Build v1.1.6 is live now - "Speedy Dilvery" West Garnish quest fix
Updates include:
Fixed bug where acquiring mail bag before start of "Speedy Delivery" quest would break the quest.
Updated Creamhorn and Cheep interacts to no longer force party position during dialogue - fixing several instances of heroes sliding behind colliders and being stuck.
Adjusted sort depth on Cheeps so interact UI circle is on the ground below heroes.
Build v1.1.5 is live now - "Midnite Oil" quest fix
Updates include:
Fixed bug where quests could accidentally advance past total quest legs/length, breaking Midnite Oil quest.
Fixed Claggory convo in library to prevent AdvanceQuest function repeat and to route to correct barks.
Updated conditional logic for book shelf interact in Midnite Oil quest.
Updated Melodora NPC position settings in library.
Build v1.1.4 is live now - "Casting Call" quest fix
Updates include:
Fixed Casting Call quest not being completable post-dungeon.
Fixed misc NPC positions and conversation triggers related to Casting Call quest.
Fixed bugs and update NPC quest icons throughout Butterworth Heights and dungeon
Fixed NPC conversation collider trapping party in theater post-dungeon
Added St Krispee interact circle
Fixed background gradient not extending full screen in certain dungeon conversations.
Fixed bug preventing scrolling on Recipes UI tab
Build v1.1.3 is live now - "Good Knight's Sleep" quest fix
Updates include:
Major bug fix for the "Good Knight's Sleep" quest in Butterworth Heights.
Fixed issue with certain quests not completing based on bad function call.
Fixed broken Journal NPC entries for Butterworth Heights.
Build v1.1.2 is live now - "Late Fees" quest fix
Updates include:
Major bug fix for the "Late Fees" quest in Butterworth Heights.
Fixed issue with Red Velvet's actions being unlocked early.
Updates Abound! They’re all around! Build v1.1.1 is live now!
Hi, all! It’s been a bit since we’ve had a new update and that’s because our (very) small team has been hard at work on the Xbox release of BattleCakes and related post-launch fixes and updates. Well, mission accomplished and the good news is we can now bring all that hard work back to Steam for an even better experience here. So yeah, lots of updates all over the game and we’ve got more in the works to boot. Thanks for all your support and talk to y’all again soon!
Major Bug Fixes:
Fixed bug where speed buffs and debuffs were applied incorrectly to player stats.
Fixed bug with hero display on Save Slot UI
Fixed some biome names not showing up correctly on Save Slot UI.
Additional Updates and Smaller Fixes:
Updated UI for opening scene Skip option
Re-worked crafting tutorial in VH Farm to make it more findable by players.
Optional second Honeybun Queen encounter is now a level-up scenario.
Re-balanced Butterscream HP and damage stats
Re-balanced treasure chest rewards for second half of game.
Added text descriptions for Might, Moxie and Magic on Level Up screen UI
Fixed Defense topper in BH Dungeon not showing up in inventory.
Fixed sorting and collisions in West Garnish movie set area.
Fixed sorting and collisions in NH Camp-a-lot photo op setup.
Fixed sorting and collisions in NH Dungeon apartment interiors.
Removed duplicate text line in Topper UI describing effects.
Fixed bug with customizer UI at Mousse salon.
Fixed some items not being removed from inventory on quest completion in WG.
Fixed bug with dulpicate Frannies in West Garnish depending no quest state.
Fixed bug where Marzipan orb does not leave as it should post-dungeon.
Fixed bug with topper sorting on Midnite Truffle
Added scarecrow interacts and toppers
Added small dumpster interacts
Small increase to value of trash recycling
Updated art for Wafflecone Manor kitchen hazard
Added audio SFX to dungeon gate
Added support skill actions for heroes
Updated skill list UI and encounter UI accordingly.
Added additional colors for creamhorns
Fixed Melody typewriter animation in Sleep Spell Inn in MZ.
Updated crumbstone assets throughout game
Fixed bug with entrance to Nougat Hollow Dungeon
Fixed randomized interacts in NH Marsh
Big Achievements Update! Build v1.0.8 is live now!
Ready to achieve even more? When BattleCakes first launched we had a mere four Achievements and now we've updated and expanded to sixteen. Neat! Do four times the achievements mean four times the fun? Gosh, we hope so. In addition, this build has an assortment of fixes and updates... but the Achievements is the fun bit...
Major Bug Fixes:
Fixed bug preventing re-match with Butterscreams if defeated during encounter.
Additional Updates and Smaller Fixes:
More cats!
Added floating number UI when heroes hit by world hazards
Fixed bug where corner HUD health meter didn't update after Health pickups.
Misc collider fixes in West Garnish region
Misc art updates for Nougat Hollow region
Various copy edits to fix dialogue typos.
Build v1.0.7 live now
Trouble shooting reported issue with Nougat Hollow boss conversation not triggering encounter.
Build v1.0.6 live now - critical fix
Major Bug Fixes:
Fixed bug that blocks entrance to West Garnish Dungeon boss.
Additional Updates and Smaller Fixes:
Misc art updates for Nougat Hollow town
Fixed repeating texture in background of Bundt City sky run
Updated inventory UI to show flavor text and effect text separately.
Removed duplicated effects text from some crafting items, fixing text overlap.
Fixed screne collider gaps in BH Riverbed and BH Forest.
UPDATE: West Garnish update delayed
UPDATE: Apologies, everyone. This week's West Garnish content update is going to be delayed. Our team found a game breaking issue and we are working hard to get it resolved ASAP!