Axes and Acres Patch 1.08 (Quality of Life + HOTKEYS)
Windows only for now.
-Discard now shuffles when you run through the deck -Fixed a couple popup typos (FUTHER victory, forest fires destoyed, etc) -Fixed the ? screen goal in advanced mode -Fixed some sound/mute setting issues -Clicking objective cards mistakenly should no longer trigger anything on the board -Esc key now closes the "Quit" popup -Dice are now sorted by face and then type
ADDED HOTKEYS -[TAB] to cycle through buildings -[1-5] to select buildings -[Q or B] to select next Build die -[W] to select next Work die -[E or G] to select next Gather die -[R] to select next Reproduce die -[C] to select next Crusade die -[D] to select next Wild die (W was taken)
-[M or T] to use a die for movement -[S] to save a die for movement
Thanks to KwirkyJ from the Braingoodgames discord for the suggestion.
1.08b (Reproduction Hotkey Hotfix)
Fixed a bug with using the hotkeys while selecting a second reproduction die.
Axes and Acres Patch 1.08 (Quality of Life + HOTKEYS)
Windows only for now, and on the beta branch. (To access the beta right click Axes and Acres in your Steam Library -> Properties -> Betas then select "beta")
-Discard now shuffles when you run through the deck -Fixed a couple popup typos (FUTHER victory, forest fires destoyed, etc) -Fixed the ? screen goal in advanced mode -Fixed some sound/mute setting issues -Clicking objective cards mistakenly should no longer trigger anything on the board -Esc key now closes the "Quit" popup -Dice are now sorted by face and then type
ADDED HOTKEYS -[TAB] to cycle through buildings -[1-5] to select buildings -[Q or B] to select next Build die -[W] to select next Work die -[E or G] to select next Gather die -[R] to select next Reproduce die -[C] to select next Crusade die -[D] to select next Wild die (W was taken)
-[M or T] to use a die for movement -[S] to save a die for movement
Militia is back with more bite-sized strategy that evolves to match your skill! Beat back hordes of ruffians that challenge you in Beam and Push World!
You’d think making these would get easier, but I think this was the most difficult project I’ve ever made! Super happy with how it turned out, hope you enjoy Rolling in the Reef!
Patch 1.06b is Live!
-Fixed issue with undoing wild die face deploys in the tutorial
-Updated to new version of Unity to hopefully fix strange Linux issues
-Fixed overlapping tutorial popup visual issue
(To access the beta right click Axes and Acres in your Steam Library -> Properties -> Betas
then enter "axesandacresbeta" -> Click Check Code -> Select in Dropdown -> Restart Steam)
Solar Settlers is LIVE on Steam!
You can grab it here:
http://store.steampowered.com/app/655480/Solar_Settlers/
Solar Settlers is a card-driven space exploration strategy game set in the far future. Our sun is on the verge of collapse and so mankind has taken to the stars aboard colony ships to seek out a new home.
Patch 1.06 "Spring Cleaning" is LIVE
Patch notes here:
-Added stats screen to main menu
-You can now use the move box even with no workers on the board
-Fixed bug where you could deploy a 4th die to a space if you had two reproduce faces on it
-Added feature to highlight spaces that can be targeted by Hunters Hut card
-Added hide/show button to tutorial popup
-Fixed up some wording in the tutorial
-Fixed bug with reproducing too early in the tutorial
-Fixed bug with roads not calculating properly on very complex boards
-Fixed a bug with win streak triggering on 4 wins (now triggers on 3 properly)
Solar Settlers is a card-driven space exploration strategy game set in the far future. Our sun is on the verge of collapse and so mankind has taken to the stars aboard colony ships to seek out a new home. You are the caretaker of one such ship, and must carefully manage the planets you find, technology cards you posses and fellow colonists as they gradually awaken from a long cryo-sleep in order to scratch out a new cradle for humanity.