We are reading and following all the discussions you left in Steam Community & Discord . You can expect regular updates to keep gameplay fine tuned and fun enough to play.
■ Version: 0.2.7
Fixed a bug where you can use a throwable item while fainted. When you are fainted with holding a throwable item, it will automatically be going back to its original slot.
Fixed a desync issue for explosive barrel.
Fixed a bug where zombies continue to chase and attack fainted player.
Minor bugs fixed.
Looking for Squads? Join our Discord!
https://discordapp.com/invite/9dqnMne
We've been managing this community since our first beta on April 23.
Now with more than 500 members actively participating, you can easily look up someone to play Squad mode together, or suggest any form of your opinion in regards to the game. You will see that we the devs are caring about you, your opinion, and your idea as precious as we care about the BAAM SQUAD.
Join our discord and let's communicate! :D
Update on May 3rd, 2018
We are reading and following all the discussions you left in Steam Community & Discord . You can expect regular updates to keep gameplay fine tuned and fun enough to play.
■ Version: 0.2.6
Fixed a bug where you grab a gingerbread man item and it shows no outline.
Your progess will be saved to leaderboard at the end of every round.
Minor bugs fixed.
Update on May 2nd, 2018
We are reading and following all the discussions you left in Steam Community & Discord . You can expect regular updates to keep gameplay fine tuned and fun enough to play.
■ Version: 0.2.5
Boss Zombie attack range increased.
You can check out how many players and rooms are in each server (from lobby screen).
You can check out which server are you in (from lobby screen).
The game will show your last played server first.
Minor bugs fixed.
Update Sneak Peeks!
※ Coming in the next big update...
New zombies for higher round!
Easier sprint control (Touch to walk and click to sprint, NOT for Ouclus Touch)!
Emergency portals will be setup outside the map. They will be used to locate you back to where you were.
Things we are working on!
※ We will make a constant update on every issue under this list until they are fully fixed!
Desync on multiplayer mode.
Better & faster matchmaking system.
More stable server synchronization.
Things we are *considering* to work on..
※ We are currently working on a designing process of these issues. Any suggestion is very much welcome!
Smooth Turning: will be optional from Lobby.
PRO Locomotion: will also be optional from Lobby.
Seasonal leaderboard.
A brand new map!
That's it for today! Stay tuned, Bammers! XD
Update on April 25th, 2018
We are reading and following all the discussions you left in Steam Community & Discord . You can expect regular updates to keep gameplay fine tuned and fun enough to play.
■ Version: 0.2.4
※ This version was first updated on April 24, but was then reverted as we found a critical bug when using a weapon shop. The bug is now fully fixed and so we are updating it again. Apologize for any inconvenience.
Fixed a bug where you can go inside a container box and shoot zombies.
Longer lull time at the end of every 4th round (but not as long as to go to a bathroom)!
Piggy pop, the speed-up perk, will burn stamina and it increases both the speed of walk and sprint. This will allow you to think of more strategy, combined with..:D
You need to hold trigger for a brief time to 'activate' a weapon shop. No more accidental buy!
Game version is shown on the front screen of Lobby. Check out before starting co-op.
No more tutorials in the lobby when playing with Windows MR Headset.
New aiming position of the controller for Oculus Touch and Windows MR Headset.
No more agitation when you are using an elevator and you are inside of it.
Minor bugs fixed.
..And two more things.
(1) We are planning to add more zombies and possibly a new map (yay)! The new map we are thinking of is.. something to do with 'darkness' theme and a new 'electricity lever' idea (Please note that the screenshot above doesn't directly mean a fixed concept).
(2) There are feedbacks from users using Samsung Odyssey and Windows MR headset. Just to let you know, we don't support those gadgets officially yet. Please be patient until we fully and officially support them. Thanks for your support and love! ;-)
Update on April 23rd, 2018
We are reading and following all the discussions you left in Steam Community & Discord . You can expect regular updates to keep gameplay fine tuned and fun enough to play.
■ Version: 0.2.3
Fixed a bug where you can go through behind walls or above ceilings.
Fixed a bug where you die in an elevator and you are re-spawned outside the map.
Fixed a bug where you die on a jelly trampoline, your body keeps bouncing off and makes it impossible for someone else to save you.
Zombies are now attacking you from a little further back.
You can pick up throwable items quicker and easier.
You can save your leaderboard rank even when you are choose to out from the game.
Minor bugs fixed.
Update on April 20th, 2018
We are reading and following all the discussions you left in Steam Community & Discord . You can expect regular updates to keep gameplay fine tuned and fun enough to play.
■ Version: 0.2.2
Fixed a bug where your left hand flipped back to upright (Oculus only).
Now Available on Steam Early Access - BAAM SQUAD, 25% off!
It's time to join the squad :)
Guys, we are thrilled to announce the launching of BAAM SQUAD on Steam and Viveport!
We now have more than 450+ users in our channel, BAAAAAM!
Date/Time
- April 20, Friday 00:00 (PDT)
Price
- 14.99 USD (during Ealry access period)
- The price will go up to 19.99 USD, so it means you can get it at 25% off price now!
Watch Trailer
https://www.youtube.com/watch?v=rHotyWjquB4
And.. one more great news for you!
- Since we all know it’s a multiplayer game, we will select those who leave a fine review on our Steam page, or your youtube/twitch channel and give them free keys for your friends too!
- Just do it and let us know via pos@5minlab.com. We will keep doing this until we spend the first 100 keys and see what happens!
※ Note: We found the link from Steamworks that says we can send a copy of our game to you to get previews or reviews. For any case if this turns out to be not true, we will let you know in our announcement section!
https://partner.steamgames.com/doc/store/reviews
For any inquiry, please let us know. We are in Discord channel 24/7.
BAAM SQUAD TEAM.
Update on April 19th, 2018
We are reading and following all the discussions you left in Steam Community & Discord . You can expect regular updates to keep gameplay fine tuned and fun enough to play.
■ Version: 0.2.1
Balancing update:
- All weapon prices increased.
- XP required increased.
- Zombie Health increased from Round 7.
Fixed a bug where you eat Piggy Pop(the sprint perk) and run, it didn't burn a stamina.
Minor bugs fixed.
Update on April 18th, 2018
We are reading and following all the discussions you left in Steam Community & Discord . You can expect regular updates to keep gameplay fine tuned and fun enough to play.
■ Version: 0.2.0
Fixed a bug where the host opens SteamVR menu and game freezes for all players.
Fixed a bug where you cannot use Land mine item.
Fixed a bug where Boss zombie is invincible during the first few seconds after it has spawned.
Lowered positions of UI (Health bar, Stamina bar and EXP bar).
Lowered positions of UI (Stats invest UI).
Lowered positions of UI (Grenade/land mine/GBM inventory).
You can put Grenade/Land Mine/Gingerbread Man(GBM) back to your inventory simply by pulling trigger button (while holding it on your hand).
You can exit during gameplay and be rewarded 'Gem(Ruby)' you have collected. Open Leaderboard and you will see what this means.
Improvement on Movement Setting: You can choose to use your right trackpad/thumbstick to rotate rather than using Grip button.
Introducing 'Forward Direction': You can make the character movement following the direction of controller/headset.