Hey everyone! We are shipping a pretty hefty update today that addresses a numerous number of bugs as well as introduces back some old features. Full changelog below!
BUG FIXES Hitmarker Sound No Longer Plays to All Players Building Sound No Longer Plays to All Players Tactical Vest no longer gives 2 extra slots Temperature Disabled Items no longer drop through foundation Storage data is now saved, storages can now be placed Enemy Human AI should now spawn correctly at certain monuments
NEW ADDITIONS + New Crosshair when in game + Visible Roads are now on the map + Powerlines and Powerpoles are now seen alongside roads + Foliage Optimizations + Dedicated Servers should run much smoother now + New Particle effects for hitting certain materials such as Trees, Buildings, Stones, etc + New Sound Effects hitting certain materials such as Trees, Buildings, Stones, etc + Doors now have an interactable outline around them + Codelocks now have an interactable outline around them + New Item: Large Wooden Box, provides more storage than Small Wooden Box + Boars now spawn around the map + Chickens now spawn around the map
BEACHED - Revamped
Hey everyone, it's been awhile!
We have rebuilt Beached on a brand new engine and now with an immersive, true first person experience. We can't wait for you guys to try it out!
NEW - First Person - Fishing - Bow and Arrow - Throwable Spears - Player Hosted Servers (These are very barebone at the moment, we are going to be adding password protected capabilities, admin commands to ban players and much more customizability in the future) - Ranged Bandits now spawn at various monuments dropping cash, ammo, and resources! - A trader to buy or sell items has now moved in to the lighthouse, talk to him to trade cash for guns, resources and more! - Trees now tip over after being cut down, there is also an audio cue so you can hear when players chop trees near you! - New particle effects when chopping/mining resources - Sensitivity Settings (these are still a little buggy at the moment, we are working towards making it more precise - Aiming should feel much more accurate now, removed aim smoothing from engine settings - Bandages and consumables now have a 2 second delay between - Player movement is tweaked to be slower now, making the game feel much more immersive and slows down the pace of the game.
DISABLED
Because we have rebuilt on an updated version of Unreal Engine, there are some missing features that were in the previous updates/game version.We will be adding these features back as soon as possible!
- Sheet Metal Buildings - MPX - Official Servers - Sulfur Nodes - Metal Nodes - Skins/Skin Store - Mushrooms - Wildlife Animals - Cars - Large Wooden Walls - Large Wooden Gates
0.50 - A Whole New Beached Awaits...
Hello Beachers!
We are thrilled to announce the release of Beached V.50, the latest version of our popular survival game. This update brings several new features that we believe will make your gaming experience even better.
One of the most exciting new features in Beached V.50 is the introduction of Official Servers. We've worked hard to optimize the network performance, so you can expect a smoother and more enjoyable gameplay experience on our official servers. Additionally, we've also made several improvements to the game's gunplay mechanics, so you can expect a more satisfying and immersive combat experience.
Another exciting addition to the game is the Third Person view, allowing you to see your character from a different perspective. This will give you a better view of your surroundings, making it easier to navigate and strategize.
We've also reworked the raiding system, making it more balanced and fair. Players can now expect a more enjoyable and challenging raiding experience, and defenders can better defend their bases against attacks.
To further enhance the gameplay experience, we've added new Map POIs, including a new desert biome with its own unique challenges and resources. We've also reworked the snow biome, making it more challenging and realistic, and added new trees that are more visually appealing and realistic.
Gathering resources is now more efficient and rewarding thanks to our reworked harvesting system. Additionally, we've added a new revive system, allowing players to revive fallen teammates during combat.
In terms of loot, we've added new loot tables, including military weapons and gun attachments, giving players access to more powerful weapons and accessories. We've also added weapon flashlights, which will be particularly useful in the new nuclear power plant POI, where players will need a flashlight to navigate through the caves.
Overall, we're very excited about the future of Beached V.50 and are confident that these new features will enhance your gaming experience. We look forward to hearing your feedback and hope you enjoy the update as much as we enjoyed making it.
