- Added force respawn by holding R (B or Circle on controller). - Clouds immediately reset dash/double-jump when hit. - Players are no longer locked in place at the end podium. - The campfire area has been added to the podium. - Reduced lighting glitches by far away objects. - Lowered ambient occlusion.
Goodbye Early Access!
Ball Boys is now out of Early Access!
And check out the new UI!
Additions:
New UI overhaul that uses fast-blurred backgrounds for clarity.
Fixes:
Ultra-Wide/any display support!
No accidental leaves or settings modifications in-game due to using controller.
Enjoy!
Ball Boys Update!
Additions:
New menu song by Cetch called "#9fe2bf"
PostProcessing
Ambient Occlusion and Bloom
New Map-gens
Icospheres
Arches & Pipes
Torus (donut)
Prisms
Sharp Rings
You can now change your skybox in the menu or in-game.
4 in total to use right now.
New spectating prompt with player names shown.
Fixes
Wheels on cars now have a convex collider to reduce the chance of players getting stuck in the wheel-wires.
Cars now randomize colors on generation.
Better player interpolates/extrapolates (hopefully, this has been an on-going issue)
+ the main menu scene now has a nice campfire :)
Various bug fixes - December 22, 2021
Fixes: - Player positions are now linearly extrapolating in combination with interpolating. (unless there's lag, other players' positions should be more accurate) - Settings are now increased/decreased at a 1% interval as opposed to 5% intervals. - Chat message of "Player Finished!" is no longer clipping off the screen. - Title screen's "About" section resizes properly with varying displays. - Slight change to view of Multiplayer screen to give a better view of the player. - Internal verbosity and netcode changes.
Give early access feedback, report bugs, talk to other Ball Boys enthusiasts, share pictures of your customized balls, or maybe share baller memes! ːsteamthumbsupː ːsteamthumbsupː ːsteamthumbsupː ːsteamthumbsupː