Prepare to unleash fury in an all-new Battlefield event coming next week!
Circle of Hell* is a brand new four weeks long time-limited event coming to Battlefield™ 2042 on October 29, 2024. With it, Hardcore mode, a fan favorite of our Battlefield community, will be available for Conquest, Rush, and Breakthrough. Additionally, players can earn free and premium rewards from the spooky Circle of Hell Event Pass, including the M1 Garand which will be making its way from Battlefield Portal to All-Out Warfare.
Adapt, overcome, and grab victory by any means necessary
Hardcore during the Circle of Hell event is more lethal, immersive, and will test your skills like never before in Battlefield 2042. Loadouts in Hardcore lock your primary weapon based on your Class selection, and your HUD will be providing limited information, be prepared.
While you will be dealing more damage to your enemies, soldiers will have less HP, requiring you to choose your engagements wisely. That also applies to vehicles, as they are tankier with increased HP but also take more weak point damage.
Neither soldiers nor vehicles will automatically regenerate health in Hardcore, making squad play and teamwork even more important. Lastly, traversal sprint is disabled, and downed characters will have to crawl to safety.
Circle of Hell will include Hardcore on Conquest, Rush, and Breakthrough on:
Redacted
Orbital
And with updated visuals as part of the event on:
Battle of the Bulge
El Alamein
From Portal to 2042, the M1 Garand is back with a bang
During the event players will be able to unlock the M1 Garand, which has received significant changes to fit the world of Battlefield 2042:
The Damage model and the number of magazines have increased.
Recoil has been lessened.
Accuracy and recoil are impacted by moving and a player’s stance. The M1 will be most accurate when using it while being crouched and least accurate when firing on the move.
Available in the DMR category, the M1 Garand comes equipped with 3 scopes: The Nydar for medium range, and the 2x and 6x scopes for players that prefer longer range engagements.
While the M1 will excel at close-to-medium ranges due to its high damage and rate of fire, it will be effective at most ranges.
Fear not if you miss unlocking the M1 Garand through the duration of this event, as it will be available as an unlock assignment once the event has ended!
Circle of Hell Event Pass
Instill fear into your enemies with new cosmetics from the Circle of Hell Event Pass, which features 30 Tiers, 15 free, and 15 premium.
Event Pass: 500 BFC.
Accelerated Event Pass: Purchasable on Digital Storefronts.
> Includes Premium Event Pass plus 15 Tier Skips and an exclusive Legendary Specialist set for Zain.
Community Calendar
Discover a wide variety of Community Events, Featured Experiences and Double XP moments taking place on Battlefield 2042 via our frequently updated Community Calendar!
Stay Informed
Follow us on Reddit and @Battlefield to stay informed on the latest news, and on @BattlefieldComm for the rollout of updates and other live service changes. Join the official Battlefield Discord server over at discord.gg/Battlefield!
*Requires Battlefield 2042 (sold separately) and all game updates to play.
NO WEAPON, MILITARY VEHICLE OR GEAR MANUFACTURER IS AFFILIATED WITH OR HAS SPONSORED OR ENDORSED THIS GAME.
This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible.
We will be deploying a small update to Battlefield™ 2042 that aims to fix several issues reported by players as well as bug fixes the team has been working on. Our current target date for this patch is October 8.
This update will consist of no downtime, though you may need to restart your game in order to benefit from the changes taking place.
//The Battlefield Team
Community Calendar Discover a wide variety of Community Events, Featured Experiences and Double XP moments taking place on Battlefield 2042 via our frequently updated Community Calendar!
Stay Informed Follow us on Reddit and @Battlefield to stay informed on the latest news, and on @BattlefieldComm for the rollout of updates and other live service changes. Join the official Battlefield Discord server over at discord.gg/Battlefield!
Additional Changes:
Fixed an issue where some boxes would remain floating in the air on Noshahr Canals after their support was destroyed.
Fixed an issue with some unnatural terrain deformation on Orbital.
Fixed an issue where vehicles could sometimes spawn underneath the map in the first sector of Breakthrough Chaos on Manifest.
Fixed an issue that caused the MI-240 Super Hind to float at the end of round screen.
Fixed an issue that caused the UH-60 to use an incorrect icon, it will now use the correct transport helicopter icon.
Fixed an issue preventing the UH-60 to be able to prompt countermeasures while getting hacked.
Fixed an issue that caused weapon statistics to have incorrect values in the prologue mission of the game.
Fixed an issue where claymore name tags would flicker at certain distances.
Fixed an issue where players could call in Angel’s supply crate in some locations on Redacted.
Fixed an issue where a destroyed MCOM would sometimes appear as not destroyed in the UI if you joined a server after the destruction.
Fixed an issue where some Weapon skins could display “Buy Set” instead of “Buy”.
This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible.
