community & also have added new graphic options in the menu. Here's a list of what changed in this patch:

- Steam Achievements now works as intended
- FOV is now adjustable in the graphic settings
- Smoothing has been removed when you play with a mouse & keyboard
- Mouse controls have been reworked & feel more pleasant
- Bugfix of the below ground enemies
- New graphic settings have been added for the PCs with low performances
- Various new settings in the menu
- Various minor bug fixes

If you still encounter bugs while playing, please go on the Steam forums & write a summary of what is happening, ideally with screenshots / video capture of the issue.



We'll continue to share infos about the game on social media, so feel free to follow us here to stay updated on Away news:
Twitter
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AWAY is now available on PC!



With the release on PC today, we're glad to announce that AWAY is finally available on ALL current-gen consoles & PC!

It's been a long ride & we want to thank everyone for their kind words & interest in AWAY during the development & release. We really hope you'll enjoy your time playing the game!

Here's the launch trailer for those who are discovering the game:

https://www.youtube.com/watch?v=LCHuae5Nr3w
We'll continue to share infos about the game on social media, so feel free to follow us here to stay updated on Away news:
Twitter
Facebook

AWAY - Opening Animation Karaoke!



To celebrate the upcoming release, sing along with AWAY's opening theme song! Don't forget AWAY is coming on PC on February 13th!

https://youtu.be/cJaSLZazR2E
Composed by Kazuhiko Naruse
Performed by Aya Majiro
Animated by Jérôme Perrillat

To stay updated on Away news, follow us on social media here:
Twitter
Facebook

Playing on Steam? Wishlist us:
https://away-the-game.com/wishlist/

Beware the enemies of AWAY: Journey to the Unexpected!



After meeting up with friends and gearing up for the adventure, you will encounter some evil forces. …. Oh, you don’t think they look so tough?
Let me tell you, those are some pesky enemies, and if you underestimate them you’ll be in trouble!

I give you the Batshots Crazy, erratic and fiendish flyers you’ll find in flocks! The Molinones, who’ll burrow through anything to get close enough to jump out at you when you least expect it! And check out the hideous Inaroos, they may be slow, but watch your back as just when you think you’ve got them licked they’ll split into three and come right back at you!
Cu… cute??? You find them... CUTE? Well I hope you don’t intend on hugging them. That would be the last hug you ever gave!

Legend says they were former Labiworks employees. Then one day, after being in contact with a strange liquid, they turned into those deadly creatures. But then, the legends say all kinds of crazy things...



These ones, on the other hand, are one hundred percent evil-ish creatures!

Vegisquids are floating vegetable squids (Vegiesquids, get it?) They’ll spit their inky goop at you from afar. A pure mess.
The Sporabombers are lurking living mushrooms that explode when defeated. Real walking booby-traps!
And worst of them all: The Psychic Cloud! Get too close and it’ll teleport...BEHIND YOU. What a creep!

URG! You better be ready and bring on the big guns when you’re out there. Find some good and powerful friends, you will need them when AWAY: Journey to the Unexpected comes out on Feb. 13!



To stay updated on Away news, follow us on social media here:
Twitter
Facebook

Meet your friends in AWAY: Journey to the Unexpected.



Along your journey you will encounter a wide range of bizarre characters. Some are non playable characters (NPC) but some are actually playable. We’ll have a tour of some of the wonderful playable buddies you will come across in AWAY: Journey to the Unexpected.

First off, you will most likely stumble upon Ernestin, a grumpy old wizard, caring for some hens. His house got turned upside down by the groundworks of the LABIWORKS Group, breaking his glasses in the mess. Furious, and expecting some answers, he will be of great help in your quest, shooting fireballs around…whenever he manages to see his targets!

You will also meet with a LABIWORKS Manager there. His name is Mike Smoothman. He reports that everything is perfectly fine and under control. Hmmm…
However he says that he slipped and touched the strange liquid his company is digging up, and seems rather stressed about it. He should be!



Later on you might come across an unusual tree that seems to be moving and talking. It’s been absorbing some curious liquid up its roots. It also craves some action and seems quite violent. Word of advice: be careful when talking to it, it seems so tense it could explode.

There’s Lightheart and the Bounty Hunter. The Bounty Hunter is a world class mercenary that has appetite only for gold. Sometimes he practices his shooting skills on poor Lightheart like a moving target. Fortunately for him, Lightheart can grow his heart back.

Along the way you will find some more characters to chat with, and hopefully befriend. But be careful, in order for them to join you, you’ll have to play nice and friendly. No lying, no sarcasm! Just honesty and friendship.
That should give you a headstart on befriending characters in AWAY: Journey to the Unexpected.



Coming this February on PS4, Xbox One, PC & Nintendo Switch!

Playing on PC? Wishlist us now:
https://away-the-game.com/wishlist/

If you're interested in the game or want to learn more about it, feel free to follow us on social media:

Follow Playdius on Twitter
Like Playdius on Facebook

AWAY will be released on Feb. 13 on Steam! New Gameplay trailer!



We're glad to announce that AWAY: Journey to the Unexpected has finally a release date! The game will be officially available on February 13th on Steam!

Because a good news never comes alone, we've also made a 10 minutes gameplay video to show you how the game is in its final version, we really hope you'll like it!

https://www.youtube.com/watch?v=_UHsp38Vv0g
If you're interested in the game or want to learn more about it, feel free to follow us on social media:

Follow Playdius on Twitter
Like Playdius on Facebook

See you next time for more news!

Away: Journey to the Unexpected is a New Take on the FPS Genre



Hello, I am Aurélien Regard, one half of the team behind Away: Journey to the Unexpected, releasing on February 2019. I’d like to quickly go through the creative process behind Away, from 2016 to how it is today.
One thing I love about the first-person shooter (FPS) genre is the power of putting yourself in someone else’s shoes. However, between over-the-top action shooters and narrative walking sims, I felt like the genre was missing the concept of action-adventures.
So, came the idea behind Away: Journey to the Unexpected! At least the foundation of its gameplay. Here’s a look at some early prototype screenshots…



I also took some inspirations on the way, in terms of artistic direction. For technical reasons I had to make easy-to-produce characters to fit in the 3D environment, and the idea came from the old-school Doom: making “cardboard cutout” characters constantly looking towards you.
I had the key concepts locked in now: an action-adventure FPS with 2D characters in a 3D environment!



Then I needed to define the story and core gameplay mechanics. Taking on the same idea of FPS games being generally violent or very mature in their narrative, I took the opposite direction: let’s make a fun game about a kid living a fun adventure with friends! In regards to the art style, I dug into my childhood memories and tried to capture the feeling of the anime style that was all over the 90s TV in France.
And there you go, the concept behind Away was set around that core idea: creating a new type of FPS adventure, with a lighthearted and fun story, and a nostalgic 90s anime style to it. I hope you enjoy this little post!