Away: The Survival Series cover
Away: The Survival Series screenshot
PC PS4 XONE PS5 Steam Epic
Genre: Adventure, Indie

Away: The Survival Series

🌿 AWAY: The Survival Series - Update v1.11 Now Live on Steam! 🌿

🌿 AWAY: The Survival Series - Update v1.11 Now Live on Steam! 🌿

Hello, wilderness explorers!

We're excited to bring you the latest patch for AWAY: The Survival Series - Version 1.11, now available on Steam. This update brings a mix of bug fixes and an exciting new feature that we hope you'll love!

What's New:

- 🐱 Cat Mode Unleashed: Now, you can roam the wilderness as a cat in exploration mode. Experience the world from a whole new perspective!
- 🖥️ VSync Option Added: For a smoother gameplay experience on Windows.

Bug Fixes:

- Various achievements system enhancements completed.
- Fast travel issues addressed.
- Snail achievement and hologram issues in exploration mode rectified.
- Localization improvements.
- Xbox icon display issues fixed.
- Enhanced NPC 3Cs for better gameplay comfort.
- Scorpion collision and attack animation bugs fixed.
- ...and several other minor fixes to enhance your gameplay experience.

Thank you for your continued support and feedback. These updates are for you, and we hope they make your adventure in AWAY even more thrilling. Don't forget to share your cat adventures with us!

Happy exploring!

The AWAY Team 🍃

Exciting New Update! Version 1.10 Out Now! 🚀

Hey there, fellow gamers! 🎮

We're thrilled to announce the release of Version 1.10 for our game on Steam! This update is packed with improvements, bug fixes, and a brand new feature that we're sure you'll love. Get ready to experience the game like never before!

Introducing the Skin Feature! 💥


Customize your character with unique and stylish skins, making your gameplay experience even more personalized and fun!

Major Improvements: 🛠️



  • Enhanced NPC control, collisions, and ragdoll
  • Smoother locomotion and camera control
  • Default camera now slower and further away for a more comfortable gaming experience
  • Improved jumping camera movement for seamless action
  • Advanced NPC AI behaviors for more engaging interactions

Bug Fixes Galore! 🐛



  • Audio and stability fixes in exploration mode
  • Performance optimizations for smoother gameplay
  • Bug fixes for progression-related bugs in main quests, achievements, HUD, UI, statistics, save games, fast travel, side quests, and progression trees and skills
  • Better subtitle timing for hologram videos


This update is all about enhancing your gaming experience and fixing those pesky issues that could have been getting in the way of your fun. We can't wait for you to dive into Version 1.10 and see all the improvements for yourself! As always, we appreciate your continued support, and we're eager to hear your feedback.

So, what are you waiting for? Update your game now and let the adventure continue! 🌟

Happy gaming,
Breaking Walls Team

Major Update Patch 1.09 is HERE!



Here's the list of improvements:
-Camera movement improvements on the sugar glider
-Jump controls have been improved on the sugar glider
-Climbing controls have been improved on the sugar glider
-Faster swim and less punitive water damage on the sugar glider
-Multiple Improvements of the 3Cs for numerous NPCs in exploration mode
-Added tips during the loading screen
-UI improvement, stats and more
-Stability improvement in Exploration mode
-Various Bug fixes

Quick Patch 1.07

Added DLSS support
Improved user interface
Improved progression feedback in UI
Improved Exploration NPC spawning and respawn
Improved easy mode
Collectibles can now be seen on the map
Polished Story Mode experience
SFX optimization
Improved achievements and skills

Quick Patch 1.06

Improved to sound and music
Improved UI behavior an aesthetic
Improved the ecosystem, animals and insects spawning
Polished end game sequence and gameplay
Fixed save game and settings issues
Improved statistics, skills and achievements
Improved the open world mechanic
Other general bug fixes and minor improvements

Message from the Devs - Quick Patch 1.05

Hello everyone,

We’d like to apologize for the major bugs that some players have encountered at launch. We are serious about addressing these issues and have begun working on (and even fixed) many of them already.

