Fixed a problem that penetrated the wall in the event of a physical simulation while running, Fixing the problem of getting stuck on the floor when summoning followers in the 2nd stage boss room
Optional add-ons: Prevent frequent blocking by Follower (Teleport ON/OFF)
Can change the difficulty in option Zombie Spawn count change Default : Normal (Normal : 38, Hard : 45, Hell 53) The more enemies are spawned, the worse the game performance will be.
8 Stage Start Story Complete (Gameplay not possible) You can watch a story movie. >> the movie end , go to the lobby map
Add Cheats as previous saves are likely to be incompatible (All stages are open so far, 10000 Additional money, All Followers +1) Cheat key: 0 Key
Rollback to shop bug discovery
Will be updated when modifications are completed
11/12 Patch
상점 개편 : 탄약 제외한 소모품 개수 표시, 2번무기 있는 상태에서 새로운 무기구입시 탄약 사라지는 문제 수정, 1스테이지 텍스쳐 품질 향상, 조금 더 보기편한 HUD화면으로 수정, 1스테이지 터널구간에서 적들이 벽뚫고 나오는 문제 수정, 최적화 작업 약간.
Store reorganization: Indication of the number of consumables excluding ammunition, number 2. Fixing the problem of ammunition disappearing when purchasing a new weapon with weapons, 1st Stage Texture Quality Improvement, Modified to a HUD screen that is easier to see, Fixed a problem where enemies pierce the wall in the 1st Stage Tunnel section, a little optimization work.
Shop Fix, Stage4 Movie change
Change how the store operates: Store ui is displayed and the game is in progress (not working when attacked by enemies) >> After change: Store ui is paused when it is displayed. Turn off game pauses when the store button is pressed
The problem fix that hud doesn't come out after playing the stage 4 boss movie
Bug Fix, Optimization
Removed the 3rd floor of the 1st stage special research center (Stage 1 was boring)
Add optimization task
Adjust follower collision using melee weapons,
When leaving a follower while running: Fixed the problem that the animation was broken and the player's point of view became strange
Removed the navigation mesh from the top of the 3rd stage armored vehicle
Lobby: Place the acquired followers all over the map so that the player is not lonely (unable to interact)
Player Character: Removed animation of gun raising when blocking something in front of player (animation mixing issue)
Add an image related to getting off in the Follower UI (car picture + eKey)
Tank or Armored Vehicle (red companion): Excluded from Ctrl + z (Keychain) skill Only yellow companions can use the keychain feature.
3 Fixed the problem that the side stage final reward followers could not be saved
Various small bug fixes. 7-Side Stage: Adjusting Difficulty Add loading screen
I'm going to take a break for about two days and continue working on stage 8
7 Side stage Update
7 side stage update / The difficulty level is very high, so be careful. Feedback is welcome.
Bug Fix 11/06
Add Market Manual Close Button, Modifying the Convenience of Market, Follower drop off point modification Point, Lower Special Weapons Market Prices, Stage6 Movie Bug Fix, Change lobby map floor texture, raise stage 1 material field texture, Player animation (on board) Modify the part where the hand shape changes