How could that not be a good thing?
A new level, a couple of refinements and bug fixes.
Changelog:
New level
Employee hire cost rise decreased
Refined task notifications
Research window refinements
Item shop - added guns fire rate
New end level screen
Non-greedy product consumption event
Raid notifications before an attack
Building management window now shows correct values of staff
Minimap car previews
Highlight rooms that are available for assignment
Employee patience increased
Character Status click-through fixed
Dialog skipping bugs fixed
Crash on effects killing characters
Localization updates
Fight not ending fixes
And maybe smth else I've forgotten to mention
Wholesale, Baby
In this chapter, you'll explore a new creative way of doing business. Big deals are coming, so make sure you have a calculator somewhere nearby, cause for sure you've already forgotten how to do long divisions.
New level: Kenny's Rage
Now I know who killed my brother! I swear - I swear on this pack of Green - I will avenge Justin!
How it went down
New level!
This would be a retro-psychedelic-not-so-obvious-story about Kenny's brother Justin Cash and Bank robbery.
Kenny is in Jail
This time our little brother Kenny gets in trouble, you need to get Kenny out of jail before it's too late! I brought you the guns, so use them wisely.
Chapter five has just arrived
Grabbed some business - now try to hold on it!
It's chapter 5 and this time everything goes wrong, it might seem that the whole city is against you. Prepare to deal with Cops, Greens, and Reds that are trying to push you out of business.
Time to expand the business
After compromising The Sensitive Squid selling network Gunther and Kenny need to find new way to distribute the product. In a meanwhile they need to deal with a growing danger coming from several fronts. If there only was a way to distract gangs or make to them busy with something else...
Here is a chapter 4. It is tough. So, good luck and have fun!
Chapter three
Ok, here is a level 3 -- Hui Xiao story. It’s a bit buggy, a little too hard and contains tons of inappropriate lexicon. Give us know if you can beat it on discord or steam forum!
Breaking news! Fresh update is live!
Oh well, hi there everyone, I'm glad to tell you that we're not dead yet.
It's been almost year since the previous update, oh wow. During this year we've done numerous changes to a game, and the largest amount of work was devoted to the game scenario, including the editor, translations, videos, and lots of scripting. So now we have a complete story, which would be released in portions toward the full game release. We'll start with two absolutely new levels and will wait for your feedback. After some period of bug fixes, expect new levels to come (I hope this time it won't take another year).
We plan to make a full game release, so just ignore those "game is dead" comments because it is not. Instead, please come to our discord channel and share your thoughts on new levels, mechanics and found issues.
Don't skip those trippy videos between levels. Hope you'll make something special in your Basement.
Ok, what's going on here
It’s been a while since the last update (yeah we know, seven months in a row it’s not “a while” it’s more like “eternity”). There are a lots of questions and lots of comments like “the game is dead”. There is no excuse to not giving you any information on current status of development. So, to fix that somehow and give you a clue about Basement we want to invite you to our Discord channel were we can answer your questions in real-time.
We can’t promise to answer to all of the questions and give response immediately, but we will try. Also, please notice that we are in UTC+3 time zone, which means minus 7 hours difference to NY and minus 10 hours to LA.
And finally, if you won’t touch Discord just know, currently we are working on a whole new campaign mode, which includes 12 levels of hardcore drug-dealing business. We’re going to release it immediately after finishing localization (and yes, we hired a really cool American guy to do that, so you may stop worrying about English texts quality. At least for in-game text ;)