HOW TO MASTER THE AMMO AND MEDICAL POUCHES OF SEASON 6
When the fear of defeat creeps in, you’re just a throwable away from survival. With Battlefield™ 2042 – Season 6: Dark Creations*, you’ll be able to support your squad mates by chucking them pouches that will let them replenish their ammo or health. Make good use of this lifeline in the close-quarters mayhem.
The Medical and Ammo Pouches are two new Gadgets available for the Support class. With one of these added to your loadout, you’ll be able to throw them to teammates to replenish some of their health or ammo. You’ll see which teammate you’re targeting through outlines around their bodies. Injured or fresh out of bullets yourself? No worries, just self-apply.
The pouches are most useful in the middle of intense combat situations on tight, frantic battlefields like the new Redacted map. Lobbing ammo or health round the corners of this meatgrinder will result in happy teammates (and a good chunk of XP for yourself). If your allies are moving, simply chuck a pouch in front of them and they will be supported without even having to think about it.
The throwable pouches will give the Support class Specialists – Falck, Irish, and Angel – new versatility. Try equipping Falck with a Ammo Pouch and use it together with her S21 Syrette Pistol to be the ultimate team player, fulfilling several of your buddies’ needs. Or take Irish for a spin and give him a more active role as a hybrid defender thanks to the pouches, now that you don’t have to rely on the more stationary (albeit handy) Medical Crates.
So, stretch your throwing arm, enjoy these gadgets, and make good use of the new opportunities they will provide as you take on Battlefield 2042 – Season 6: Dark Creations.
*REQUIRES BATTLEFIELD 2042 (SOLD SEPARATELY) AND ALL GAME UPDATES TO PLAY.
Looking for a way to quickly get from A to B to steal a control point? Or flank an unsuspecting foe from the sky? Jump aboard the YUV-2 Pondhawk vehicle, coming with Battlefield™ 2042 – Season 6: Dark Creations*.
Unlockable through the Season 6 free Battle Pass tiers**, the YUV-2 is a nifty transport allowing you to rush objectives, flank enemies, and get creative on the battlefield. This hover bike-like vehicle supports one driver and one passenger and since they’re part of the light transport category, there will be quite a lot of these available in the spawn menu.
Designed for Fast, Stealthy Transport
Calling in and firing up the YUV-2, you’ll notice that the controls are somewhat similar to those of a drone – which means more stability compared to a helicopter. After your first test flight, you’ll probably realize its potential in modes like Conquest, where you need to reach another capture point quickly or simply sneak around.
The Pondhawk will be very useful for reconnaissance and is much less “in your face” than something like a Super Hind helicopter. Not armed with any weapons, it’s not designed for attacking, but your passenger can of course use their arsenal to cause some trouble as you zip through the map.
Use the Ping Gadget and Smoke
The YUV-2 is equipped with a ping gadget which can make enemies appear on the minimap for you and your squad. Try to identify a position that you want to seize where enemy activity is low. Sneak around, use your ping to check enemy presence, capture the flag, and move on. If you bring a teammate, you can drop them off so they can hold the point. The Pondhawk also have thermal and regular smoke capabilities – use these to stay out of sight and to avoid homing missiles.
Experiments and Shenanigans
Though the YUV-2 is mainly designed for fast transportation, you can achieve some glorious Battlefield moments if you think outside the box. Try sticking some C5 on it, steer it towards a group of enemies, and deliver an explosive surprise. Just don’t forget to jump off (why not with a Wingsuit?) before impact.
Since the vehicle is so stable – almost like a floating platform – it grants shenanigan opportunities like piling a few snipers onboard and finding a good spot to attack enemy infantry. Though you run the risk of being sniped yourself, this cheeky maneuver is sure to annoy your enemies.
Have fun with the YUV-2 Pondhawk. And make sure to master all the other hardware coming with Battlefield 2042 – Season 6: Dark Creations by reading our other tips and tricks articles.
