Here's I delivered a new updated toward our game! Focus on User Interface and User Experiencing! As you guys know, the old UI is quite meh meh~ So, I take a initiative to overhaul, revamp and redesign the UI for better looks and toward current simplicity trend!
Now! Current UI is lighter and cleaner!
New Main Menu look! Now come with news tab for anyone who missing the update news. UI also revamped and the camera are now roaming around!
Now the status which showing ammo amount and health bar has moved and grouped into one simplify column on the right side. Simple and eyes can focus that part.
Drop-able items are now showing the status before player can picking it up! This is better management for player to take only what they want.
Apart of all UI redesign, UX for weapon inventory also changed! Make it into simplify by showing DPS count (Damage Per Second). Players are now able to choose wisely which weapon performed better in-term of rate of fire + damage. The other status also available by clicking any weapon item.
Also, now any items can be mark with fav! Favourite items will not be selected to sell if select all button clicked. This to ensure safety during transaction
New mission update status UI now redesigned to look better! No more static sudden popup into screen
New features also included: MUSIC SCORE selection! Now can choose between original music or Remix! But not all music covered yet. will be more update in the future
Other pictures:
Also,
We've got new language! its Portuguese
Thank you for the Portuguese language provider, to be known as "Aprendizzk" for providing us the language.
You are awesome~!
To use it go to main menu options, and select the language. Apply it and done!
If anyone wanted to provide your own language, feel free to do so. Nortify me about it.
Patch Note 23
Revamp & overhaul UI. Now using clean white themes.
Revamp & overhaul weapon status to make it simplified and ease to understand
Added new portugal language
Added news feed on main menu.
Added new music score. Can change music inside audio tab option.
Added UI stat previews on weapon and nanoplugin pickups.
Added Button Favorite on Weapon and NanoPlugin to prevent wrongly sell
Added skull signed of dead
Modified any HP below 1.0 will dead / Incap
Fixed Glitch can skip toward end conclusion cutscene without playing any missions
Fixed body on fire not appear
Fixed waypoints unreachable on end room
Fixed waypoint route not behave properly
Fixed fell out map reset sometimes not working
Fixed knocked animation priority
Fixed damage popup number sometime show wrong info
Fixed when starting the game with HP increase nano-plugin applied not fill up the HP
You guys can join the Banzai Escape 2 Subterranean Group Page if didnt join yet: https://steamcommunity.com/games/1758950
Also you can join the chat for instant talk, anything; https://s.team/chat/EhYakb0C
Here we go again!
Hello again! How are you guys today?
Here's I just want to inform that I will be planning and making new mission area. In This area we will be fighting new enemies faction which is called: SPECTRE
Character Design is not confirm
This mission area will be marked as "BRUTAL" difficulty. Enemy soldiers can accurately shoot you even when you are knocked downs and even shoot at your head better if your head exposed even a bit at cover area. Mission objectives will be classified for a moment.
On other notes, here another new patches for current built
Patch Note 22
Added can zoom in and out on mission selection interface
Modified shooting sound fx
Modifed audio for pickup items
Modified post-processing brightness & settings
Modified effectiveness of companion turrets on shooting target
Fixed C-Nar weapon dropped error on LANUN Annihilator Guardian
You guys can join the Banzai Escape 2 Subterranean Group Page if didn't join yet: https://steamcommunity.com/games/1758950
Also you can join the chat for instant talk, anything; https://s.team/chat/EhYakb0C
Patch 21
Changed default mission completion only when objectives are done. No need to kill all enemies.
Modified turret companion now actively hunt enemies
Added Able to change weapon during reloading.
Added Scroll middle mouse now able to change weapon.
Fixed waypoint scanner show wrong route at some random map
Patch 20
Added reload timer indicator
Modified hit UI effect
Modified hit effect on flesh material
Fixed Healing indicator still appear when player is incapacitated
Fixed unable to co-op on last version
Patch 19.1 Small Fixed on Chinese and Malay Translation
Just fixed some human error on developer part because swapped between Chinese and Japanese text in some file and fixed one word in Malay translation file.
Thank you
New Customizable Backpacks, Bahasa Melayu, 日本語 & 中文(简体) Updates
Hello everyone! Now I'm bringing you guys new customizable bags available to use!
In order to make players gets more fashionable, we provide some new bags (backpacks) which is free to use. In this way, player may look more fascinating and awesome while shooting at enemies :P
Here’s preview pictures of backpacks:
Please have fun using this new feature!
Update Language For 日本語 & 中文(简体) for Automaton Factory Mission
We have new update languages for the new addon mission stated above. Sorry for taking some times for it but as promised, we delivered it!
For Japanese and Chinese players, feel free to play the Automaton Factory Mission with localize language available to you. Enjoy!
Bahasa Melayu
We've got new language patch in the town! its Bahasa Melayu!
This is in-house translation from the internship student and personally monitored by myself. Hopefully it would be understandable for our local players and make use of it!
