Changes: The Seer will not curse on its first turn The Dark Lady will apply Malady less frequently Charmed Bracelet Legendary -> Uncommon 1 -> 0 energy -5 health on use Evil Hand only adds rage when an item is destroyed
Bug Fixes: Cursed Sap now discards with other saps Fixed a glitch with the Tutorial
Hotfix to the default branch!
Changes: Malediction creates only 2 maladys - not 3 Enemies will not attempt to curse the player if the player has received a curse this combat
Bug Fixes: Fixed save-games with Pochette (any old corrupted saves should be corrected too) Fixed a glitch with the particles of the brick arrow Fixed a glitch with the item atlas Fixed a glitch with the Begonia Carving Enemies will not use hazards OR curses when in Endless Dream
700 Items!
Hey, Backpackers!
We've also reached an amazing milestone!
More than 700 items in Backpack Hero! We're very happy that you - our community members - were, and still are part of this process. We'll continue to work on making Backpack Hero even more exciting and diverse for you.
New Stuff: Added a new carving - "Renewal" which removes Hazards
Changes: Added a symbol for "Alternate Use" Boastful Spellsword doesn't curse on their first action Bearded Dragon - 2 -> 1 Fire Hazard. Fire 3 -> 2 burn on use
Bug Fixes: "Delete All Progress" and "Delete All Save Games" now delete more files Blue snail - decreased goo from 10 to 1 Fixed the Item Atlas Search function Added the weapon tag to Blood Wand
Curse Hotfix 2
Bug Fixes: Charmed enemies will never give hazards or curse Charmed enemies now always act before uncharmed enemies The search field in the Atlas no longer overlaps other buttons You cannot click a second save-game while one is loading You cannot move items after starting a choose event, pressing "Never Mind", and returning to the event menu The "No Experience" challenge cannot find the Soul Axe or the Sister Spear Fixed a sprite error with the DewDrop Blade Tossing the Druid Staff will now activate its On Discard effect properly The Red Hoodie will not add Max-HP multiple times when you take damage quickly Conduits no longer have their mana text misaligned after a save/load Prices are set properly for items spawned in-combat during Penny Pincher mode
Curse Hotfix 1
Bug Fixes: The Cursed Shiv can only be used once per turn Removed the Robber Racoon encounter from the Frozen Core Changed the Healer to say "Cleanse all curses" instead of "Remove all" to help explain Fixed a glitch with the Blood Wand that could soft-lock the game The frog hat now properly reduces the cost of "Toss" Fixed the Ballista's damage after a save/load Rage and Weak are now explicitly ignored by Scratch Fixed a glitch where the conduit would not properly add bricks into the mana network Improved performance with Satchel's Pockets The Kodoku can only be found by Pochette
Curse Update on the Testing Branch!
We have new content on the testing branch!
New Stuff: Added level-up music Added music after you complete a level Completely redesigned the curse system Added 20 new cursed items Added 6 new cursed carvings Added 12 new hazards Added the lantern, which removes curses Updated all events that use cursed items to deal with curses more clearly
Changes: Updated the golden whetstone and dice so they have a more standardized "Alternate Use" and can be used outside of battle When you lose you can now retry or return to the menu Hazards now spawn closer to the player's backpack The living shadow now looks like the player Removed the Robber Racoon from the 3-Hare-Defender enemy encounter Replaced the 2 Sable encounter with an encounter with the muskrat brigand and 1 sable Enemies take 2 more turns before scaling the power of their attacks Changed the way items are reorganized in combat. Now there's no separate skip button Items created in combat appear closer to the grid and be easier to place in your backpack
Bug Fixes: Removed plasma sword from Tote's drops Removed Emerald Bracelet from Tote's drops Fixed the Wasp Honey in the item atlas You can now walk past Scavengers Hermit Crab Mimics no longer scale the power of their curses Fixed a glitch with the double-poison potion Fixed the SpellBlade's Ring - which wasn't properly saying "per turn" Fixed the plinko game - which was randomizing the curse item Fixed a glitch where prices would be shown in the atlas at shops You can now pickup items created in combat and place them back in the same space
Stash of New & Trending Management Games
Hey, Backpackers!
If you're vibing with Backpack Hero – this is for you. We're here together with 5 wonderful devs, communities, and games we're pretty sure you're going to dig.
PS. A big shoutout to our buddy YYZ – his cozy, solo-developed colony sim Havendock just hit Early Access. Be a backpack hero today and spread the good vibes!
Earth Appreciation Festival is live!
Hey, Backpackers!
Backpack Hero is part of the Earth Appreciation Festival - an event celebrating the planet we call home and reminding us not to take it for granted.
You might not have known that, but Backpack Hero's lore resonates with the ideas and values behind Earth Appreciation Festival. You'll learn more about it soon, but for now we have to keep our secrets.
Remember to take care of our beautiful Earth every day 💚