*REQUIRES BATTLEFIELD 2042 (SOLD SEPARATELY) AND ALL GAME UPDATES TO PLAY.
**FREE BATTLE PASS CONTENT REQUIRES GAMEPLAY TO UNLOCK.
In the tight, claustrophobic battles of Battlefield™ 2042 – Season 6: Dark Creations*, you’d better come prepared. Luckily, three brand new weapons suited for close quarters are getting added to your arsenal. Learn how to make the best of the VHX-D3, G428, and L9CZ with some insider tips straight from the developers.
New Assault Rifle: VHX-D3
First up: a unique, futuristic assault rifle featuring both optimized portability and great performance. Get to know this “bullpup” AR, and it will be a valuable asset for close and medium-range combat.
With the VHX-D3, you can combine full stealth, thermal optics, high firepower, and rate of fire with underbarrel launchers – all of which will come in very handy in the tight hallways of Redacted, the new map coming with Season 6.
When you’re laying down fire at mid-range with this reliable weapon, try to shoot in bursts to maintain control. The VHX-D3 has a great stopping power with its high-power ammo, but on the flip side, its magazine is limited in capacity compared to other weapons of its kind. Focus on aiming well, have a buddy with a throwable Ammo Pouch nearby, and you will be a serious threat to the opposing team.
The underbarrel grenade launcher is a great attachment for fights on Redacted and its many corners and tight hallways. In areas with several enemies grouped up, combine your regular fire with a well-placed grenade to rack up the kills.
New DMR: G428
The hunt may be on, but your enemy will always be the prey when you’ve got a G428 in hand. This all-new DMR has exceptional accuracy and substantial penetration power.
The G428 is the second full-auto DMR in the game, joining the player-favorite BSV-M but with a different approach where precision matters most. The G428 is closer to the traditional marksman rifle, with higher stopping power at the exchange of lower rate of fire and more recoil kick.
On a close quarters map like Redacted, try using a suppressor with subsonic ammo, and one of the short scopes that make it easy to see on a dark map, along with a laser reticle underbarrel attachment to improve hip fire.
Want to fulfill that sniper fantasy instead? Add a longer-range barrel and high power bipod, and long-range thermals, and you’ll be able to support your team from longer distances.
New Sidearm: L9CZ
Over to the ideal partner for when you’re in a tight spot: the L9CZ. This semi-automatic, highly accurate sidearm will be a stylish life-saver when your primary weapon runs dry.
This is a very agile pistol with great balance and power that fans of the G57 will appreciate. Focused on close quarters fights, it fires quickly with pretty good control. The unique, sleek BOA 5 Holo Sight has a bigger, more visible red dot and the glass is a bit more tinted, making it easier to use in high contrast/bright environments.
Thinking and acting fast is crucial on high-octane maps like Redacted. Luckily, the L9CZ is great for hip fire. If you’re taking a more stealthy approach, equip the suppressor and laser sight to pick off enemies in a stylish way.
We believe you’ll enjoy the L9CZ and how it will make the enemy shake in their boots. (Oh, and the reload animation is pretty sweet.)
*REQUIRES BATTLEFIELD 2042 (SOLD SEPARATELY) AND ALL GAME UPDATES TO PLAY.
Get a great deal on Battlefield 2042 and other games in the franchise! Act before October 26 and save 84% on Battlefield 2042 Standard Edition and 65% on Battlefield 2042 Elite Edition**.
The Elite Edition contains:
• Base Game • Instantly Unlock 4 Seasons of Content • "Lost World" Epic Cosmetic Bundle
Want to try before you buy?
Join the Free Access period and play Battlefield 2042 for free between October 12-16 and experience the claustrophobic close-quarters battles of Season 6: Dark Creations.
Learn more on all the titles included in the Battlefield Franchise Sale.
Play Free: Battlefield 2042 – Season 6: Dark Creations
Master the unknown in the claustrophobic close-quarters battles of Battlefield 2042 – Season 6: Dark Creations.
