Community Challenge Complete!! Freeto's Four Piece Has Formed!
After an awesome showing by the community, "Freeto's Four Piece" has formed! Find this new enemy band in Tour Mode and see how Freeto and his Chicken Nugget helpers rock while making a meal out of their opponents.
Another new community challenge will be issued soon for the Battle Bands players to overcome, until then good luck against this new fiendish fried foe and rock on Riff City!!
If you hope to hear more Battle Bands news or find new band mates to battle with and against come join our Discord
Battle Bands Early Access Patch Notes #16
Early Access Patch #16 has come! With it are community challenges, unlocks, a slew of balance changes and bug fixes! We are so excited to have everyone be able to work together directly in-game to unlock "Freeto's Four Piece"!
Community Challenges:
Our newest feature is a way for the whole community to work together and help uncover more of Riff City's secrets, allowing players to unlock new content in both Royale and Tour. We have many future plans to leverage this new system to help make Riff City feel more dynamic and alive.
First Community Challenge: Defeat Freeto!
Battle Freeto as he practices his skills in the Riff City Royale and he may be forced to adapt and find a new band to Tour with!
New Cosmetics:
Chomp! hairstyle added to the Store Pool.
Mutt of Love & Depth outfit added to the Store Pool.
Balance Changes:
Bot Changes:
Royale Bots no longer use "Hooligan For Hire" replaced with cards of equal power.
"Terrifying Interlude" bot weights updated.
"Free Jammin'" bot weights updated.
"Leadership Riff" bot weights updated.
"Jazzy Hook" (all) bot weights updated.
"Flashy Fill" bot weights updated.
"Riff Rats" Tour Level 1 -2 card Draw, Tour Level 4 -1 Energy, Tour Level 8 -1 Energy and -2 Card draw.
Card Changes:
"Jazzy Hook" (all) +1 protection on complete.
"Caring Bridge" -1 hype.
"Friendly Chorus" +1 hype.
"Welcoming Interlude" -1 capacity.
"Drinks On The Band" -1 energy cost.
"Memorable Hook" +2 capacity.
"Planning The Next Section" +1 protection, has first draw, "Forgettable" upgrade replaced with "Burning"
"Distracting Bass Lick" costs -1 energy, -1 hype.
"Shake It Off" +1 hype.
"Tuning For The Jam" +3 hype.
"Destiny Lick" +1 hype.
"Interpretive Interlude" +1 protection on complete.
"Recovery" -2 hype and replaced "Maintain" upgrade with "Insulting"
"Awe Inspiring Refrain" -4 protection from opposing band on play.
"Rousing Melody" +1 hype, +1 protection.
"Distracting Glare" now only targets 2 opponents, +1 hype, +1 protection.
"Cymbalic Timing" no longer exhausts, targets "Snare Hit" in hand instead of all "Snare Hit" cards, -1 energy, "Speedy" upgrade replaced with "Burning"
"Dramatic Break" no longer exhausts, gives +2 hype and +1 protection to all "Snare Hit" on complete.
"Exciting Beat" gives -3 protection on complete instead of +3.
"Rolling Bridge" +1 protection.
"Drum Roll" requires 1 fewer play to upgrade.
"Well Practiced Chorus" upgrade "Exhaustingly Long" replaced with "Practiced"
"Fingers Furious Keys" upgrade "Attractive" replaced with "Safe"
"Muted Keys" upgrade "Mean" replaced with "Pensive"
"Perfectly Melodic Lick" upgrade "Too Fast" replaced with "Pensive"
"Forgettable" upgrade +3 hype instead of +2 on discard.
Bug Fixes:
Fixed Royale vendor having broken gear.
Fixed issue with upgrade options resetting when gaining upgrades from moments.
AQUA-aintance is now properly linked in "Magic Conch" description.
Fixed issue where song section modifiers would not reset on copies of modified cards after the song section is swept.
Fixed issue where opposing band members would give energy when asked at right time.
Fixed speed clicking in tutorial preventing energy distribution.
Fixed issue where replaying the tutorial many times would break names and decks.
Fixed audio issue with map ambient sound.
Credit Season Pass Unlocks now pop up properly when unlocked.
Fixed an input delay bug that reset the van and map to pre-match places in Tour.
Quality of Life Changes:
Added another option to "Argument Outside of a Bar" moment that is Morale neutral and gains no cards.
"Default Sort" Deck Screens fixed.
Timer in the Bracket and Shop screen in Royale now has an audio cue to warn players before the next match.
All player Challenges reward increased to 5000 season experience.
We look forward to seeing how the community tackles these challenges and changes! Thank you all for the incredible feedback and keep it coming!! If you are looking for other players to play against or with or just for all the latest news come check out our Discord!
Friday Battle Bands Developer Royale!
Join us in our weekly Developer Royale mode Tournament at 3pm EST on Friday the 9th. Ready up at 2:56pm to see if you can
If you are looking for bandmates to do battle with or want more news and reminders of this and other events come over to our Discord!
