- Added new tank - Pz3m
- Fixed foliage on new maps
- Fixed crafting walls (rebalanced hitpoints x2)
- Fixed tanks destroy system
- Fixed servers name
Update #0.1.5
- Fixed vehicle physics
- Added new maps (2x2km)
- Fixed vehicles network distance
- Fixed save player state on server
- Fixed tracer mesh
- Rebalanced repair houses, tanks (x2 speed)
- Added slots on trucks
- Fixed stones
- Added loot box (crafting)
- Fixed exit from vehicles
- Fixed mines on Engineer
- Fixed servers name (ServerName.txt in server folder)
- Fixed spawn system
Update #0.1.4
- Fixed tents (on choice of side widget)
- Fixed GUI bug
- Fixed house bug (destroy furniture)
- Fixed cars (engine sound, wheels)
- Added new widgets on village warehouse
- Fixed tank impact
- Rebalanced loot
- Rebalanced ammo (SU-76, M30, Brummbar)
- Fixed destroy tank (unlock vehicle)
- Added stones on level (Expand resources)
Update #0.1.3
Developers are working hard on the game, sorry for no updates in the weekend, they were taking a break.
Update #0.1.3
- Fixed impact sounds
- Fixed cars transmission (speed switching and gear rate)
- New changes to the current gamemode, added new defeat conditions (battle time, reinforcements)
- Fixed houses (Added loot)
- Fixed prone key (Should fix all the problems people had with not being able to prone)
- Fixed tents net distance
- Fixed repair and damage system of the tanks
- Fixed server list (Added battle time and name for the ranks)
- Fixed bots (respawn system)
- Fixed collision of the rocks
- Fixed PTRS animation
- Added village info widget
Gameplay video
https://www.youtube.com/watch?v=n9YIhG2hqek
By Tis Clark
Scheduled server restart
Now there are problems, on Monday we will fix everything, sorry for the inconvenience.
Plans for the next update:
- Fix save state
- Fix crashes
- Fix game mode
- Fix animations
- Fix loot
- Fix vehicle physics
- Fix destroy system
Update #0.1.2
We continue to correct errors, as well as:
- Fixed crashes on client
- Fixed game mode (the task is to take over the village, or destroy it)
- Fixed stone tower
- Fixed other bugs
- Fixed save tents
- Fixed post procces effects (off motion blur)
Plans for tomorrow:
- Fix save state
- Fix melee weapons
- Fix bugs
Update #0.1.12
We continue to correct errors, as well as:
- Added teambalance system
- Added AT Rifleman class
- Added PTRS (AT Rifle)
- Added Medic class
- Fixed LODs bug
Plans for tomorrow:
- Fix game mode
- Fix save state
- Fix melee weapons
Update #0.1.1
We continue to correct errors, as well as:
- Fixed craft disable zones (off tents, 1/2 village)
- Fixed MG accuracy
- Added mines to Engineer class (x5)
- Fixed collision on map
Plans for tomorrow:
- Add a new class of AT Rifleman
- Add a anti-tank rifle (the possibility of shooting - only lying down)