Biodrone Battle cover
Biodrone Battle screenshot
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Genre: Indie

Biodrone Battle

Update 1.1.7

+ enhanced field-of-view
+ lowered difficulty
+ new guide

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Tremendous Sale for Biodrone Battle!!!

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http://steamcommunity.com/sharedfiles/filedetails/?id=634943725

Update 1.1.3

Changes
---
+ removed progress bar and forced reentry from transporter dialog
+ increased FOV light range for some floors
+ fixed restart not working without at least one completed floor
+ fixed a graphical glitch on opening game scenes
+ fixed memory leak

Update 1.1.2

Changes:
---
+ sniper badge was not rendered with activated radar
+ all morphed drones get full power on game continuation
+ showing FPS is no longer persisted
+ added restart button
+ player starts now on a transporter tile on game continuation
+ automatically opening the transporter screen on game continuation
+ fixed intro dialog not being closed
+ disabled hud buttons on game over
+ increased shoot delay of soldiers and tanks
+ renamed "power" to "health" and "health" to "infection"

Update 1.1.1

Changes:
+ fixed audio panning bug

Update 1.1.0

ːsteamhappyː Individual drone sprites. Yay !
That has been on the to-do list for so long. How do you like them ?

Furthermore, we got shadows for level objects and a tweaked hypnotizer.

Update 1.0.8

The Balancing Update



Since the release of Biodrone Battle, players often complained about the game being too hard. First of all, the game was designed and meant to be on the tougher side. Instant death is still waiting behind each door. So, watch out where you are going, morph into the right drones and don't hesitate to run and hide (be sure to try the stealth mode). Also, take a look into the game guide.
However, this update should make it easier to grab a useful drone on the first floor. Furthermore, various balancing changes create an overall smoother gaming experience.

Input tips

  • Press X to open the morph pool
  • For hiding, press C to enter the stealth mode


Update summary

  • weakened drones of first level for an easier start
  • overall game balancing
  • fixed rare crashes when the soundcard does not support OpenAL properly

Update 1.0.7

Changes:
+ fixed morph screen crash
+ changed radar point appearance