Axe, Bow & Staff cover
Axe, Bow & Staff screenshot
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Genre: Role-playing (RPG), Indie

Axe, Bow & Staff

Update v1.0.0 is out

Release notes:

  • Introducing Turbo Mode: when you are in Speed Up status, picking up coins without getting hurt will gain "fuel". And when the fuel is fully filled, all the heroes will enter "Turbo Mode", rushing forward and destroying everything in their ways!
  • Added: two items: Fortune Wheel (unlocks in Level 2-3) and Fire Wheel (unlocks in Level 9-1);
  • Added: more decorations to some scenes;
  • Added: weather effects to Stage 7 and 8;
  • Added: alarm indication to the elite goblin's attack animation at the end of Level 1-1;
  • Added: displaying the stars on the world map;
  • Added: three server regions to online games: South America(Sao Paulo), U.S. West(San Jose), and Canada East(Montreal);
  • Added: confetti animation to the finishing line;
  • Added: more sound effects to enhance the feeling of impacts;
  • Optimized: animation of the damage numbers;
  • Optimized: Staff's AI so it will move back after moving forward and teleporting a unit;
  • Fixed: in level 8-1, after falling into some ice holes, Staff could not move up after getting back on ground;
  • Fixed: the confirmation pop-up would sometimes shrink;


Please don't get confused about the version number. We are just increasing it as usual. It doesn't mean anything about leaving Early Access!

Upcoming features: Turbo Mode and Fortune Wheel




Update v0.9.9 is out

Hey guys! It's been a month and we haven't stopped trying to make ABS better. In this version we bring you a major update of the online game feature, along with some minor updates:

  • Migrated the online multiplayer feature to PUN cloud service. Now the online gaming experience should be much better;
  • When the player who hosts a game leaves the room, the other players can continue playing the game;
  • Updated main menu; now you can create and play up to 3 save slots;
  • Changed "Submit" and "Cancel" buttons on Xbox-360-compatible joysticks back to "A" and "B", to follow the habit of most players;
  • Fixed bug: the game would freeze when selecting "Restart from Checkpoint" in the pause menu;
  • Fixed bug: the scrolling would not stop properly in some cut scenes;
  • Fixed bug: the SFX and music volume would reset after restarting the game;
  • Fixed bug: the stars were not displayed correctly in the Level Entry panel;

Update v0.9.7 is out

Release notes:

  • Added better support to various joysticks on various operation systems;
  • You can change the control map of the keyboard and joysticks in the settings;

  • Added usage of joysticks' vibration;
  • The default "Submit" and "Cancel" buttons on X360-compatible joysticks have been changed from "A" and "B" to "X" and "A";

  • Same as the actions buttons in game: action 1 - X, action 2 - A, action 3 - B. Other buttons and keyboard map are not changed;
  • Fixed bug: the heroes would be extruded from the train but still moving with the it;
  • Fixed bug: the heroes would sometimes stand outside the elevator in the cutscene of Level 4-3;
  • Fixed bug: the rat boss was displayed behind the barrels;
  • Fixed bug: the joysticks could not control in the level complete screen after switching back;
  • Added barrels to Level 1-1 and Level 1-2;