Bug Fixes - Fixed the length of runeforge lines on ultra-wide monitors. - Fixed an issue loading games when selecting the Glorious Kingdom talent. - Fixed an issue with workshop colliders that caused pathing issues for units. - Fixed a bug related to engineers that would prevent games from loading correctly. - Fixed a bug that caused engineers to hop out of mining carts suddenly.
Invasions - Frame-rate drop during the start of invasions has been reduced or eliminated entirely. - Invasions are now generated for up to 10 hours, up from 5.
Patch 1.2.3C
Bug Fixes - Fixed the length of runeforge lines on ultra-wide monitors. - Fixed an issue loading games when selecting the Glorious Kingdom talent. - Fixed an issue with workshop colliders that caused pathing issues for units. - Fixed a bug related to engineers that would prevent games from loading correctly. - Fixed a bug that caused engineers to hop out of mining carts suddenly.
Invasions - Frame-rate drop during the start of invasions has been reduced or eliminated entirely. - Invasions are now generated for up to 10 hours, up from 5.
Version 1.2.3C
see in-game patch notes
Version 1.2.3A
test candidate for EA release
Version 1.2.2U
hole edge mesh merging, and new tech + talents
Version 1.2.2T
building merge stuff done
Version 1.2.2S
difficulty setting damage output, merged building models for improved performance, and detailed stat tooltips