Guys the final version of Ayumi will be a bit late, since instead of the original idea to make a new area I've ended up with two. The first (original) area is mostly a secret one to find, but has a bigger length then most of the game's other sections. Ayumi's flashlight gets broken and she must make her way back to the main areas with very limited light. The area plays a lot with power sources, making the player choose which areas will have light. Personally I already consider it the scariest section of the game, as you're basically going blind.
Now the second area... The second area will be the new endgame area instead of Ayumi returning to her bed, that's unlocked instead after discovering your parents'... Eeeh... Situation (they've been changed to eggs for the next version, the letter they leave you has also become way more updated). And in this new area... Well, I don't wanna spoil too much but things will go batshit insane. Unfortunately I had to give up a bit of the subtle child psychology symbolism, but it is replaced by absolute Mythos insanity. The game will get really disturbing.
Even you who have already finished the game, I urge you to give it another try once the new, final version 2.4 is released. I promise you will love it.:HisMark:
Trading Cards!
Trading cards have been added! Currently working on version 2.4, aka the last version. It will include an area I've wanted to do from the start but never had a chance to, where Ayumi's flashlight gets broken. (will also fix a small bug where the achievement "My voice is dead" couldn't be gained).
Version 2.3 released!
While we're still waiting for the trading cards to be approved (should be done by Monday), the new version of Ayumi has come out! Featuring:
-A darker, more blood-red dialogue box that I think improves the tone.
-Reduced amounts of blood in areas that don't need them. That way the areas that do have blood will make more of an impression.
-Several happy dialogues changed. Now the game gives more of a depressing feel.
-Many items' descriptions replaced with sound effects to give a stronger sense of isolation.
-Ship architecture slightly changed. There is a new path leading to the Old Hall now where some pretty wacky stuff goes on.
-More Yellow Mythos referrences!
-Slightly changed the game's title screen.
-Fixed quite a few bugs.
Enjoy!
Version 2.3 on the making!
After reconsideration, I decided to do the Steam Trading Cards on my own, so production begins now. I've also planned some small changes for the ship, adding 2-3 more maps with some pretty interesting events.
Look forward to it in a few days.
Version 2.2.5
2 new achievements have been added and some descriptions have been changed, especially in Engineering Section, where many items that used to have lighthearted descriptions by Ayumi now have sound effects instead.
Version 2.2 Up and Running!
Steam achievements (along with a few extra events and some dialogue changes) have been added! Keep in mind that the achievement unlocked icon won't be displayed in-game (can't do anything about that, sorry), but you will earn the achievements normally.
When the month ends and I get the first income I will start looking for a manga artist to do card artwork so I can add Steam Trading Cards as well.
Until then, enjoy!ːsteamhappyː
Version 2.2
Either today or tomorrow (7/14 or 7/15 version 2.2 is coming out, featuring Steam Achievements, as well as a bit of extra content (more Yellow Mythos stuff), look forward to it!