This update includes a new scheme selection with 4 different keyboard/gamepad mappings, the selection screen will pop up when you start a new game. Note you can still bind your own keys/buttons in the settings screen.
Lava push-up level changes:
Added shadows for each of the falling rocks in the bottom of screen as a hint.
Fireballs bubbles hint are now bigger.
Falling rock shards will not inflict damage.
Update version 1.51 released.
This update include a few level design and game design changes.
1. Added more shortcuts for less backtracking.
2. More saving points are now available on Hard mode.
3. Added a tell to the lightning shooting clouds, they will charge up with electricity for 1 seconds before firing.
4. Submarine levels - reduced the amount mines and cannons.
4. Submarine levels - cannons and sawblades requires less shoots to destroy.
5. Submarine levels - player's bullet size is now doubled.
6. Push-able boxes and rocks will not slide anymore after you release them.
7. A few more level design changes throughout the game.
Bad Run - Turbo Edition - Alpha Version released!
We've been working on a new and improved version of Bad Run.
The Turbo Edition will include lots of new content, levels and remastered graphics.
The game is playable on any device with a browser and decent WebGL support.
Gamepad support is partial at this time.
If you want to try out Bad Run - Turbo Edition Alpha for free and read more about the game click on the image below.
Update version 1.5 released.
We're rounding up to v1.5!
We've added a lot since we released v1.0, here's a reminder Bad Pad - Changelog.
We are also working on a special edition of Bad Run.
We're planning a closed alpha in February if you want to sign up to try the alpha, you can do so by subscribing to our mailing list on our website.
The alpha will be playable on any device with a browser, internet access and decent WebGL support.
More details are coming soon.
Back to Bad Pad, here's what we got for you in the new version.
Test your arcading skills!
Once you deposit all 18 collectibles to enable cheat mode you will also unlock the arcades area at the end of the hall.
In the arcades hall you can replay all 3 mini arcades in a new endless game mode with increasing difficulty.
Another change in the mini arcades is that the destroying a blue ships will now drop powerups in all the arcade games.
Update version 1.495 released.
This is a small patch, including fixes for the last level and last boss fight.
Plus keyboard/gamepad skip button indicator for cutscenes and a neater keyboard tutorial button image.
A soundtrack DLC is coming soon, stay tuned.
Update version 1.49 released.
This update includes a few reported bug fixes and a new built-in bug reporting service.
To send a bug report, go to options screen from the main menu, click on the bug report button, fill in some text about your problem and send it.
Note, that sending a bug report will also send us your save files.
Another cool update for completionists - version 1.45 released.
The new trophy room now holds a console for depositing your collectables.
Deposit all 18 collectables and you will enable cheat mode, cheats will be available when starting a new game as well.
There are 10 normal cheats:
1. Refill power.
2. Set item Key.
3. Set item Bomb.
4. Set item Magnet Gloves.
5. Add a coin.
6. Open nearest closed gate.
7. Get Scuba Gear.
8. Get Glow Ability / Add +5 glow time.
9. Get Drop Bash Ability.
10. Get Dive Ability.
And 2 special cheats:
1. Enable/Disable Black and White Mode - Makes the game black and white.
2. Enable/Disable God Mode - Makes you invulnerable.
To use the cheats, first go into the in-game menu, now you need to enter a combination of 5 directions with your keyboard or gamepad.
Here's one cheat code for you, to enable/disable Black and White mode enter:
Left Right Down Right Up
The other 11 combinations you will have to figure out on you own, but we'll give you this hint, all combinations starts with the 'Left' direction.
This update also includes:
1. Fixed incorrect camera scale in the last battle.
2. Going to scene124 (new jamming scene) from scene126 through a door did not stop the previous music track.
3. Bumping into an open door will now spawn an UP arrow key indicator.
Your voice has the power!
Forget about your political voting, vote for what matters!
This patch is mostly to add support for Brazilian Portuguese language.
Thanks to Alessandro "Digital Kaz" Cazetta and Felipe A. from Digital Kaz Brazil for volunteering to translate the game!
This patch also includes a few more scenes incorporated with the new jamming levels (8 in total).
We added a new trophy room for the collectibles, the room is accessible from the first scene of act 1 and act 4.
Bug fixed - Intro cut-scene was not pausable, credits sequence didn't show the pause button when paused.
Skeleton - Recover time varied in difficulty modes + random delay.
The self jamming levels - Update v1.42 released.
This update includes a pretty cool new feature, we call it the self jamming levels.
The music in these levels are not pre-recorded, but generated with samples in real-time and influenced by the objects that are on the screen. The level moves with the beat.
For a more detailed read, check out these blog posts:
http://headbangames.com/devblog/devblog-part-45-the-self-jamming-level/
http://headbangames.com/devblog/devblog-part-46-the-self-jamming-level-pt2/
https://www.youtube.com/watch?v=tV4lZSkjFVw
This update also includes additional code optimizations.