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Genre: Shooter

Back 4 Blood

Back 4 Blood – “Children of the Worm” Launch Trailer

Ready for a new Act? Children of the Worm has 6 brand-new chapters along with a new Cleaner, 8 exclusive character skins, 12 exclusive weapon skins, new weapons, accessories, and cards. Recent reports describe an alarming rise of attacks on survivors along the coast of the Kanowa River. While the motivation of attacks remain unknown, these disturbing events share a common thread–assailants ambush unsuspecting groups, dragging away some victims and brutally butchering the rest. To help combat this unknown adversary is new arrival “Prophet” Dan. He’s an Irish, gun-toting, self-proclaimed preacher of the end times, whose mission is to save his flock that was taken by this new enemy.



Join the fight against the Ridden!
Discord - https://go.wbgames.com/B4BDiscord
Twitter – https://go.wbgames.com/B4BTwitter
Instagram – https://go.wbgames.com/B4BInsta
Facebook – https://go.wbgames.com/B4BFacebook

If you’re experiencing issues, please submit a ticket at go.wbgames.com/B4BHelp

New Cleaner, new Act, new enemies. Who knew?



Children of the Worm will feature a brand-new Act that puts players into an epic showdown with a fierce new enemy threat. To help combat this unknown adversary, the expansion will introduce “Prophet” Dan, a gun toting, self-proclaimed preacher of the end times, who joins the growing list of playable Cleaners in their effort to save humanity. Children of the Worm will also include eight exclusive character skins and 12 exclusive weapon skins, along with new weapons, accessories, and cards.

Thank you for your patience on this! Can't wait to see how you like it.

JUNE 2022 UPDATE

Developer Note - This free content update brings you several new features that improve the overall gameplay experience, and introduces all new Legendary Items!
The Full Deck Draw feature has been rolled out to all difficulties. Build your deck, play all 15 cards at the start of a Campaign, and enjoy a unique experience from the beginning.
Along with Full Deck Draw, we've also introduced the Player Kicking feature for problematic party members, and a more detailed breakdown of earned Supply Points, Copper, and Skull Totems on the post-round screen.
Multiple balance changes, card reworks, bug fixes, and Cleaner ability adjustments are also included. 

Our June 2022 Update goes live on Tuesday, June 7th at 10am - Pacific Time.

Follow along with our Trello board (http://bit.ly/B4BTrello) to track upcoming new features, balance changes, and major bug fixes. Note that our Trello Board, and this list of fixes, are not exhaustive.

