A lot of you have been either publicly or privately asking if there is any progress on development of BAAM SQUAD.
And since it's our duty to answer your inquiry, we would like to present here about what we've been doing since our latest update in August 2018.
See the graph above?
This shows a number of VR arcades around the world where you can play BAAM SQUAD.
It started from only as little as two arcades when the game was just released in May last year, but the number grew up so fast that it became to have more than 100 arcades within the next two months period. We saw this dramatic growth and redirected our strategy to concentrate on B2B market to seek better market influence.
VR arcade business is a growing phenomenon around the world which shows a faster growth rate than that of the consumer market level, and so our decision was inclined to focus on spreading BAAM SQUAD to more VR arcades.
As a result so far, at the time of writing this annoucement, BAAM SQUAD is now available at more than 170 arcades worldwide, thanks to Springboard VR, Synthesis VR, Ctrl V and many more (and this number is still on counting)!
Whenever we satisfy for the goal we set (170 is not enough!), we will be coming down to development level and add more features.
Hope this explains our current state, and don't forget that we always never forget you! XD
Sincerely,
BS Dev Team.
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We are reading and following all the discussions you left in Steam Community & Discord .
You can expect regular updates to keep gameplay fine tuned and fun enough to play.
Update on August 17th, 2018
■ Version: 0.3.5
Hi Bammers!
This update includes zombie AI improvement and several fixed issues.
Improvements & Balancing
Improved the zombie AI, so fixed the issue that zombies will not stand up poorly in some situation. They can find their target well.
When you throw a gingerbread, close zombies would follow it for now, since their detection range is decreased.
Fixed Issues
Fixed the issue that the character moves without player's control when revive by other in multiplay mode.
Fixed the issue that coin model is equipped and fixed on hand in some situation in multiplay mode.
Blocked the UI interaction when changing a page on the global leaderboard.
Improved the loading speed a bit when you execute the game.
When you change a region in the squad menu, the buttons will be disabled until connected.
Optimized the particle effects to increase the CPU performance.
Optimized the code to increase the CPU performance.
Fixed Issues
Fixed the issue that you can go through any walls when you have low frame rates.
Fixed the issue that the oracle lemonade was hard to get picked up.
Fixed the issue that you could go to the unplayable areas.
Fixed the issue that the wrong page was shown when you press the 'My Rank' on the global leaderboard.
Minor bugs fixed.
We are reading and following all the discussions you left in Steam Community & Discord .
You can expect regular updates to keep gameplay fine-tuned and fun enough to play.
Update on July 19th, 2018
■ 버전: 0.3.3
Improvements & Balancing
Added amusing sound and animation on Conveyor belt, so you can enjoy the mood!
Improved the bullet trail effect more clearly.
Modified the direction of the empty cartridge.
Shortened the character's arms to show the hands well.
Edible Item from the vending machine will be disappeared in 30 seconds.
Changed the images in loading scenes more exciting!
The bullet won't get blocked by the item hologram.
Increased the height of interact detection a little bit.
Changed the frozen fridge window color more visible.
Improved the frame drop problem when zombies are spawned in multi-play mode.
Added 'US West' server for better latency!
(FYI, the Global server is based on US East.)
Fixed Issues
Fixed the issue that you can give an edible item to the fainted player in multi-player mode.
Fixed the bunch of outline issues on many objects.
Fixed the issue that the jumping jelly gets darkened by the shadow of the character.
Fixed the issue that BaZooka's bullet doesn't get spawned in some cases.
Fixed the issue that ambience sound keeps alive even though it's turned off in settings.
Fixed minor bugs.
We are reading and following all the discussions you left in Steam Community & Discord .
You can expect regular updates to keep gameplay fine-tuned and fun enough to play.
Update on July 5th, 2018
■ Version: 0.3.2
Conveyor belt previously had only one lever... but now it has two more! Just pay a little more money and expect better, faster and stronger weapons!
You can quickly skip the intermission.
Fixed a bug where one player bursts a barrel and everyone gets a combo effect.
Fixed a bug where you try to rescue a fainted player and an unintended gunshot causes the rescuing process to be cancelled.
Improvement on Ingame UI/UX.
Improvement on zombie dying effect (the last damaged part will be cut off!)
