Our biggest life achievement is on it's final weeks on Early Access.
But what the hell is Dog Duty? On almost 6 years on-the-make, I'm still having problems describing it. Have you heard of General Chaos? Fallout Tactics? Republic Commandos? Syndicate? It's kinda of the inspiration that drove us. A game about running a small squad of careless misfits into real-time-squad-combat, while driving like a maniac on some kind of a small open world setting.
There's more details, gifs and things on its store page , and please, wishlist it! It even has Liza as an secret unlockable character!
Anybody up to the task? The game is not exactly complete, but we would love to get feedback on the gameplay. LOTs of things changed and your opinion is absolutely important to us.
Interested players please send an email to leonardo@zanardiliza.com. We're currently sharing 16 keys for this test!
Battle Bruise 2 subtly on development
While finishing the last bugs/port-work for Dog Duty, I'm always finding time here and there to work on Battle Bruise 2.
Straight to the point, here are some core things that are changing on Battle Bruise 2:
I'm killing the shop helicopter. The purchased weapons will be permanently, and acquired by other means.
It will be somewhat larger game, with more enemies, characters to play, and stages
I'm cutting "Car Defense" out, to give more time to the main Campaign.
2 Player mode is almost 100% coded
There's some very small things I'm still sorting out, and I will be studying every Battle Bruise review to think better on the next steps.
Ah, well, my last doubt, is that I'm not sure how the game weapons will be granted to the player. The shop format is a lot obvious, and I was thinking on something a little different, like a parody on loot boxes (without micro transactions, of course) where the player purchases "Loot Barrels", just to find a lot of junk and weapons, eventually.
Buuuut.... it's just an idea. I'm not sure if this loot-box-parody would damage the fast gameplay cycle of the game.
What do you guys think? Any ideas about different takes on weapon shops?