As a small indie shipping our first game, we decided to launch on multiple platforms and in multiple languages. This should not have been done at the expense of our game’s quality and experience.

Over the past 5 years, our small team has put our hearts and souls into creating this game. We want it to be the best experience it can be. We are going to continue listening to you and making improvements.

Our sole focus right now is bug fixes and making game improvements. We’ve been working long hours to push patches as quickly as we can. If you are experiencing any bugs, or just want to share some feedback with us, you can make a report here. It will be sent straight to the dev team for review. We’d like to extend a big thanks to everyone who’s filled out the form already, you have helped us make a better game.

You can expect more patches and fixes in the weeks and months to come.


Our latest patch takes care of the following:


  • Fixed respawn bugs and broken animation/control
  • Improved sound and music
  • Improved collisions and dynamics
  • Improved setting controls, and saving
  • Improve statistics, skills, and achievements
  • Polished various missions
  • Other minor stability, guidance, and cosmetic improvements
  • Exploration Mode enters Beta: We have decided to denote Exploration Mode as a Beta thanks to your feedback. We have improvements in mind that we will begin experimenting with over the months to come.
  • Fixed crashes in Exploration Mode


More improvements are coming soon! We can’t thank you enough for the patience you’ve shown us so far.

Breaking Walls

Quick Patch for October 1st

We released another quick patch that takes care of the following:


  • Fixed control with AZERTY layout
  • Fixed windowed mode
  • Fixed inverted axis control
  • Fixed checkpoint for those who played Survival mode
  • Fixed animation glitches on Snake and Giant Spider
  • Fixed guidance in instinct
  • Added polish to the bunker side mission


If you are experiencing bugs, please report them here. We are committed to improving this game and greatly appreciate you taking the time to make a report.

We have another patch in the pipeline. Stay tuned for more updates.

Quick Patch for September 28th

Our first quick patch fixes the following:


  • Fixed VO narration overlaps
  • Fixed broken flow at spider mission
  • Add an option to increase and reduce camera distance
  • Fixed issues with some settings not being saved
  • Other minor stability and cosmetic improvements


If you are experiencing bugs, please report them here. We are committed to improving this game and greatly appreciate you taking the time to make a report.

AWAY : The Survival Series is out on Steam!

Hey everyone,

It's finally happened!!

AWAY: The Survival Series is out on Steam!

Voyage through a world where nature runs wild on one sugar glider's quest to save his family. Immerse yourself in living environments and climb, glide, sneak, and sprint throughout your journey.

We'll be running a launch sale for the next week, so **don't miss your chance to save 10%!**

Thank you to all our community members for supporting us through development - it's been a longer process than we expected, and we may not have made it all the way without your understanding and encouragement. Now, after years of long hours, we hope it's everything you wanted and more.

We are working on bug fixes are the moment! Patching them as quickly as we can. If you experience a bug, please feel free to report it here so we can begin working on them!


Best,

the AWAY dev team

PS. If you do enjoy AWAY, we kindly ask that you leave us a Steam review! It honestly helps us more than you would expect. Thank you all again!

AWAY has a release date (and a new trailer as well)!

Finally, the news you've all been waiting for...

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AWAY will be releasing September 28, 2021!

After years and years of development, we're so excited to hear what you think of our sugar glider and his journey through a wild world.

AWAY is a bit of a between-genres game; mostly an adventure game with platforming and nature sim aspects, it doesn't fit super clearly into one genre. So if you have any questions about the gameplay, hardware requirements, or anything else AWAY please let us know and we'll do our best to give (spoiler-free) responses!

In these last couple weeks before release, wishlisting and spreading the word about AWAY are the best things you can do to help us out, and we can't thank you enough for your support :)

See you soon, sugar gliders!