Axis Football 2016 cover
Axis Football 2016 screenshot
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Genre: Simulator, Sport

Axis Football 2016

Axis Football v3.0 Patch Notes

Hi, folks!

Axis Football v3.0 is now live! Please see the patch notes below for more information.


  • Game stats from simulated games will now scale to the quarter length selected in franchise options.
  • Fixed the calcuation bug that was reversing value of the turnover margin stat.
  • Fixed the bug that was not properlly awarding the TD stat when a TD was earned from forward progress.
  • You can now toggle between our Aimed Passing system and a traditional Button/Icon Passing system under the in-game options menu. Note that this system is unique to each player, so if you are playing a 2P game, one person can use the aimed system and one can use the icon system.
  • Slightly adjusted the offensive tacke's ability to pick up outside blitzs. This should reduce the amount of sacks coming from the outside.
  • QB rushing yards and rushing TDs are now tracked for player stats.


As always, balancing and adjustments are an on-going process. I will continue to make tweaks as necessary.

The next update will include AI vs AI along with a handful of other small improvements.

Happy Gaming,

Danny Jugan

Axis Football v2.0 Patch Notes

Hi, folks! This was a quick patch to address some of the features and requests from the community. We'll be back with another update soon after this!

Patch Notes:

  • You can now view your team's entire season schedule in addition to the league's week-by-week schedule
  • Adjust the block duration during pass blocks on coach mode. There was a significant lack of sacks occuring previously.
  • Fixed the bug that was preventing players from being able to kick an extra point or go for two when they scored a TD at halftime as time expired.
  • Adjusted the amount of data initially loaded at the title screen to help those who were experiencing long loading times or freezes after the splash screen.
  • You can now play 3:00 quarters in both Quick Match and Franchise Mode.
  • The quick timeout feature on the controller now functions properly (press LBump + RBump at the same time).
  • Adjusted the speed of the WR blockers on the Spread -> WR Screen play
  • The kicking power from the kick meter now scales better at lower power levels. Previously, you could kick it at the lowest level and still make pretty long field goals.
  • Removed the input delay from the kick meter.
  • You can now simulate your own games in Franchise Mode!
  • You can now toggle between fullscreen and windowed mode using the options menu of the title screen. This also allows players with multiple monitors to play the game on a different display. To do so, simply set the game to windowed mode, drag it to the desired monitor, then re-enable fullscreen mode.
  • The menu background music is now completely modable. Find the Mods > Audio > Menu folder and simply drag in any number of tracks (must be .OGG format). The tracks will be played one after another in alphabetical order.


I know there are several features and fixes that remain. I'm going to keep working and try to get them implemented ASAP. Keep an eye out for a post with more changes coming soon.

One last request, if you haven't rated/reviewed the game yet, please do! One of the best ways to encourage others to buy is by rating the game!

Thanks!

Danny Jugan