We are reading and following all the discussions you left in Steam Community & Discord .
You can expect regular updates to keep gameplay fine tuned and fun enough to play.
Summer Update!
SALE : 15% OFF!
Continues til the first week of July (PST)
Get it now if you haven't!
NEW WEAPONS ※ Use conveyor belt to collect'em all!
M.O.T
Russian Roulette
Meanie Gun
BaZooka
NEW ZOMBIES
Freezers: appear from Round 16
Spider Zombies: appear from Round 21
IMPROVEMENTS
Bulky Zombies: appear from Round 13
Improvement on sound effects
Minor bugs fixed
BALANCE
Doors became cheaper to unlock
Some weapons became stronger
Boss Zombie became faster but slightly weaker
All these changes will help you to survive longer than Round 9, our tip is that you use conveyor belt and get the new weapons ASAP!
We hope you enjoy the new update! Let us know what you think about it on Discord !
See you in the sweets factory,
THE BAAM SQUAD TEAM.
Summer Update Sneak Peek - Part 3.
Hi Bammers,
As you all know, Steam is going to have an annual summer sale soon.
We are going to give a discount per copy, but that's not all we will be offering. To celebrate this event, we will also introduce you three new features and these are going to make the game play even more exciting!
So from this week, we are going to reveal each of these in our announcement every Friday, PST. This is our second week of the Sneak Peek.
A lot of you guys have proposed that it would be great to see more weapons available in the game. Continue from the last week's sneak peek, we are happy to announce that there will be four(4) new range weapons available!
You can get these new weapons from Conveyor belt locates in a Cotton Candy Museum. This means you will not be able to upgrade them, but we devs have a plan to make them upgradable sometime in the future.
This week, we are introducing you two additional new weapons.
※ If you want to see the first two weapons, see last Friday's announcement.
3. M.O.T It's basically a nail gun.. with a special attribute; try shoot it at a close distance and see how powerful it becomes compare to shoot at a ranged disctance. The better you handle this gun, more chances your co-op mate would say "You've nailed it!"
4. BaZooKa Why not 'bazooka' and 'BaZooKa'? Find out why on this coming update!
That's it for this week!
Leave us a feedback on comment or to our discord. We devs are ready to chat with you!
TEAM BAAM SQUAD.
Update on June 15th, 2018 (Fixed Issue)
New update with same version has been uploaded!
Critical issue was reported by bammers on Discord, so roll back to version 0.2.14 for now. Sorry for inconvenience.
■ Version: 0.2.15
Balancing Changes
Door unlock price decreased.
Door unlock exp increased.
Attack power of some ranged weapons, grenade and landmine increased.
Attack power of explosive barrel increased.
More language support
Korean: for legal issue to be listed on local VR Arcades
We are reading and following all the discussions you left in Steam Community & Discord . You can expect regular updates to keep gameplay fine tuned and fun enough to play.
Summer Update Sneak Peek - Part 2.
Hi Bammers,
As you all know, Steam is going to have an annual summer sale soon.
We are going to give a discount per copy, but that's not all we will be offering. To celebrate this event, we will also introduce you three new features and these are going to make the game play even more exciting!
So from this week, we are going to reveal each of these in our announcement every Friday, PST. This is our second week of the Sneak Peek.
A lot of you guys have proposed that it would be great to see more weapons available in the game. And today, we are happy to announce that we ARE actually working on four(4) new range weapons!
You can get these new weapons from Conveyor belt locates in a Cotton Candy Museum. This means you will not be able to upgrade them yet, but we do have a plan to make them upgradable sometime in the future.
This week, we are introducing you two of the four new weapons.
1. "Meanie"gun Fast & furious.. and most importantly.. no reload is required!
2. Russian Roulette By its name, you already know what it's like. One in six bullets can be deadly!
That's it for this week!
Leave us a feedback on comment or to our discord. We devs are ready to chat with you!
TEAM BAAM SQUAD.
Update on June 7th, 2018
■ Version: 0.2.14
Zombies are now colliding with throwable items. Give a go!
UI improvement on setting up the Squad mode.
Internet data usage and Frame optimization on Lobby scene.
Minor bugs fixed.
We are reading and following all the discussions you left in Steam Community & Discord . You can expect regular updates to keep gameplay fine tuned and fun enough to play.