Choose between RETRO and MODERN themes. Classic computer/console, horror, sci-fi, minimal, and so many more.
Designed with the creativity and accessibility of Minecraft in mind; the base tileset, backgrounds, animations and enemies are swapped out when you select a new theme. We will supply a range of themes at launch, or you can create your own - you can change everything - even the sounds!
Create & Share Your Own Platformer Levels...
https://youtu.be/DV3ks-n5E-o
Platform Maker is a game about building your own levels and challenges. Play and share amazing courses, from the simplest speedrun to the trickiest of levels. Or play our Super Icon levels, or those created by the community. Create or play, the choice is yours!
Build 0.8N
Fixed : platforms not respawing when they go offscreen.
Build 0.8M
Stability update
FIXES:
- End of Level Lockup
- Down Shooting Enemy lasers
Lockup was due to an incorrectly setup enemy weapon which messed up end of level cleanup. Weapon has been fixed and safeguards implemented so that a similar error wont cause this issue.
Mac OS and Linux
The Mac and Linux builds are now live.
Please let us know if all is good - we have tested them via a PC rig, but we don't own an actual Mac system at the moment - so if you spot anything odd at all, please let us know.
Build 0.8L
A small new build update -
This will be the final update of 2016 as we are off now until the New Year.
FIXES:
- Platform Jumping fix so that your not dragged along with the platform when you jump
- Level 1 thrown barrels are shootable
- Stationary diagonal shooting can now be achieved by pressing up before left or right... we can review controls in the new year if you have any feedback
- Also added the suggested pause messages :)
Build Notes - Version 0.8G - 12 Dec 2016
1) Intro sequence and all teletype messages
When you skip, it now shows the whole dialog BEFORE skipping to next screen
2) ESC quitting the game when in main menu - ESC now moves the cursor to "EXIT GAME", instead of just quitting
3) Fixed some control mapping issues
4) WSAD controls - "S" key was also hard coded to switch weapons, now fixed so S just moves
5) Added load screen to level restarts
6) All TNT pickups now re-spawn after 30 seconds
7) Increased range and speed of player shots, and slowed down some of the enemy shots – particularly level 1 soldiers