New Features
  • Full Deck Draw
    • Play all 15 cards from your deck at the start of a Campaign for all difficulties.
    • Developer Note: We felt like the 15 card draw in No Hope went over well with the community, and wanted to roll out this option to all difficulties. In the future we are considering adding multiple deck styles like ordered draw and full random decks. Some difficulties have been rebalanced to work better with this feature.
  • Player Kicking
    • The new Player Kicking system identifies and allows kicking from a Mission when a Cleaner is idle for too long or deals too much friendly fire damage.
    • Developer Note: We discussed this feature at length to try and do what's best for the community, so we want to try this conditional kick feature that will only trigger if someone is playing outside the bounds of the game. We also feel that the traditional Vote to Kick can be exploitable and toxic. This feature is not final and we will be monitoring it closely.
  • New banners, sprays, and emblems
  • 12 New Burn Cards
  • New Warped Chest Corruption Cards
  • New Cleaner skins
  • Legendary Accessories
  • A more detailed breakdown of Supply Points, Copper, and Skull Totems is now present on the post-round screen.
Campaign Updates
  • General
    • Weapon drops have been rebalanced to better scale with the Full Deck Draw feature.
    • A toolkit can now be used to unlock a free heal from a First Aid Cabinet.
    • Improvements made to movement smoothing when an item or weapon is dropped.
    • Removed damage rounding up to 1.0 so damage from smaller sources can be properly reduced, such as acid pools.
    • Silence Snitchers accomplishment reduced to 100 Snitchers from 1,000.
    • Minor adjustments made to some collision areas in Ridden Hives to prevent items from spawning underground or in inaccessible locations.
    • The Devil's Return: The Crossing
      • A 'Plant C4' icon has been added to distinguish bomb pick up locations from bomb plant locations.
    • The Dark Before the Dawn: Special Delivery
      • Finding the Supply Crate now prompts an Objective Complete sound to play.
    • Dr. Rogers' Neighborhood: Cabins by the Lake
      • Picking up the battery for the first time now prompts an Objective Complete sound to play.
  • Cleaner Updates
    • Heng's item drop rate has been adjusted based on damage taken.
      • At 5 damage there is a 10% chance.
      • At 50 damage there is a 20% chance.
      • At greater than 50 damage there is a 33% chance.
    • Holly's abilities have been refactored.
      • Developer Note: We thought that Holly's abilities limited her potential roles within the party, so we changed her so she's more versatile. Her old stamina gain ability has been added back to Adrenaline Fueled. 
      • Ability changed to 1 health restored on kill (previously 10 stamina on kill).
      • No longer gains stamina on kill.
    • Added Warped Ridden VO callouts for all Cleaners.
  • General Card Updates
    • Starter Deck updated to match with the new Full Deck Draw feature. It now also contains:
      • 3 Health
      • 3 Ammo
      • 2 Stamina
      • 2 Fortune
    • Intel in Chapters has been adjusted to the following:
      • Developer Note: This is to switch the other difficulties into a No Hope format, starting out easier and gaining difficulty as you continue to play through. 
      • All difficulties now have 3 Random Intel per Chapter, previously 1.
      • Non-No Hope difficulties now have 1 Basic Intel per Chapter, previously .4.
      • No Hope difficulty now has 1 Basic Intel per Chapter, previously 2.
    • Adrenaline Fueled
      • Now gives 5 stamina on kill in addition to its previous effect.
    • Ammo For All
      • Team damage increased to 2.5% from 1%.
    • Batter Up (Renamed Soften Up)
      • Card refactored:
        • Now named "Soften Up".
        • No longer gives Health or Melee Damage.
        • Melee hits now permanently reduce the target's outgoing damage by 3%, up to 15%.
    • Battle Lust
      • Melee kills now heal 0.1 Trauma per kill.
      • Health granted by melee kills decreased to 1 from 2.
    • Berserker
      • Melee damage and speed bonus reduced to 5% per stack from 10%.
      • Bonus sprint speed removed.
      • Stacks now decay based on when they were gained.
      • Duration of buff reduced to 3 seconds from 4 seconds.
    • Brazen
      • -5% damage resistance removed.
      • Stamina efficiency reduced to 15% from 20%.
      • Melee attack speed decreased to 20% from 30%.
    • Breakout
      • Base use time reduced to 2 seconds from 3.
    • Combat Knife
      • Attack speed increased to .75 from .5.
      • Can no longer hit multiple Ridden with a single swing.
    • Face Your Fears
      • Temp health gain decreased to 1 from 2.
    • Heavy Attack
      • Charge no longer launches Player forwards.
    • Heavy Hitter
      • Card refactored:
        • Now staggers enemies the first time they are hit with melee, and only triggers one time per enemy.
        • No longer gives +20 stumble per weakspot hit.
    • Highwayman
      • Value increased to 5% from 3%.
    • Hired Gun
      • Card reworked so it no longer affects teammates.
      • Limit has been increased to 750 from 500.
    • Mean Drunk
      • Damage reduced to 40% from 60%.
      • No longer disables sprint.
    • Medical Professional
      • Trauma is now healable with medical accessories while at full health.
    • Meth Head
      • Card refactored:
        • Flat bonuses removed.
        • Now gives 5% melee speed and 5% melee stamina efficiency per melee swing, up to 10 times. The stacks last for 4 seconds and stack to 10.
    • Mugger
      • Value increased to 5% from 3%.
    • Power Strike
      • Added Stumble while hitting armor.
    • Pure Chaos
      • This card now reduces health and temp health heals and gains by 50%, previously 75%.
    • Rousing Speech
      • Card refactored:
        • Now gives +50% Team Revive Speed, +10% Team incap trauma reduction, and +10 Team Heal on revive.
    • Run Like Hell
      • Card reworked to have a buff while active, instead of a debuff when disabled.
    • Spiky Bits
      • Melee damage increase changed to +20 flat damage from +20%.
    • Sunder
      • Card refactored:
        • Now causes melee hits to increase damage taken by Ridden by 3%, stacking up to 15%.
        • Gives melee hits that destroy armor a chance to create an armor kit.
    • Team Health
      • Reduced to 7 team health from 10.
    • Trigger Control
      • Card refactored:
        • Precision kills now give a stacking .5% Accuracy until end of level (Was +20% Accuracy for 5 seconds on precision kills).
    • Vanguard
      • Now heals 1 health instead of 1 temp health.
      • Now scales with healing efficiency.
      • Range reduced to 10m from 25m.
  • Corruption Card Updates
    • Volatile Ridden
      • These Ridden no longer have explosive damage falloff.