Battlefield™ 2042 EA Play* reward
Experience a world of thrill with EA Play. Join to get great player benefits and unlimited access to an unrivaled collection of EA’s fan-favorite franchises and top titles. Members can unlock rewards in the hottest titles each month including various cosmetic outfits and skins in Battlefield™ 2042. Dive into all the game-winning, world-creating, and galaxy-defining moments in The Play List or discover a new favorite with trials of select recent releases for up to 10 hours with no commitments. If you decide to buy, your progress carries over to the full game, ready for what’s next. Plus, members score 10% off EA digital purchases, saving on full games, points packs, and DLC. Find out more about upcoming EA Play benefits at https://store.steampowered.com/subscriptions/ea or follow us on X (Twitter) and Instagram @eaplay!
*CONDITIONS, LIMITATIONS AND EXCLUSIONS APPLY. SEE https://tos.ea.com/legalapp/eaplay/US/en/PC/ FOR DETAILS.
This Week in Battlefield
Push forward. Destroy the objectives. Hold the line. Frontlines has returned. This week in #BF2042:
Full Article Link here = https://www.ign.com/articles/exclusive-first-battlefield-concept-art-revealed-vince-zampella BY KAT BAILEY POSTED: SPET 16, 2024
Ahead of its Investor Day on September 17, EA revealed fresh details on its untitled Battlefield game alongside its first officially concept art, which IGN can exclusively reveal for the first time. IGN can also confirm that Battlefield will be returning to a modern setting after stints in World War I, World War II, and the near future.
While EA is cagey about specifics when it comes to the concept art, including declining to name of the city where its set (though it looks a lot like Italy, France, or somewhere else in Europe), it does include details that should stand out to longtime fans of the series. Among other things, it appears to suggest that ship-to-ship and helicopter combat will be part of the new game, and that it will feature natural disasters like wildfires. Its greyish color scheme is evocative of Battlefield 4, which remains one of the most popular games in the series despite being released a decade ago.
Battlefield goes back to basics
All of it points to a back-to-basics approach for the next Battlefield. Indeed, Head of Respawn & Group GM for EA Studios Organization Vince Zampella is quick to shout out Battlefield 3 and 4 in the course of sitting down with IGN to talk about these new reveals. On the decision to return to the modern era, Zampella says, "I mean, if you look back to the peak or the pinnacle of Battlefield, it's that Battlefield 3... Battlefield 4 era where everything was modern. And I think we have to get back to the core of what Battlefield is and do that amazingly well, and then we'll see where it goes from there. But I think for me, it's that peak of Battlefield-ness is in that Battlefield 3 and 4 days. So I think it's nostalgic for players, for me, for the teams even. Those are kind of the heyday...although I would say 1942 also."
The return to the modern setting represents a course correction for the series after Battlefield 2042, which eventually found its footing but was otherwise widely panned for features like Specialists — characters that made it seem as if Battlefield was trying to be a hero shooter. Its ambitious 128-player maps also proved unpopular with fans who preferred a more focused experience. Battlefield 2042 eventually went back to supporting 64 players per maps, and the next Battlefield plans to stick to that approach.
I'd rather have nice, dense, really nice, well-designed play spaces. Some of them are really good"
"Yeah, the 128 player, did it make it more fun? Like...doing the number for the sake of the number doesn't make any sense. We're testing everything around what's the most fun. So like you said, the maps, once they get to a certain scale, become different. It's a different play space, and I think you have to design around that. So we are designing something that is more akin to previous Battlefields," Zampella says. "I'd rather have nice, dense, really nice, well-designed play spaces. Some of them are really good. I can't wait for you to see some of them.
Specialists are also out this time around. "So I wasn't there for 2042. I don't know what the rationale was, but for me, it's like the team tried something new. You have to applaud that effort. Not everybody liked it, but you got to try things. It didn't work. It didn't fit. Specialist will not be coming back. So classes are kind of at the core of Battlefield, and we're going back to that," Zampella says.
He's careful to stress that Battlefield 2042 wasn't a "failure of a game" despite not doing as well as hoped. He notes that the development team "really spent a lot of time learning how to adapt it and getting things back." Still, he says, EA doesn't want a repeat of the experience it had with 2042. "We want it to be good out of the gate."
It adds up to what one might call classic Battlefield, but bigger — big enough that it merits the efforts of four separate studios in DICE, Motive, Ripple Effect, and Criterion (Ridgeline Games was briefly part of its development before being shuttered after founder Marcus Lehto's departure). EA CEO Andrew Wilson claims it's one of the "most ambitious projects in [EA's] history."
Nevertheless, Zampella remains vague on what all of that actually entails. "Yeah, it's definitely betting bigger on Battlefield. It's going in and expanding what Battlefield is. We have to have the core. The core Battlefield players know what they want. They've been with us forever, they've been amazing supporters. We need to earn their trust back and get them back on our side. And then it's expanding out and getting more players into the universe and seeing what we can do, so when you want a different experience, you don't have to leave Battlefield. You can experience more things within the Battlefield universe. So we're expanding the offerings that we're giving."