Good luck and See you on stage!
Battle Against the Developers Friday!!
Face some of Battle Bands developers in a Royale mode Tournament at 3pm EST on Friday the 2nd. Ready up at 2:56pm and be ready to Rock and Roll this Royale.
If you need more bandmates to do battle with or want more updates and reminders of this and other events come over to our Discord and maybe find bandmates and talented rivals.
Good luck and See you on stage!
Rock on against the Developers Tomorrow!!
Try your luck against some of the creators of Battle Bands in a Royale mode Tournament at 3pm EST on Friday the 26th. Ready up at 2:56pm and make sure to bring the best band you can!
If you need more bandmates to do battle with or want more updates and reminders of this and other events come over to our Discord and maybe find bandmates and talented rivals.
Good luck and See you on stage!
Royale vs The Creators of Battle bands!
Royale mode tournament with the developers of Battle Bands - August 11th 3pm EST. We hope to see many players and bands we can rock with and against!! Ready up after 2:55pm EST and good luck!
If you are looking for bandmates to do battle with or want more updates and reminders of this and other events come over to our Discord and maybe find friends and rivals.
Rock on and See you on stage!!
Battle Bands Early Access Patch Notes #14
Early Access Patch #14 is here and Royale mode has been improved with a prettier bracket and shop in-between matches! Now you can know who the legends and developers are and feel great when you take them on!! On top of this is a bunch of balance changes that we look forward to seeing figured out and used against us in the Next Dev Royale this Thursday the 4th at 3pm EST!
Royale Changes:
Bracket now shows Legends, developers, humans and bot bands more clearly.
Iconic Bots now show up in Royale with a special icon and reward for defeating them.
Shop is now more user friendly and has a shopkeeper.
Round information is now more clearly available.
Timers are now visible in more situations.
Round 1 card removals should now behave appropriately.
Character portraits on the right side of the screen now correctly face the center of the screen.
Fixed issue where bots would respond with "Would Use Energy for "
Instrument XP now earned at 50% faster rate.
Reaching "Legend" rank unlocks the "Legend" guitar.
Balance Changes
Bot Changes:
Drum bots should no longer ever have an "Overwhelming lick"
Round 2 gear weakened for bots.
Round 3-6 gear updated to include more Season 2 gear.
Round 5 bots are more likely to have more upgrades and gear.
Round 6 bots are more likely to have more upgrades and gear and additional strong cards.
Bot weights updated for "Quick Call Back"
Bot weights updated for "Roasting Their Past"
Bot weights updated for "Reminiscent Riff"
Bot weights updated for "Crowd Surf"
Bot weights updated for "Wreck And Repeat" and "Repeat The Beat"
Bot weights updated for "Break Their Stuff"
Bot weights updated for "Soft Sticks"
Bot weights updated for "Groovin' With The Bassline"
Card Changes:
"Shake It Off" Draws 3 instead of 4 cards.
"Wilting Refrain" gives 2 less hype on complete.
"Chillin In The Groove" costs 1 fewer energy.
"Pump Up Beat" 1 more capacity and -1 hype.
"Story Introduction" gives 3 fewer hype, and adds "Rambling Story" to draw pile instead of top of draw pile.
"In The Pocket" now gives +1 hype to keyboards cards in hand while in play, 3 hype, and 2 protection on complete, no longer gives extra hype based on playing the same card.
"Insistent Melody" upgrade "Maintain" replaced with "Safe"
"Well Timed Rimshot" upgrade "Speedy" replaced with "Signaling"
"Crashing Cymbal" upgrade "Maintain" replaced with "Incredible"
"Muted Keys" Now lowers all effected cards hype by 2 instead of 1 on play.
"Remind All They Practiced" now exhausts, gives q more hype and protection.
"Distracting Glare" gives -1 more hype.
"Dancing With The Groove" gives 1 more hype, requires 1 more play to upgrade and now discards 1 card from other band for every 4 cards in song section instead of 3.
"Roasting Their Past" costs 1 less energy, "Speedy" upgrade replaced with "Burning" and "Too Fast" replaced with "Ruthless"
"Exciting Beat" now gives 3 protection on complete.
"Crowd Surf" now gives 4 protection.
"Riff Of Genuine Appreciation" now gives 2 protection.
"Perfectly Melodic Lick" gives 4 protection.
"Prestigious Jam" gives 2 protection on complete.
"Steady Lick" gives 2 protection.
"Drinks On The Band" now gives 2 protection.
"Genius Opener" now gives 1 protection.
"Finger Stretches" gives 1 more protection.
"Invigorating Beat" -1 hype and one more protection.
"Shred" gives 1 more protection.
Snare Hit Update:
Every "Snare Hit" gives all "Snare Hit" +1 hype.
"Snare Prep" only adds 2 "Snare Hit" to hand instead of 3.
