BIOMORPH is 20% off! We're taking advantage of Steam's Summer Sale to give you the chance to play our dark metroidvania. Play as Harlo and grow stronger by killing the monsters you come across. Steal their bodies and their power to stay alive.
The 20% discount is available from June 27 to July 11! Don't hesitate to leave us a review once you've explored the world of Ilios! It helps us enormously π
Update: BIOMORPH will be available in Simplified Chinese very soon! We look forward to seeing you there in a few days' time!
Update notes for Patch 1.4.26559
Release notes - Patch 1.4.26559
CHANGES
Accessibility: Introduced a new section within the Pause Menu specifically for accessibility settings.
Accessibility: Added option to disable losing money on death.
Accessibility: Added a game-wide option to increase damage output to help players in combat.
Accessibility: Added a game-wide defense enhancement option to reduce incoming damage.
FPS Limit Options: Introduced adjustable frame rate limits with settings for 30, 60, 120, 144, 240 FPS, and an unlimited option.
Menu Navigation Improvement: Enhanced menu navigation to automatically return to the last visited screen upon reopening the menu.
Quit Game Confirmation: Added a confirmation step for quitting the game to prevent accidental exits.
Return to Title Confirmation: Added a confirmation step before returning to the title screen to prevent accidental exits.
BUG FIXES
Alarm VFX: Fixed a bug where alarm visual effects would remain active when re-entering the Core.
Balance: Reduced the damage output from Gorgerzer to improve gameplay balance.
Biomorph: The progress value in the menu is now correctly capped.
Biomorph: Addressed an issue where Muttler's dash up attack could become stuck.
Biomorph: Corrected the damage output for Fubirang at rank 2.
Biomorph: Fixed a bug causing Parasling to lose charges at rank 3.
Camera Shake: Resolved an issue where the camera would continue shaking after returning to the title screen.
Chips: Fixed the Ferrox Specter chip to ensure it triggers an additional bounce at rank 3.
Dialogue: Fixed a bug causing infinite dialogue triggers with certain NPCs.
Dustborough DNA Door: Fixed an issue preventing the DNA door in Dustborough from unlocking correctly.
Falling Ground: Fixed an issue where interactions would not trigger correctly while attacking.
Map: Added a missing Aberror to the Sentinel Complex's golden room conditions.
Memento: Resolved an issue where the Positive Solenoid Memento was not functioning as intended when used with a Ferrox Field chip to prevent damage.
Menu: Resolved an issue where the controller remap option was not being correctly disabled when no controller is connected.
Out of Bounds: Addressed an out-of-bounds error occurring when returning to the title screen and reloading a game.
Respawn: Corrected the respawn position of Oddwing to prevent spawning under spike pits.
Balance: Increased by 0.5 sec invulnerability frames after damage.
BUG FIXES
Fixed a possible crash with sentinels in the Forbidden Plains. This one was pretty nasty. Thanks to DrStein for the help!
Fixed Feel Oneβs Way quest flow if you previously found another letter tapper.
Fixed missing Jawfish from BIOMORPH progression in Sentinel Complex.
Fixed possible exceptions in Ferrox Barriox AI.
Update notes for Patch 1.2.26486 (Hot fix)
Release notes - Patch 1.2.26486
CHANGES
Aberror punches no longer destroy the big doors in Dustborough.
Added end game flag in SpeedrunHandler.
BUG FIXES
Fixed Free Hand quest completion bug.
Fixed an issue where maps were not being revealed when using a map pillar in Mezzo Skyway and Forbidden Plains.
Fixed tunnels height in Dunes of Time to prevent the Oddwing from entering.
Fixed code exceptions in the material override system.
Fixed code exceptions in the Roltys AI.
Updates notes for Patch 1.2.26470
Release notes - Patch 1.2.26470
CHANGES
Added a SpeedrunHandler component that includes flags for bosses and abilities.
Added skip option for the Credits Screen.
Added additional landmarks on the Sentinel Complex and Forbidden Plains maps to improve navigation.
BUG FIXES
Fixed a case where the Restorer blueprint is in your inventory and you canβt see it in Qodyβs shop.