June Update, Coming Soon!

B4B Double Supply Point Weekend is Here!

Got your eye on some new skins or cards but haven’t got the points? Well buckle up because Double Supply Point Weekend is coming back! From April 29th to May 2nd you will earn double supply points just by playing either online Campaign or public Swarm matches.

There have been a few questions and concerns about what this event is and entails, so here’s some information:

What is Double Supply Point Weekend?
Double Supply Point Weekend is an in-game event where you (and your crew) can earn double supply points playing Back 4 Blood.

Does this event apply for offline mode?
Unfortunately, no. Players must be able to connect to the online server for this in-game event to occur. For clarification: you must be online to participate and take advantage of Double Supply Point Weekend.

Does this include Skull Totems?
Double Supply Point Weekend is currently focused on Supply Points only. Doubling the redemption of Skull Totems may be considered for future events.

Does this apply for Swarm matches?
Double Supply Points will be available and awarded for Swarm matches that are NOT private lobbies.

Why now? Why not the weekend immediately following the Tunnels of Terror launch?
Our team has been monitoring both the DLC and hotfixes rollout to ensure a smooth launch before adjusting supply point values. We wanted to ensure the DLC was fully out of the gates and doing well before kicking off another Double Supply Point Weekend.

April 19 2022 HOTFIX

Developer Note - This small hotfix fixes various issues with cards and gameplay balance. Follow along with our Trello board (http://bit.ly/B4BTrello) to track upcoming new features, balance changes, and major bug fixes. Note that our Trello Board, and this list of fixes, are not exhaustive.

Bug Fixes
  • The Nursery
    • Warped Chests in this map now correctly grant tiers of weapons that are consistent with the Ridden Hive threat level.
  • Gameplay
    • Fixed an issue that was limiting sprint speed on Recruit difficulty.
  • Cards
    • Fixed an issue where the tooltip on the Well-Rested card did not reflect 5% healing efficiency on medical items.
    • Fixed an issue where the Over-Protective card's damage scaling was too high for melee attacks.

*Please allow for up to 24 hours to receive a notification on your platform when the hotfix is ready for download.

To view all patch notes click here (Latest News - Back 4 Blood). If you find a bug, please report it here (https://bugs.back4blood.com/).

Save BIG on B4B!

April 13 2022 HOTFIX

Developer Note - An issue arose with Tunnel of Terror achievements on the Steam platform not unlocking, so we wanted to roll out a hotfix to address it as quickly as possible.If you met the unlock criteria for any achievements in Tunnels of Terror for Steam and they did not appear, Steam should now reflect your in-game achievement unlock status as soon as you download the hotfix and run the game.
Please note: Only PC users will need to download the hotfix, console users will not be prompted to download.
Follow along with our Trello board (http://bit.ly/B4BTrello) to track upcoming new features, balance changes, and major bug fixes. Note that our Trello Board, and this list of fixes, are not exhaustive.

Bug Fixes
To view all patch notes click here (Latest News - Back 4 Blood).If you find a bug, please report it here (https://bugs.back4blood.com/).

Back 4 Blood: Tunnels of Terror is Available Now

APRIL 2022 UPDATE

Developer Note - The April 2022 Update brings you a whole new can of worms with Back 4 Blood's first expansion, Tunnels of Terror. Explore Ridden Hives, play as new Cleaners Heng and Sharice, and discover exciting Legendary weapons beneath the surface. This update also brings several balance changes and reworks of existing cards and Cleaner abilities, along with free content like the all new difficulty, No Hope.

We hope you enjoy the first expansion and look forward to hearing your feedback!
For those who don't own Tunnels of Terror, you can still access this content if you play with another Cleaner who does. Tunnels of Terror goes live on Tuesday, April 12th at 10am - Pacific Time.

Follow along with our Trello board (http://bit.ly/B4BTrello) to track upcoming new features, balance changes, and major bug fixes. Note that our Trello Board, and this list of fixes, are not exhaustive.

New Features
Campaign Updates

Swarm PvP Updates
Accessibility Updates
UI/UX Updates
Bug Fixes
To view all patch notes click here (https://back4blood.com/en-us/patch-notes). If you find a bug, please report it here (https://bugs.back4blood.com/).