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Backpack Hero screenshot
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Genre: Role-playing (RPG), Strategy, Turn-based strategy (TBS), Adventure, Indie, Card & Board Game

Backpack Hero

Hotfix to the default branch 2!

Changes:
The Seer will not curse on its first turn
The Dark Lady will apply Malady less frequently
Charmed Bracelet Legendary -> Uncommon 1 -> 0 energy -5 health on use
Evil Hand only adds rage when an item is destroyed

Bug Fixes:
Cursed Sap now discards with other saps
Fixed a glitch with the Tutorial

Hotfix to the default branch!

Changes:
Malediction creates only 2 maladys - not 3
Enemies will not attempt to curse the player if the player has received a curse this combat

Bug Fixes:
Fixed save-games with Pochette (any old corrupted saves should be corrected too)
Fixed a glitch with the particles of the brick arrow
Fixed a glitch with the item atlas
Fixed a glitch with the Begonia Carving
Enemies will not use hazards OR curses when in Endless Dream

700 Items!

Hey, Backpackers!

We've also reached an amazing milestone!


More than 700 items in Backpack Hero!

We're very happy that you - our community members - were, and still are part of this process. We'll continue to work on making Backpack Hero even more exciting and diverse for you.

The update to the main branch is huge! Including:

  • Mana rework
  • Transforming items
  • Curses and Hazards rework
  • UI improvements!
  • Bug fixes!



And if you have some ideas for new items, join our Discord server and share them there!

https://store.steampowered.com/app/1970580/Backpack_Hero/

Curse Hotfix 3

New Stuff:
Added a new carving - "Renewal" which removes Hazards

Changes:
Added a symbol for "Alternate Use"
Boastful Spellsword doesn't curse on their first action
Bearded Dragon - 2 -> 1 Fire Hazard.
Fire 3 -> 2 burn on use

Bug Fixes:
"Delete All Progress" and "Delete All Save Games" now delete more files
Blue snail - decreased goo from 10 to 1
Fixed the Item Atlas Search function
Added the weapon tag to Blood Wand

Curse Hotfix 2

Bug Fixes:
Charmed enemies will never give hazards or curse
Charmed enemies now always act before uncharmed enemies
The search field in the Atlas no longer overlaps other buttons
You cannot click a second save-game while one is loading
You cannot move items after starting a choose event, pressing "Never Mind", and returning to the event menu
The "No Experience" challenge cannot find the Soul Axe or the Sister Spear
Fixed a sprite error with the DewDrop Blade
Tossing the Druid Staff will now activate its On Discard effect properly
The Red Hoodie will not add Max-HP multiple times when you take damage quickly
Conduits no longer have their mana text misaligned after a save/load
Prices are set properly for items spawned in-combat during Penny Pincher mode

Curse Hotfix 1

Bug Fixes:
The Cursed Shiv can only be used once per turn
Removed the Robber Racoon encounter from the Frozen Core
Changed the Healer to say "Cleanse all curses" instead of "Remove all" to help explain
Fixed a glitch with the Blood Wand that could soft-lock the game
The frog hat now properly reduces the cost of "Toss"
Fixed the Ballista's damage after a save/load
Rage and Weak are now explicitly ignored by Scratch
Fixed a glitch where the conduit would not properly add bricks into the mana network
Improved performance with Satchel's Pockets
The Kodoku can only be found by Pochette

Curse Update on the Testing Branch!

We have new content on the testing branch!

New Stuff:
Added level-up music
Added music after you complete a level
Completely redesigned the curse system
Added 20 new cursed items
Added 6 new cursed carvings
Added 12 new hazards
Added the lantern, which removes curses
Updated all events that use cursed items to deal with curses more clearly

Changes:
Updated the golden whetstone and dice so they have a more standardized "Alternate Use" and can be used outside of battle
When you lose you can now retry or return to the menu
Hazards now spawn closer to the player's backpack
The living shadow now looks like the player
Removed the Robber Racoon from the 3-Hare-Defender enemy encounter
Replaced the 2 Sable encounter with an encounter with the muskrat brigand and 1 sable
Enemies take 2 more turns before scaling the power of their attacks
Changed the way items are reorganized in combat. Now there's no separate skip button
Items created in combat appear closer to the grid and be easier to place in your backpack

Bug Fixes:
Removed plasma sword from Tote's drops
Removed Emerald Bracelet from Tote's drops
Fixed the Wasp Honey in the item atlas
You can now walk past Scavengers
Hermit Crab Mimics no longer scale the power of their curses
Fixed a glitch with the double-poison potion
Fixed the SpellBlade's Ring - which wasn't properly saying "per turn"
Fixed the plinko game - which was randomizing the curse item
Fixed a glitch where prices would be shown in the atlas at shops
You can now pickup items created in combat and place them back in the same space

Stash of New & Trending Management Games

Hey, Backpackers!

If you're vibing with Backpack Hero – this is for you. We're here together with 5 wonderful devs, communities, and games we're pretty sure you're going to dig.

https://store.steampowered.com/bundle/31972/New__Trending_Management_Bundle/

A super excellent complete-the-set with:

  • Havendock
  • The Wandering Village
  • Peglin
  • Traveller's Rest
  • Terraformers
  • Backpack Hero


PS. A big shoutout to our buddy YYZ – his cozy, solo-developed colony sim Havendock just hit Early Access. Be a backpack hero today and spread the good vibes!

Earth Appreciation Festival is live!

Hey, Backpackers!

Backpack Hero is part of the Earth Appreciation Festival - an event celebrating the planet we call home and reminding us not to take it for granted.

You might not have known that, but Backpack Hero's lore resonates with the ideas and values behind Earth Appreciation Festival. You'll learn more about it soon, but for now we have to keep our secrets.



Remember to take care of our beautiful Earth every day 💚

https://store.steampowered.com/app/1970580/Backpack_Hero/

Magic Hotfix 4

Changes:
Updated some Translations

Bug Fixes:
Added additional protection to prevent soft-locks after items are spawned in combat