Fixed a room in Dustborough where it was set to golden even if a quest reward was not given.
Fixed a bug with the Diligent Devout portrait.
FIxed names of some NPC in the French version of the game.
Fixed a soft lock in Baro Excavation.
Fixed an issue where Harlo was getting stuck due to collision with a geyser.
Fixed Toroth interaction with switch in Dunes of Time.
Fixed an issue where the Dustborough Climber's projectile was incorrectly breaking walls from the unintended side.
Fixed crash on Quit to Desktop.
Updates notes for Patch 1.1.26426
BIOMORPH has been on the market for nearly a week, and we're excited to bring you a series of quality of life improvements and bug fixes. Before anything else, we want to express our profound gratitude for the fantastic response to the game. Witnessing your support and feedback over these past 6 days has been incredible. Now, without any more delay, let's dive into the details of patch 1.1.
Release notes - Patch 1.1.26426
CHANGES
It is now possible to quit to desktop from the pause screen.
Added option to disable camera shake from the pause screen.
Added option to return to the last S.A.F.E. from the pause screen.
Added sprint on Harlo and Biomorph forms by holding the dodge button.
Added Screenshot Pin ability in the inventory screen with description on how to use the feature. Screenshot pinning on the map screen was underused and people often didnβt even know the feature existed.
The Architect will now give you hints about where to find building blueprints.
Blueprints for community spaces now look different from those for buildings, making them easier to tell apart.
Save games from the demo can now be used in the full game.
Added additional landmarks on the Sentinel Complex map to improve navigation.
BUG FIXES
Fixed a case where the Force of Nature achievement would not unlock.
Fixed a case where the Archaeo Afficionado achievement would not unlock.
Fixed a case where the Harlo the Builder achievement would not unlock.
Immerse yourself in the BIOMORPH adventure! Our brand-new metroidvania is playable on PC and Steam Deck. To celebrate our launch day, we're offering a 10-day 10% discount on all BIOMORPH purchases on Steam!
If you enjoyed the BIOMORPH experience, consider leaving us a positive review! The impact of positive reviews is very strong on Steam's algorithm, and will help us spread the word about BIOMORPH to more people. What's more, it'll confirm the production choices we've made, which sometimes go against the flow of metroidvanias...!
The BIOMORPH adventure would not have been possible without your support. Thanks to you, we've been able to surpass ourselves and dare new things. Thanks to you, we've been able to work on a thrilling project. Thanks to you, BIOMORPH is now a reality. Thank you for your unfailing support.
And the BIOMORPH adventure continues! A major milestone has been reached today, but the race isnβt over yet. See you soon for more news about BIOMORPH...!
Lucid Dreams Studio
BEHIND THE SCENES
Hi Dreamers!
The release of BIOMORPH is scheduled for tomorrow. Are you ready? We certainly are!
In the meantime, we invite you to dive behind the scenes with us!
If you've been wondering about the game, you'll find all the answers here! What are our inspirations? Who makes up our team? What's the story behind the studio?
See you tomorrow for the launch day of BIOMORPH! π₯°
Lucid Dreams Studio
APRIL 5, 2024
Hello Dreamers!
We've been working on BIOMORPH for 4 years now. Once we chose the date of March 4th, we thought it was the best opportunity.
We finally decided to move the release date on Steam to April 5th. Release timing is super important for indies like us and we needed press coverage that we just couldn't get with FF7 being released so close to March 4th.
This will also give us time to polish the game even further.
So... be ready on April 5th, BIOMORPH will really be in your hands!
BIOMORPH AT STEAM NEXT FEST
The Steam Next Fest has kicked off for BIOMORPH!
The Extended Demo will remain available throughout the entire event. If you haven't tried it yet, now is the perfect time to do so.
During the Steam Next Fest with BIOMORPH, you can:
- Win a free copy of the game (on X/Twitter) - Watch exclusive gameplay of a boss with the dev team - Ask any questions about the production or the studio to the team - Discover many exclusives about the game: soundtrack, new monsters, cinematics...
A Gameplay Trailer is set to release soon. Stay tuned!