Bathotel cover
Bathotel screenshot
Genre: Indie

Bathotel

Pigeon Protocol Is out now!

We are excited to announce that our new game Pigeon Protocol has now released! If you like mess around multiplayer games to play with your friends be sure to check it out and give it a try!

https://store.steampowered.com/app/2327660/Pigeon_Protocol/

We'll be aiming to put out a number of additional updates (though the timing of these are not yet determined) so please give us feedback and let us know what you'd like to see, whether that is other gamemodes or more hats for your birds.


If you want to support the game Monetarily you can also buy the Soundtrack and Hatpack (containing more hats for your bird) as part of our Founders pack: https://store.steampowered.com/bundle/31948/Pigeon_Protocol__Founders_Pack/

New Game Announcement: Pigeon Protocol

We are excited to announce our latest free to play game, Pigeon Protocol! Releasing 21/04/2023, wishlist it now!

The base game will be Free-To-Play! so give it a try with your friends and let us know how you find it!



Store Page: https://store.steampowered.com/app/2327660/Pigeon_Protocol/

Description


Play with up to 30 of your friends in this frantic bird based online game! Customize your pigeon, Compete to build nests, own territory and to keep hold of shiny things. But watch out, its a bird eat bird world out there!

There will also be a founders bundle that includes both the Soundtrack and some additional hats for your bird If you do want to financially support us and the game!

Patch 1.0.2 now live!

Thanks to everyone who played our game and provided feedback! This update should resolve the main outstanding graphical and performance issues people have encountered.

Change Log:


- Fixed bug where game would default to "Super Grunge" setting
- Settings Menu now saves configurations more appropriately
- Added target frame rate options and the ability to toggle vsync on and/or off in game
- Game now defaults to locked target frame rate 60 (this can be changed in the options from the pause menu)

~ Bronze Box Interactive Team

Final patch for Batho[tel] and price drop!

Hey everyone,

Firstly, John and I would like to thank everyone who's played Batho[tel] over the past year or so.
This was a first project for us where we learned a lot and have had a great time interacting with you guys (especially all the art people have made using our notebook mechanic).

We wanted to make a post to let you know that we're going to be making one last patch for Batho[tel] before we consider it finished. This patch will work on final bug fixes for the game (including that annoying, but very motivated resolution bug upon death).
We had a great time working on this game, we're very proud of the work we've done but we're equally excited to put our full effort and attention on other projects.

Lastly, we have decided to reduce the price of Batho[tel] from £3.99 to £1.69 ($4.99 to $1.99).
We have decided to do this for multiple reasons. The first is that with this last patch, support for Batho[tel] will be officially over. The second is since the pricing of Batho[tel], the economy has changed in such a way that our old pricing doesn't fit with what we consider reflective of the content.
To everyone who paid the original price for Batho[tel], we appreciate you taking a chance on our game and your feedback has helped us in many ways.

When we have something new to share from Bronze Box Interactive, you guys will be the first to know.

Best Wishes,

-Mylo and John.

Batho[tel] Out Now!

Hey everyone,

Batho[tel] is now available on the Steam store.

Thanks to everyone who's wishlisted the game so far, we hope you enjoy. John and I have worked hard to get this to release and we're proud of what we've made.

-The Bronze Box Team.

Itch version released. Steam version delayed slightly.

Hey guys.

Sorry to say our steam version of the game has been delayed. It will be out in the coming days.

This being said, our Itch version of the game is out now and you can find that here:
https://bronze-box-interactive.itch.io/bathotel

And for people who wish to play the game now, but would prefer their game to be on Steam, we will include a Steam key with every purchase of Batho[tel] on Itch for the next few days.

Please provide a proof of purchase in the form of a DM to @mylohopper on Instagram or @hoppermylo on Twitter.
Proof of purchase includes any receipt from Itch that confirms your purchase, either from a web browser or an email.

Thanks for your interest everyone and sorry about the delay.

-The Bronze Box Team

(P.S. Please be sure to not include any sensitive info such as PayPal account names, card numbers or addresses when sending this info. This offer is valid on any purchase made before the game officially launches on Steam. Steam keys will be sent out at the soonest possible time after the official launch.)

Update #4 - Version 0.9.4

V0.9.4 Change Log:
- Fixed issue where achievement data wouldn't always persist when reloading or restarting
- Changed save structure slightly, existing saves will be overwritten
- Added two new achievements
- Made some tweaks to when music tracks come in during game
- Added initial loading screen and bar

Small Update #3 - Version 0.9.3

V0.9.3 Change Log:
- Added in credits
- Visibility prompt is only visible later when it is needed
- Added one instance where a crouching prompt is given
- Slightly changed one section relating to Puzzle 4

Update #2 - Additional Hotfix

- Fixed some smaller issues that were missed in the initial update relating to AI navigation

Small Update #2 - Version 0.9.2

Version 0.9.2 Change Log:
- Improved visibility of puzzle elements
- Fixed a bug with the second puzzle where it could potentially be skipped
- Added some additional UI prompts
- The hunting AI shouldn't be able to get stuck behind walls as often