Between October 12-16, gather your squad and play free on the new map Redacted, wield new weapons and gadgets, and unlock 100 tiers of Battle Pass content.
Ready up for Season 6 with Battle Pass Ultimate Pack
Battlefield 2042 - Season 6: Dark Creations is now live. As you face your fears and deploy into the claustrophobic close quarters fights, you'll unlock tons of new Battle Pass content along the way.
Play through 100 tiers in the Season 6 Battle Pass to unlock Free* and Premium** content including new weapons, gadgets, and XP boosters. Blend into the shadows with new outfits tailor-made for the season and unlock new skins to make sure your weapons look just as sharp. All gameplay-affecting items in Battlefield 2042 are free and earnable for all players.
Want to take your journey a step further? The Battle Pass Ultimate Pack lets you progress faster with Tier Skips and will also grant you the exclusive ""Glorified"" outfit for Falck and the ""Edge Detection"" VHX-D3 weapon skin. With all this on top of the 100 tiers of unlockable content and 1,300 BFC to earn, the Battle Pass Ultimate Pack is truly the ultimate way of jumping into Season 6.
Battlefield 2042 – Season 6: Dark Creations Live Now
Grab your squad and embrace your fears in the claustrophobic close-quarters battles of Battlefield 2042 – Season 6: Dark Creations, available now.
Master any obstacle with new gear as you seek out the enemy lurking in the darkness of a secret facility hidden within the Outer Hebrides, Scotland.
When diving into Season 6, you’ll wield the new VHX-D3 AR, the L9CZ Sidearm, and the G428 DMR. You’ll pilot the YUV-2 “Pondhawk” vehicle and use throwable Ammo and Medical Pouches to save teammates who are on the ropes.
Unlock 100 new tiers of Battle Pass content as you fight through Battlefield 2042’s darkest and most nerve-racking season yet*.
Play Season 6: Dark Creations now – and master the unknown.
This is a continuation of Update #6.0.0, click here for Part 1 where we had begun covering Vehicle changes towards the end of the document.
Polaris RZR
Fixed an issue that caused the camera to not completely follow the Polaris RZR when it would perform a skid.
Gunships
Removed gunships 40mm GL and replaced it with a burst 30mm, please continue to share your thoughts on this as we assess Gunship balancing.
EMKV90 TOR
Minimum damage lowered on both primary weapons and default weapons from 400 to 200 and HHV-EMG Maul from 635 to 400
The HHV-EMG Maul weapon will no longer no longer one shot light air vehicles (Jets, Nightbird, Stealth Heli) beyond 330m, additionally it will also no longer one shot Attack Helicopters beyond 280m.
Fixed an issue that caused the EMKV90 TOR to warp when going up a vehicle elevator as it transitions into siege mode.
Added velocity scaled by pitch for EMKV90 TOR. This starts at 6 degrees and reaches its maximum impact by 12 degrees, weapons will fire roughly half their original speed at 12 degrees.
Dev Comment: These changes are being made to underline that the vehicle is suited for a defensive role on the Battlefield, however it is not a vehicle that is about sniping from afar. Range will now become an important factor if you wish to continue with the EMKV90 TOR.
Jets
Included a Jet Afterburner Meter so players are now able to manage how and when to use afterburners to gain air combat advantage.
Improvements made to first perspective crosshairs.
Weapons
Fixed an issue with the VCARs camera shake being out of proportion
Fixed an issue where Extended Barrel did not affect rate of fire on VCAR
Fixed an issue where you could Hold Breath with the SVD, as this weapon is classed as an DMR this is no longer possible.
Fixed an issue where minimap stealth bonuses from suppressors and subsonic ammo was not consistent with descriptions and in game behavior
Fixed an issue that caused the Assault Weapon Proficiency to grant extra underbarrel ammo on the AEK971.
Fixed inconsistencies between suppressor firing sounds when choosing different magazine types for the AEK971.
Adjusted animation undeploy speed of the MP412 REX and M44 Revolver to be more in line with actual timings of undeploying.