0.30 - Sheet Metal Building Tier, Animals, Building Updates & Fishing
Beached .30 Patch Notes
New Minable Nodes - Iron Nodes - Stone Nodes
New Optimized Grass New Optimized Water
New Animals - Pig - Chicken
New Sheet Metal Buildings - Sheet Metal Tier - Sheet Metal Door
Breeding
New Lock Functionality - Locks can now be placed on Gates & Storage Chests
New Building Objects - Large Wooden Gate - Spiked Large Wooden Gate - Large Wooden Wall - Spiked Large Wooden Wall - Fence - Fence Gate - Chicken Coop - Pig Pen - Water Storage
New Fishing Mechanic
New Worms - Dig out of the ground with a shovel, used as bait for fishing
New Starting Player Items - Spawn and respawn with a rock and torch
New Christmas Tree Purchasable Decoration - In the item store
New Holiday Menu - New Music - Snowy Menu
Removed Food Decay
Bug Fixes - Fixed an issue ith item stuck on cursor when exiting menu - Fixed an issue with backpacks not saving items inside of them - Fixed an issue where if a chest is destroyed all items would be lost, (now drops a container bag)
NEW RECYCLER - Located in each monument - Recycle 5 new components which turn into iron ingots/cloth
NEW HAIRSTYLES - Upon spawning into a world you will randomly be given a new hairstyle, permanently attached to your character for that server!
New Recyclables Tarp > Cloth Sheet Metal > Iron Ingots Empty Propane Tank > Iron Ingots Broken TV > Iron Ingots Empty Can > Iron Ingots
NEW Small Wooden Barricade - Good for use in combat Wooden Compound Wall - Creates compound walls around your base
UPDATED Large Wooden Crate Spawns with new components/tool/base decorations
OPTIMIZED Water is much more optimized for lower end systems, you can now play on low shaders without the water being affected (white)
0.28 - Map Updates, Rivers, Bug Fixes
NEW - Rivers NEW - Crops now spawn along rivers NEW - Temporary Seasonal Summer Monument, Beach Oasis
FIXED - An issue which prevented progressing through the quest "Chop Down X of Trees"
Various optimizations/performance optimizations
0.27 - Proximity Voice Chat & Skin Inventory
NEW - Proximity Voice Chat NEW - Skin Inventory (located in main menu) can now view purchased skins!
Various bug fixes
WIPED - US EAST 1 & EU CENTRAL 1 WIPED (New Wipe Schedule - [Weekly] Monday's 12:00 am PST)
0.26 - New Respawn Screen, Crouching, Monument Building Block & Improvements!
NEW Respawn Screen (shows player that killed you) NEW Water Bottle Crafting Recipe (doesn't require well) NEW Monument build blocking, can no longer build on or close to monuments\ NEW Crouching, hold down ctrl to crouch
CHANGES - Player now sprints and walks 10% slower, this is to make it easier to hit targets (improves PvP)
IMPROVED Server Latency IMPROVED Armor attributes have been nerfed to allow damage from all weapons IMPROVED Certain foods now have extended decay timers IMPROVED - Death Bag despawn timers now extended to 10 minutes (previously 2 minutes)
FIX - Fixed an issue which capped servers at 16 players
WIPED - US EAST 1 & EU CENTRAL 1 WIPED (New Wipe Schedule - [Weekly] Monday's 12:00 am PST)
0.25 - Dedicated Servers & Improvements
NEW Character Viewer, able to view character on right side of inventory NEW Tool Cupboard, replaces the totem, authorize yourself to prevent players from being able to mallet your builds
NEW Dedicated Servers "We'll be rolling out more dedicated servers in the future, we're currently testing one; [US] East #1" please play on this and test out the stability of the server!
IMPROVED Wall Torches and Standing Torches now emit more light IMPROVED Lock Picks now have equivalent health to doors
REMOVED Temporarily removed climbing system because of lack of stability and glitches throughout the map. We're working on reintroducing this feature in a later update
0.24 - In Game Map & Bug Fixes
NEW In Game Map - accessible by pressing "M" zoom in and out with mouse wheel and navigate the map with WASD