Big Bia cover
Big Bia screenshot
Genre: Strategy, Indie

Big Bia

220611临时更新

1.加大了教程的容错率,降低了难度
2.解决无名之辈获得名字偶尔卡死的问题
3.解决部分情况下导致获得两次奖励的问题
4.解决部分玩家使用修改器后导致存档损坏的问题
5.解决弩车偶尔触发的bug
6.补充缺失的卡片文字描述
7.数个卡片技能造成的bug

我们决定在6月10日发布1.0版本


我们决定在6月10日发布1.0版本。



各位BIA友大家好,本应如约而至的的V0.9版本这个月并没有正式更新,因为在测试过程中我们发现0.9版本的数据可能和1.0版本存在诸多兼容问题,因此不得已在群内用试玩分支的形式以独立的存档放出,而在主分支上,我们决定跳过这个版本直接更新1.0版本,它将在6月10号到来。没有让大家第一时间体验到新的内容我们十分遗憾,希望大家能够理解。

BIGBIA自抢先体验以来,已经经历了一年多的时间,在这段时间内,我们尝试了这款游戏的各种可能性,其中有一些有趣的玩法被保留了下来,还有很多不尽人意的模块被忍痛割爱。这是一段开心的过程,因为让我们感受到和玩家们一起创造和见证一个游戏的成长是多么快乐。经过了这一年的努力,游戏的形态已经确立,我们想把1.0版本当作一个里程碑,在之后的时间全力更新有趣的新内容,而不再对游戏的玩法和机制进行大规模的修改。

由于游戏进行了重制,在1.0版本到来后,目前的版本将会被保留为独立的分支,大家可以随时切换。
希望有时间的玩家加入到我们的玩家群,与我们进行交流
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698927068

Enter the Dragon is Live!

Our livestream as part of Enter the Dragon is about to begin! We'll be streaming BIG BIA for one hour over on the Enter the Dragon Steam event page, and we would love for you to join us. See you there!

BIGBIA V0.9 is coming soon


I'm sorry we used machine translation,I know it's very difficult to read。

Dear BIA friends, it has been more than a year since the open experience of the game. During this period, we have made several major changes and gained valuable opinions from many friends. We deliberated the game a few months ago and decided to make the last major upgrade before the official version, solve the problems of the current game, absorb everyone's terrible suggestions, and release our own new inspiration.

The change project is so huge that we have to drill into the game to modify every screw. It is said that the outside world has entered a cold winter (I mean the price of graphics card). I am very worried and miss you.

First of all, we optimize the performance of the game, which also serves the scalability of the content.

Each plate is modular, and different game scenarios are assembled by different modules.

The new game process, players have to face different maps and gradually begin to explore the game. Each map has its plot, unique rules and special things. For different maps, you will enter them with different "identity cards". The identity card is not a specific character, but an "identity". For example, some maps, he will be a master and apprentice. Some maps will be the king and servant. Who needs you to make him synthesize the current character card? For example, synthesize the stray dog into the king. The king of this expedition is the stray dog king.




In the process of exploration, you can transform the map, and each experience and story are different.


This is our highly experimental new mechanism. How it really works still needs you to experience the new version of the ship.

After the player completes the three maps, the rouge mode similar to the current version will be unlocked. The more elements you unlock, the more you will encounter things.

Previously, with more and more cards, the card pool will become larger and larger, which makes it difficult to gather routine cards. Therefore, we have added the concept of card bag. You can choose the card bag you want to bring at the beginning, including the cards in the creative workshop. The card package can be used in each map, combined with different identities to try various chemical reactions.


The previous phagocytosis mechanism has greatly weakened the differentiation of followers, and the personality of the original follower card is not prominent. Now it is different, he said they not only have their own sources, but also become more powerful because of the new synthesis mechanism. Each follower can cultivate him into a hero and become a hero at the heart of your game.

Monster slots are also divided into yellow and blue. Sometimes you can make monsters stand in the wrong grid, so that their skills become invalid, and even make them rebel


The hard step limit of torch has been removed. Instead, the longer you stay in the map, the more challenging the battle will be. This will be related to the new mechanism.

Brand new events: there were too few events before. Now we have greatly expanded the richness of events, and we have also made simple maps for them.


The contract level is removed and the contract is unlocked. You can choose to bring you richer rewards when starting a game.


We also upgraded the UI to evolve from a super bad UI to a bad UI


Now the battle card can preview the contents



We also added tutorials to make it easier for new players to get started


The previous big newspapers ran aground due to extremely difficult internationalization. We are studying how to revive them.

In short, there are still some scattered wires that have not been connected. When we connect the last few solder joints, we can bring the new version to you. Don't forget to come to the group and put forward terrible suggestions.


INDIECN 独立游戏发布会今晚20:00开启!

INDIECN 2021首届独立游戏发布会将于 11月12日20:00,B站直播间:12458266 正式开启,特别嘉宾@逍遥散人 受邀为大家主持!我们原创玩法的策略冒险游戏《宇宙大拍扁》将公布最新情报,此外还有众多优秀游戏的重磅更新。独立游戏同好们,一起来玩!

B站直播间传送门:https://live.bilibili.com/12458266

Bia Bia workshop is now available

The announcement uses machine translation

Hello, BIA friends. After the isolation, we began to update the summer version. I'm sorry that you have experienced the worst version for so long. Now the workshop has been initially opened for testing. Workshop currently supports the following Items:

Minion Card

Monster Card

Hero Card

Item Card

(make new cards, rewrite the cards in the game, and change the card style in the game)

Interested BIA friends, please join the QQ group to obtain the API and discuss it together (the API will be publicly released after the creative workshop is stable):

490927178
698927068

Outstanding content of summer update:



  • Conquest mode and upgrade existing mode

  • Numerical overall correction

  • New events and addition of various cards

  • Continue to improve the workshop



Other changes in this update:



  • Fixed the bug that some events take the hero away and cause the game to end

  • Redo the "Class Teacher"

  • reduces monsters HP

  • in the high contract level, the God of death appeared one round later than before