Happy holidays! Here is some new content for an after-Thanksgiving surprise!
- Several new sidequests added. - Fixed a folder issue that would boot up an incompatible version of the game. - Patched an issue regarding saves carrying over. - New areas; Graye's Hamlet, Sana Nelore, Ravenmark Castle, Morrell Cave, Dead Maiden Camp, Camp Rolston, and Fringewater Cave.
Alpha 1.1.7 Patch - Nov. 16
- Custom font should work for all PCs. - Added a save screen after the introduction to reduce the amount of times players would have to restart the intro because of game overs due to field battles. - Four new dungeon areas; Scipius Crypt, Trollskull Camp, Fort Crossing, and Doomstone Mine. - Fixed a bug regarding key items. - Remade "A Daughter's Love" quest. - Retouched dungeons that were made earlier in development; Breakshaft Mine, Joff's Cairn, Fort Helsith, and Gladestone Knoll. - Added Bloodbrothers covenant; a group of vampire hunters led by the vampire-kindred, Rucalda Lothren (find her in Eastwatch).
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Big Patch - New Folder!!
- All the new patches should work now; the last couple were located in the wrong folder...so... - Now the game should be fully updated! Have fun!!
Alpha 1.1.5 Patch - Nov. 02
- Added more sidequests in Eastwatch, Annabolis, and Tornal. - New home available in Tornal after completion of the Count's questline. - New weapon type; flails! Maces on chains. - There is now a new follower for the completion of the Mages' Charter; Naaran the Fortune Teller! A fire-based sorcerer from the eastern land of Amal M'qir, with a mysterious questline following a certain stone mask...
Alpha 1.1.4 Patch - Oct. 20
Major update! - Horses finally work. When you dismount, the horse will stay in the same place, but will be moved to your position when you leave a town or dungeon area. Also, they will automatically be dismounted during random encounters. - Fixed a bug where gondoliers move you to a campsite instead of the docking area. - Finished the Way of Giants covenant. - Added more sidequests for the port of Alcott.
Alpha 1.1.3 Patch - Oct. 19
- Fixed a bug that allowed ambient sounds to play inside buildings. - Fixed a bug that allowed weather effects to trigger inside buildings. - Fixed a bug that spawned an encounter every step. - The chamber door inside the Mages' Charter to the teleporters now functions. - Prince Vendric doesn't disappear upon conversation. - Added a new village; Weyen's Gate. - Gondoliers (Aava of Blackmark and Aryn Bereth) are bugged since the recent map change. DO NOT USE.
Alpha 1.1.2 Patch - Oct. 12
- Acadia's world map is now zoned for overworld battles. - New covenants (mini-factions): Sea King, Deathmarchers, Watchdogs of Acadia - New sidequests and NPCs in Oakcross and Halinor.