"If you look at the best Battlefields have outsold some Call of Duties and other way around, back and forth. So I think absolutely it can," Zampella says. [Note: While sales data is incomplete, the publicly available data for even weaker releases like Infinite Warfare has [url=https://www.vg247.com/call-of-duty-infinite-warfare-was-the-best-selling-game-of-2016-despite-all-your-protests-but-battlefield-1-was-hot-on-its-heels]typically favored Call of Duty[TAG-20]]. "I mean, is that what we're going for? I mean, not directly, but always. We're not looking to take down Call of Duty. We're making something that's different and we're making something that's us. But yeah, it definitely has the possibility."
On the subject of pushing into the transmedia space, where franchises like The Last of Us and Fallout have thrived (the latter taking home an ]. "I mean, is that what we're going for? I mean, not directly, but always. We're not looking to take down Call of Duty. We're making something that's different and we're making something that's us. But yeah, it definitely has the possibility."
On the subject of pushing into the transmedia space, where franchises like The Last of Us and Fallout have thrived (the latter taking home an Emmy Award over the weekend), Zampella demurs.
"There are definitely opportunities there. We've had some discussions, but it's not our core business. To me, that stuff, when it works, it's super cool... Like Arcane was f*cking great. But there's other ones that haven't worked as well and I won't name those, but you know what they are," he says. "It's a marketing opportunity of getting your franchise out there, and it's not core to what we're doing right now. So we are game first. That has to work. And if the right opportunity comes, absolutely, we'll look at it. And do we take meetings all the time? Sure. But it's not the core business. So it's that balance. I would love to see it. Right now, we're not looking at anything like that for Battlefield."
It's unclear when the next Battlefield will release, but there are signs that EA is ramping up for 2025, having ), Zampella demurs.
"There are definitely opportunities there. We've had some discussions, but it's not our core business. To me, that stuff, when it works, it's super cool... Like Arcane was f*cking great. But there's other ones that haven't worked as well and I won't name those, but you know what they are," he says. "It's a marketing opportunity of getting your franchise out there, and it's not core to what we're doing right now. So we are game first. That has to work. And if the right opportunity comes, absolutely, we'll look at it. And do we take meetings all the time? Sure. But it's not the core business. So it's that balance. I would love to see it. Right now, we're not looking at anything like that for Battlefield."
It's unclear when the next Battlefield will release, but there are signs that EA is ramping up for 2025, having entered full production earlier this year. According to Zampella, EA is "play testing the game every week" and plans to launch a community program next year, though it's unclear if it's a closed beta or something else.
I think we're in a really good place. Is it challenging? Of course, but it wouldn't be fun if it wasn't"
"We have a program that we're going to announce next year around getting more community in, because that's kind of the core of what we have to do — get the community back on our side, get that trust back," he says. "So I think we're in a really good place. Is it challenging? Of course, but it wouldn't be fun if it wasn't."
Whenever Battlefield eventually releases, it'll be a big test for the series, which has a lot to prove to fans after close to a decade since its last really successful entry. It'll be entering an unsettled console landscape, with . According to Zampella, EA is "play testing the game every week" and plans to launch a community program next year, though it's unclear if it's a closed beta or something else.
I think we're in a really good place. Is it challenging? Of course, but it wouldn't be fun if it wasn't"
"We have a program that we're going to announce next year around getting more community in, because that's kind of the core of what we have to do — get the community back on our side, get that trust back," he says. "So I think we're in a really good place. Is it challenging? Of course, but it wouldn't be fun if it wasn't."
Whenever Battlefield eventually releases, it'll be a big test for the series, which has a lot to prove to fans after close to a decade since its last really successful entry. It'll be entering an unsettled console landscape, with Sony announcing the PS5 Pro last week, rumors of a next-gen Xbox, and Nintendo expected to announce the Switch 2 soon. Zampella is broadly taking a , rumors of a next-gen Xbox, and Nintendo expected to announce the Switch 2 soon. Zampella is broadly taking a "we'll see" approach to both the PS5 Pro[TAG-30] and the unannounced Switch 2, though he has some kind words for Nintendo in particular.
"I mean, since [Switch 2] isn't announced and it doesn't exist, I can't really comment on that. But I would say absolutely, Nintendo, along with Microsoft and Sony are great partners for us, are important to us on our business at EA, at Respawn, would love to see it," Zampella says. "We don't have anything to announce, but is there a world? Sure. We love them as partners. They've been great to us. I love the [Switch]."
One way or another, EA is betting a huge amount of time, money, and manpower on the idea that the multiplayer shooter space is ready for a shakeup. As for whether that bet will pay off, it sounds like we'll know sooner rather than later.
This Week in Battlefield 2042
Take the UH-60 out for a spin in Control - All weapons, gadgets, and vehicles unlocked. This week in #BF2042: