Fixed the issue where the game would sometimes hang when loading the game setup screen
Fixed the issue where the game would sometimes hang when loading the franchise dashboard following a match
Fixed several issues related to AI clock management and play calling
Several other minor improvements and fixes
Thanks for everyone's continued support!
Axis Football v2.0 Patch Now Live
Axis Football 2021 v2.0 Patch Notes
Fixed a bug that sometimes created unnamed penalties on onside kicks
Fixed a logic error where the AI would not call timeout near the end of the game if the game was tied
Fixed a bug where the controller icon settings were not getting saved and needed to be reset each time the game was launched
Fixed a bug where the users using controllers were unable to accept or decline a penalty if they paused the game while the accept/decline penalty menu was open.
Fixed a bug where the announcer would sometimes remark that the ball was thrown beyond the first down marker when it wasn't.
Fixed a bug on Macs where only one stadium was available.
Added logic for the AI to consider spiking the ball right before halftime
Adjusted the logic for AI playcalling and clock management when losing in OT.
Added logic for the AI to call timeout when losing in OT
Reduced the chance a QB would fumble the ball when sacked.
Adjusted counter plays to have the far-side guard pull instead of the play-side guard
Combined the Standings and Schedule windows into one menu inside of Franchise Mode. This will allow for the standings to be accessible during the playoffs and offseason.
When selecting a new logo for your team, the logo categories list will now loop back to the start instead of stopping when you reach the last category.
Enabled cloud saving. This will allow you to save data on one computer and load it on another. This is also cross-platform. Meaning, you could start your franchise on a Mac, then load that same franchise on a Windows machine.
Axis Football 2021 v2.0 Patch Notes
Axis Football 2021 v2.0 Patch Notes
Fixed a bug that sometimes created unnamed penalties on onside kicks
Fixed a logic error where the AI would not call timeout near the end of the game if the game was tied
Fixed a bug where the controller icon settings were not getting saved and needed to be reset each time the game was launched
Fixed a bug where the users using controllers were unable to accept or decline a penalty if they paused the game while the accept/decline penalty menu was open.
Fixed a bug where the announcer would sometimes remark that the ball was thrown beyond the first down marker when it wasn't.
Fixed a bug on Macs where only one stadium was available.
Added logic for the AI to consider spiking the ball right before halftime
Adjusted the logic for AI playcalling and clock management when losing in OT.
Added logic for the AI to call timeout when losing in OT
Reduced the chance a QB would fumble the ball when sacked.
Adjusted counter plays to have the far-side guard pull instead of the play-side guard
Combined the Standings and Schedule windows into one menu inside of Franchise Mode. This will allow for the standings to be accessible during the playoffs and offseason.
When selecting a new logo for your team, the logo categories list will now loop back to the start instead of stopping when you reach the last category.
Enabled cloud saving. This will allow you to save data on one computer and load it on another. This is also cross-platform. Meaning, you could start your franchise on a Mac, then load that same franchise on a Windows machine.