To use it go to main menu options, and select the language. Apply it and done!
If anyone wanted to provide your own language, feel free to do so. Notify me about it.
Patch Note 19
Added new costume tab: Bag
Added Japanese translation for Automaton Factory
Added Chinese translation for Automaton Factory
Added Bahasa Melayu Language translation
Fixed seamless language change without need to restart game
Fixed hairclip pink missing texture for bun hair type
Fixed random crash on Destroy Nano Crystal Mission
You guys can join the Banzai Escape 2 Subterranean Group Page if didnt join yet: https://steamcommunity.com/games/1758950
Also you can join the chat for instant talk, anything; https://s.team/chat/EhYakb0C
Patch 18
Fixed Big Cannon can be shot without doing the 'Lower Cannon Shield' task [Automaton Factory Mission]
Fixed Big Cannon shielding is open when in 2p view [Automaton Factory Mission]
Fixed player can jump over railing at fusion core staircases [Automaton Factory Mission]
Fixed a bit on crosshair blooming
Add red glow on destroyable door at cannon area section [Automaton Factory Mission]
Known Issue Flickering / Popup level detail after sometimes playing
Patch 17
Fixed turret and sisters ignore Rabid Drone
Fixed RC bomb not explode on higher loops
Added crosshair recoil blooming
Small Fixed on flickering level. Need further test
Patch 16
Fixed explosion receiver for CIWS, BOOM Cannon, and Fusion Core
Fixed where player can go through grill door in Automaton Factory Mission
Modified DLC Laser effectiveness, toward non-flesh enemies and make it longer distant
Modified HP for DLC Companion Turret (BUFFED). This include Rogue sister companion turret
Modified distance to auto-pickup to 1meter
ASSAULT ON AUTOMATON FACTORY
Hello everyone!
Sorry for the delayed on new mission that developed for few months, but now its all ready! The mission is called
Assault On Automaton Factory
Now available and playable for FREE! Following the Operation Miner Buster where player need to disrupt LANUN mining activities, its lead player to the factory of Robot production itself. Player are tasked to assault and stop all production activities of new robotic manufacturing. Beware! It's guarded by the tougher LANUN bandits and also the automatic robot itself. Take a look on few screenshots below:
!CAUTION!
The new map got no checkpoint. If you are dead, you restart back at HQ
Upon beating the mission, player will unlock new achievement in Steam.
Where / How to play it?
On mission selection menu, if you have previously play the Operation Miner Buster before the new mission available at end of the mission selector.
!Map may contain random flickering bug that make level props disappear and appear!
New DLC Available
Asides from that, there's new DLC available for sell! Its help enhance your gameplay better.
New Nano-plugin that spawn turret that following you everywhere! More better shooter than regular turret plus its cute :)
SUPPORT XENOAISAM STUDIO BY BUYING THE DLCs
Additionally, there's patch number 15 available. We got huge of fixed to improve quality of life gameplay. Also with additional new stuff such as:
Sisters Will Follow You!
In any of Assist / Defend sisters, they will start following you if reach near them. Be sure to keep them survive!
New Weapon Icons!
The weapon inventories items are now updated with new icons! This reflect back the exact looks of the guns that player have.
Also lots of improvement and additional stuff! Here's the list:
Patch 15
Major Added : Automaton Factory Level Added DLC weapon : C-Nar. Only Obtainable in Automaton Factory Mission Added DLC nanoplugin : Companion Turret Added new advertisement : Qrull Artist service Added new player can random talking Added sign for RNG area at lobby Added ammo box on sewer mainhall Added new weapon icons for some new weapon Fixed Imingter sisters twisted body after finish fighting with Lanun soldiers Fixed sewer mainhall collider at corner control room Fixed error when clicking show waypoint if player is out of boudaries Fixed sewer mainhall 2 npc spawn inside wall Fixed weapon firing become too bright when playing with 2 players Fixed npc will not going to overlapped with player turret Fixed LOD on Heavy Melee Miner on lowest quality settings Fixed Level load error in some random generating number Fixed grenade launcher ignore enemy collision Modified cover system to make npc more eager to use cover position Modified npc behaviour when on cover not to exposed their head much Modified railing at lobby open up for easy route toward hard door mission Modified default mp5k by reducing rate of recoil Modified Grenade launcher shot distance and effectiveness Modified items will disappear if get far over 50m from player (might solve issues items fell out of map) Modified damage taken to all HP objects less delayed from rate of 0.25 to 0.1, this may causes network traffic in coop mode. Modified weapon inventory status for Recoil appear as percentages. Higher percentage means more accurate weapon. Modified now Imingter sisters (Defend/Assist Sisters) follow player everywhere (if sisters alive). Need to reach near any sisters to allow them to follow you. Only follow server creator if coop Optimise for more performance during heavy fight Refined waypoint system
I hope you guys will enjoy this new mission! The only thing left is language translation for all new stuff. If you guys wanted to volunteering for translations, please join link discord below and have a go!