BattleSky VR cover
BattleSky VR screenshot
Genre: Racing, Indie

BattleSky VR

Join us online! Multiplayer Party, US 21:30 PST

Join us for our first ever multiplayer party! Come into the Multiplayer Lobby and we will split off into different rooms from there.

US 21:30 PST.
That's 21:30 San Francisco time.

See you all soon!

Tribal Instincts Youtube Review

https://www.youtube.com/watch?v=Pms9OP_z7cM&t=8s

Battle Sky VR Discord Channel

Join us at the Discord Channel to chat with the devs and fans of the game!

https://discord.gg/4MUKQbT

New Map and Team Escort Game Mode added


We added a new Map, "Jugle Isl". This map is designed specifically for team escort game mode, but can be played as Free For All and Big Race game mode as well.

We also now have a team Escort mode. This is very much Overwatch-inspired.
Each team takes turn escorting a airship to its destination. Players must stay near the ship in order to move it forward, best out of 3 rounds. We will continue to tweak and balance the game mode as more people play this. So leave us a comment if you have any feedback or recommendation!

Lobby - join different room function added

Added new menu system to join different game rooms from lobby. we will still keep lobby a very social environment, and people can play around in there while waiting for others to join.

Re-Balanced Heroes - Energy regeneration speed

There had been feedback from our beta testers about how the energy never seemed enough to use for jet-9. Often times, energy would run out for Jet-9 in mid battle, which can really ruin the rhythm of the game.

We changed the mechanics so that now players no longer have to go around hunting for energy! There is no longer energy power up requirements. The only powers you need to collect are the health. Jet-9 has a quick energy regen ability, whereas draco has slow energy regen. They both have basic attacks they can do that do not require energy. More advanced attacks will require energy.

After our beta testing it seems like this is the right direction to go. So we will stick with it!

Features and bug fixes added, 12/09 beta test

- live camera screen added at the finish line. Camera will follow the leading player and project onto the screen.
- Leader board for Big Race mode updated.
- Race time penalty calculated based on rings missed. 1 second for each missed ring.
- Jet-9 tilt head to turn feature added.
- LOD added for map1.
- invisible bug (players sometimes become invisible after death) from last week - need to test with hotkey M and N to see if related to avatarFX "avatarVisible" function.

beta test week #5 - December 9

We will be having our weekly multiplayer beta tests at the following time:

1. Saturday, Dec 9, 15:30 GMT

2. Sunday, Dec 10, 3:00 GMT

please join our discord group to stay connected.
https://discord.gg/4MUKQbT