"Snare Hit" Bot weight adjusted.
Gear Changes:
"Majestic Triangle" adds a "Signal The Bouncer" to hand on activation 3 times per match, renamed "Signaling Triangle" and costs $115 now.
"Naturally Grown Walnut Drums" give 13 hype per 11 performance cards.
"Notebook Of A Legend" costs $20 less.
"Armored Guitar Case" gives 4 protection a turn.
"Tower Of Speakers" gives 4 hype per finished song section and costs $90 more.
"Haunted Drum Machine" costs $20 less.
"Cymbal Of Speed" now includes any cards with the "Quick" keyword.
"Reverb Pedal" now includes any card with the "Quick" keyword, costs $10 more.
"Magical Headphones" now include any card with the "Loud" keyword.
"Truly Sick Headphones" now includes any card with the "Sick" keyword.
"Champion Belt" costs $30 less.
"Magic Conch" costs $50 less.
"Cool leather Jacket" adds 5 protection on activation.
We are excited to see how you all like the changes and can't wait to hear more feedback on how to keep improving Battle Bands! If you are looking for other players to play against or with or just for all the latest news come check out our Discord!
Royale vs Battle Bands Developers!
Royale mode against the developers of Battle Bands - July 31st 4pm EST. We hope to see many players and bands we can rock with and against!! Ready up after 3:55pm EST and good luck!
If you are looking for bandmates to do battle with or want more updates and reminders of this and other events come over to our Discord and maybe find friends and rivals.
Good luck and See you on stage!!
Battle Bands Hotfix
This hotfix corrects an issue that some players were experiencing when attempting to give energy in during the tutorial.
Thanks so much for playing and all the great feedback!
Battle Bands Early Access Patch Notes #13
Early Access Patch #13 is here and Royale mode now starts with a moment! This as well as balance changes, and a few new looks in both tour and Royale continue our expanding of Riff City! Hope you enjoy and can't wait to hear your thoughts!
Royale Moments
Starting with this patch every Royale starts with a quick interview with Sky moment; every band will be offered the same set of choices and get a glimpse at what the bracket and shop has to offer. We think this will get the Royale started with a bit more excitement!
Royale Quality of life changes:
Better initial band/match distribution logic to help prevent 1st round human v human bands
Ability to see all bandmember decks from lobby/vendor screen
New Cosmetics!
"Side-Buzz" hairstyle added to Store Pool.
"Wavy Jangler" Guitar added to Store Pool.
Balance Changes
Bot Changes:
Royale:
Round 2 bots will be less likely to have upgrades and more likely to have more quicks, no chance of "Super Fan" and a few other strong cards removed.
Round 3 bots will be less likely to have as many upgrades and strong cards.
Round 5 Bots will be more likely to have upgrades and a few extra low tier cards.
Round 6 Bots will be more likely to have upgraded cards and fewer louds and quicks.
Tour:
Sirens Call: Tour Level 1 -1 energy, Tour Level 2 -1 energy and "Wail Of The Sea", Tour Level 4 +1 card draw, Tour Level 5 +1 card draw & +2 max hand size, Tour Level 6 +1 energy.
Skidmarks: Tour Level 3 +1 card draw and max hand size
Coin Ops: Tour Level 1 -1 energy, Tour Level 3 +1 energy.
Bardbarians: Tour Level 2 +1 energy, Tour Level 3 +1 Card draw, Tour level 6 +1 card draw. Card weights adjusted.
Caper Crew: Tour Level 3 +1 energy, Tour Level 4 +1 Stolen Riff +1 Card draw and Max cards, Tour Level 5 +1 energy.
Jackal Brothers: Tour Level 3 +1 energy, Tour Level 4 +2 card draw and Max hand size.
Card Changes:
"Quick Head Shake" upgrade "More" replaced with "Jacked Up" upgrade.
"Scream Self Raw On Key" -max Energy now only lasts 2 turns.
"Distracting Glare" requires 2 more plays to upgrade.
"Calming Lick" -2 hype and bot weight updates.
"Titanic Smash" -4 energy cost down to 3.
"Peaceful Riff" no longer ignores protection.
"Little Mallets" -1 hype no longer exhausts.
"Kind Chorus" -2 capacity to 5.
"Well Timed" upgrade weight adjustments.
"Super Fan" is now tier 4.
"Loyal heckler" cost -1 energy, requires 1 more play to upgrade.
"Truck Driver" upgrade "Disruptive" replace with "Vindictive"
"Production Manager" requires 1 more play to upgrade.
"Embarrassed" now lower priority than quicks.
"Broken Things" now lower priority than quicks.
"Hot hook" bot weights updated.
"Groovin With The Beat" (All) bot weights updated.
"Soft Sticks" bot weights updated and fixed.
We are incredibly grateful for all of your feedback and we hope you continue to enjoy Battle Bands! If you are looking for other players to play against or with or just for all the latest news come check out our Discord!