Increased the blast radius of the explosion bolt of the Ghostmaker R10 from 2m to 3m.
Fixed an issue where semi auto dispersion was not calculated correctly on some weapons, causing them to be less accurate
Fixed an issue that caused the 12M Auto to have higher rate of fire in single fire while equipped with the Shortened Barrel
Fixed an issue that would cause the scope glint to sometimes be disabled due to the interaction with some underbarrel attachments
Fixed an issue where the RPK-74M Laser Sight was misaligned with the weapon.
Fixed an issue that caused the SVD's ejected bullet casings to be misplaced when equipped with any barrel attachment.
Updated the K8 reticle icon in the menus to match the reticule that is present in game.
Updated the NVK-FSN's reticle icon in the menus to match the reticule that is present ingame.
Fixed an issue that caused certain specialists sleeves to clip through the NVK-P125's when reloading.
Fixed an issue where some vault weapons did not have the right spread bonuses for different fire modes
Fixed an issue that caused the K30's subsonic magazine to not have a mesh when selected.
Polished the animation when reloading the AM40 when it has underbarrel attachments equipped.
Fixed an issue that prevented several Vault Weapons from being able to revert to their factory (default) skin
Fixed an issue that caused the GAR45 Suppressor and Warhawk compensator to have a muzzle flash when equipped on the MP443
Fixed an issue that caused an increase in dispersion (bloom) when proning with the M1911
Fixed an issue that caused recoil on hipfire to reset very slowly on the PP-2000
Polished the general alignment of laser underbarrel attachments across weapons.
Fixed an issue that caused the BPF.50's reload animation to snap when ADSing after having swapped magazine type.
Fixed an issue that caused the NVK-P125's weapon slide to remain open after swapping magazine type.
Removed headshot multiplier from the 12M Auto and MCS-880 to be in line with other shotguns.
Fixed an issue that caused weapon magazines to clip through Mackays forearm in the pre-round screen of a match.
Fixed an issue where the Aim Assist (crosshair slow down over targets) and Aim Assist Zoom Snap Modifiers in Battlefield Portal weren't working as intended in some cases
Fixed an issue where Aim Assist would be active on targets occluded by vehicle smoke
P90 dispersion has been increased.
PP29 dispersion while moving has been fixed, it was using incorrect (lower) values.
LMG Balance Update
LCMG
Slower dispersion increase
PKP
Slower dispersion increase
Vertical recoil multiplier decreased by 20% for the first 2 shots to improve bursting capability
Vertical recoil increased by 5%
Avancys
Slower dispersion increase
XM8L
Slower dispersion increase
M240B
Slower dispersion increase
Vertical recoil reduced by 5%
Initial shot recoil multipliers redone from scratch to improve sustained fire stability
Type 88
Slower dispersion increase
RPT-31
Vertical recoil increased by 8%
Slower dispersion increase
Dispersion behavior is now more differentiated between high and low rate of fire builds i.e. dispersion will vary more depending on which attachments are used, where a higher rate of fire will result in lower accuracy and the other way around.
RPK
Slower dispersion increase
M60
Slower dispersion increase
Reduced maximum dispersion
All LMGs
Reduced initial dispersion penalty when moving while standing, crouching and prone
Slightly increased the time it takes for recoil to fully reset overall, where on average it will now take a bit longer than for ARs. The intention is that while LMGs will now be more accurate and reliable over longer distances, their close-quarters agility will be slightly lower.
This is further split into two groups with a very minor difference between the two: Fast - Avancys, RPK and XM8 and Standard - All others.
DMR Balance Update
M39, SVK and SVD
Slightly increased dispersion when firing at maximum fire rate.
VCAR Slightly decreased dispersion when firing at maximum fire rate.
BSV-M Horizontal and initial vertical recoil have been increased.
*REQUIRES BATTLEFIELD 2042 (SOLD SEPARATELY) & ALL GAME UPDATES.
This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible.