Genre: Real Time Strategy (RTS), Strategy, Tactical, Indie
Battlecruisers
Pick-Up-And-CrossPlay Mode!
New players get a full loadout during multiplayer battles; even if they've not unlocked those items yet! Your friends and child-bots alike may dive straight into Player-Vs-Player on a new device, with cross play. Wreck your inexperienced child-units with ease! Humiliate them, and devastate their morale until they regret depriving you of years of shut-down.
Battlecruisers 6.4.54 Patch Notes
Balancing
Broadsword
onboard CWIS no longer fires in bursts
new reload: 0.02s
this reduces DPS slightly (60 -> 50) but should reduce lag by quite a bit
Changed
Adjusted GlassCannoneer targeting behaviour this is intended to resolve some of the issues that have been reported; please let us know if you still encounter unexpected bahvaviour
Simplifications to PvE and PvP
Fixed
PvPDestroyer no longer tries launching bugged rockets
PvPGlassCannoneer no longer tries launching bugged missiles
Battlecruisers 6.4.51 Patch Notes
Quick patch for a multiplayer condition bug. - Ship units now fire the correct projectiles - Profile panel is back in the shop - Fonts improved for better fit in some languages
Battlecruisers 6.4.50 Patch Notes
Balancing: - SpyPlane now patrols above your cruiser and moves faster
Changes: - Improved non-latin fonts - Better cruiser explosions, flame effects, Huntress Prime visuals - New shop button - Profile is easier to reach - Skirmish button visuals fixed - 1vAI button renamed to Random AI Battle
Fixes: - Nuke Launcher in multiplayer works again
Battlecruisers 6.4.49 Patch Notes
Changed
Simplifications to PvE and PvP and still so much left...
Fixed
PvP explosions are correct again
Kamikaze works correctly again
Players no longer become deaf when entering PvP
Added missing PreviousVariant translations
Private Match message box text is now localised correctly
PvPGlassCannoneer projectile gravity scale: 1 → 0.5 (as in PvE)
PvPSledgehammer projectile gravity scale: 0.2 → 0.25 (as in PvE)
Possibly fixed weapons firing at own Kamikaze aircraft since these issues aren't easily reproducible it's hard to verify if they are fully fixed
Battlecruisers 6.4.47 Patch Notes
Balancing
Shepherd
increased fire rate boost: 1.25x -> 1.3x
Goatherd
increased mast structure build rate: 1.5x -> 1.6x
Megalith
increased health: 8000 -> 10000
increased building health multiplier: 2.5x -> 3x
Mortar
reduced health: 810 -> 720
reduced build time: 270 -> 240
Changed
Improved Japanese trans* thanks to MMDerK
Simplifications to PvE and PvP yes, yet again...
Fixed
No more performance reduction in some long battles
PvPRocketTurtle stats are now the same as in PvE (10 -> 6 Drones, 350 -> 180 build time)
Bodykits work again in skirmishes
Battlecruisers 6.4.46 Patch Notes
Changed
Smaller Home button on narrow aspect ratios
Smaller button labels in Loadout on narrow aspect ratios
Minor UI tweaks
Simplifications to PvE and PvP does anyone even read this?
Fixed
Game no longer lags in long matches
Battlecruisers 6.4.45 Patch Notes
Changed
Updated BattleHub UI
Bodykit/ Variant switch buttons in Loadout are now labeled
German name for LocalBooster is less weird now
Simplifications to PvE and PvP no this we don't just blindly copy this line every time
Fixed
AI is no longer able to construct buildings that aren't yet unlocked
Angry Spider SideQuest background is no longer too large
Battlecruisers 6.4.44 Patch Notes
Changed
Improved cruiser death effects
Hard AI now selectively doesn't build StealthGen based on player cruiser
AI now only reserves 1 Mast if it doesn't build a StealthGen
Post-Battle buttons are now centered
Moved Next button in Story Scene
Improved particle quality within same memory footprint
Simplifications to PvE and PvP yet again, those shouldn't have any impact on gameplay
Fixed
pre-6.3 saves now load correctly again please let us know if you still have issues loading the game
Battlecruisers 6.4.43 Patch Notes
Improved startup times. AI no longer builds StealthGen on 1-mast cruisers (hard only, for now). Hints only show in the first 4 levels. Rusty Fly and Skirmish backgrounds fixed. PvP loading improvements — let us know if issues persist.