Bit Blaster XL cover
Bit Blaster XL screenshot
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Genre: Indie

Bit Blaster XL

New Adamvision game!

I have exciting news! My newest game is out today! For those that enjoy the small arcade style games I create, Poosh XL should fit right in to your collection, check it out below, its currently 40% off for release week.

I hope you'll give it a shot and have some fun with it. Thanks for the support all these years. I really appreciate it.

-Adamvision

https://store.steampowered.com/app/2055910/Poosh_XL/

V3.22

Hi everyone! My new game is coming out soon; (Poosh XL - Wishlist here) so I wanted to dive back into some of my other games and fix issues and make some improvements

-Updated to a newer Unity Engine version
-Resolved a couple reported bugs
-Implemented a brand new internal leaderboards menu that shows you and the 9 nearest scores without leaving the game window. I also kept a button that links to Steam overlay full leaderboards externally.
-Updated the Adamvision logo splash, no more bright white screen, this is the future.
-Steam Deck Verified Yall!

I hope you continue to enjoy my games, and please check out Poosh XL.
Thanks for the continued support.

-adamvision

https://store.steampowered.com/app/2055910/Poosh_XL/

Poosh XL - Coming soon - Wishlist now!

v3.21

-Updated the Adamvision Studios logo to the newer version
-Updated the Twitter account the @theadamvision
-Added ability to hold 'Start' or 'Space' for 15 seconds in the ship select menu to be given 255 coins to unlock all ships for free

Thanks for all the support over the years!

Adamvision
Twitter || Twitch

Super Bit Blaster XL

SUPER Bit Blaster XL is here! This version of Bit Blaster is improved in almost every way. New GFX, new controls, new enemies and more. Free to all previous Bit Blaster XL owners.



I began creating Bit Blaster XL for Steam on a whim back in late 2015. I never could have imagined how its release would dramatically alter the direction of my life. These last few years in game development have provided me with so many amazing opportunities that I sometimes can't even believe them myself. I couldn't have done so much of this without the great support of a community that appeared out of nowhere to play my silly little arcade game.

Considering this update is so massive, I didn't want to upset the flow of the original game that people loved so much; so all previous owners of Bit Blaster XL will get a free upgrade to the new Super Bit Blaster XL and retain their copies of the original as well.

https://store.steampowered.com/app/865040/Super_Bit_Blaster_XL/

Super Bit Blaster XL is the next evolution Bit Blaster. Since it's release I have learned a lot more about Unity and C# and so I have reworked many aspects of the game. I added a new Co-Op mode, Vs Mode, improved the GFX, new translations, new Easter eggs, and various other new things. I also completely overhauled the control scheme due to feedback; while it's still not a Twin-Stick shooter, overall control is so much more responsive.

I greatly appreciate your feedback and will do my best to ensure lengthy support for my games as usual. Please contact me through Twitter, My Website, Nickervision Studios Discord, or the forums if you want to discuss an issue with the game, something misleading on the store page, or you just want to say hello.

-Adam Nickerson (@nickervision)

[previewyoutube="F99oK81lI4U;full"]

Ding Dong XL Version 7 Update

A new challenge awaits you in the brand new game changing Infinite Mode! Improved graphics, better balance, and many more additions and changes. Check out Ding Dong XL V7 now!



Patch Notes: (additional leader boards + online for switch)
  • New Infinite play mode added
  • New Unlock-able Space Rocks skin
  • Bonus Points power-up is now worth 5 Points
  • Added Bit Blaster, Orbt, and Diamo songs for each of the special characters
  • When you're stationary with a time slow power-up, the growth of the ball will stop completely
  • Early button presses after death will not be erroneously detected
  • Power-up timers correctly reset when dying and restarting they now also disappear upon death
  • Pink enemy now correctly has it's trail fade in/out with the rest of the enemy
  • Modified and added some little secrets here and there
  • Re-balanced some late game elements to ensure there are always viable paths to take and made 250+ not dependent on power-ups
  • Player can now remain idle slightly longer before exploding

I hope you enjoy the latest update, and if you do, make sure to leave a Steam review and share the game with your friends. Thanks for the continued support of my games.

-Adam Nickerson (@nickervision)


Don't forget to also add Super Bit Blaster XL to your Steam Wishlist!


https://store.steampowered.com/app/865040/Super_Bit_Blaster_XL/

Ding Dong XL


My latest arcade score chaser is now available on Steam. Ding Dong XL is a one button game that requires to you push the button everytime you want your character to move from top to bottom, you must time your moves to avoid enemies and collect powerups while surviving as long as possible. If you liked my other one button games you will probably get a kick out of this.

If you enjoy the game, please make sure to leave a brief Steam Review.
Thank you all for the continued support, it greatly helps in my development of Super Bit Blaster XL

Adam Nickerson
Follow Nickervision Studios on Steam

https://store.steampowered.com/app/862570/

V3.20a


Bit Blaster XL - V3.20



  • Added support for Russian, French, Italian, German, Spanish, Portuguese and Simplified Chinese languages. (not perfect, but getting better thanks to our community)
  • Player bomb no longer destroys power ups or pickups. It also will correctly reward you ammo for enemies it destroys.
  • Resolved some issues with Vibrations, and the Vibrate button correctly working.
  • Resolved some issues with the Video Resolution menu where the player would have to sometimes hit the left or right a number of times to get the next value.
  • Mac Version should now always properly open in the Full screen with no Menu Bar below by default.
  • Resolved some graphical glitches related to Ultra-wide monitors.
  • Modified the Thanks system to display all my games on Steam as well as be more streamlined and take up less space. (thanks)
  • Screen shake issues have been resolved on screens that aren't 60 HZ
  • Bounce bullets have had another very minor color change as well as a pulse of green showing they are your bullets
  • The pause menu now slows music down gradually, as well as when resuming there is a minor delay as the music and game play speeds back up, allowing you a moment to remember where you were.
  • Reworked my saving data system to use less resources as well as hiding the frame rate hitch with a brief full screen loading transition.
  • Resolved a few problems related to screen refresh rate and delta time incorrectly displaying objects as a result.
  • Enemy 04 trail system fixed no longer glitching out to be really long.
  • Modified some Dpad and joystick sensitivity to try and help those with bad joysticks getting the always down problem.
  • Upgraded engine to Latest Unity Version
  • Not really related to the game but totally related to the game, my new custom Bit Blaster XL Vans shoes arrived today, just in time to embarrass my friends and family ;)


V3.20a:
-Updated to newest Unity Engine Version to hopefully resolve some game closing incorrectly errors
-Developer page is now correctly linked in the thanks page
-Modified text in thanks page
-Resolved another video/resolution error
-Fixed some leaderboards not correctly posting
-Resolved issue where the custom controls were not sticking correctly
-Fixed some elements not loading in english

Thank you to everyone for playing and sharing the game with your friends and family I appreciate your support immensely. If you are enjoying Bit Blaster, make sure to leave a brief Steam Review and let others know to check it out, this is massively important for us small developers.

Adam Nickerson
Follow Nickervision Studios on Steam

Please consider taking a look at my upcoming minimalist series of games and add them to your wishlist if you're interested



Bing Bong XL
Pivot XL
Righty Tighty XL


http://store.steampowered.com/app/840930/Bing_Bong_XL/
http://store.steampowered.com/app/843440/Pivot_XL/
http://store.steampowered.com/app/843430/Righty_Tighty_XL/

V3.20 BETA

BETA - V3.20



To try out the BETA version;


--> Right click the game in the library tab
--> Click Properties
--> Click the BETAS tab
--> From the Drop down box select "betav320"
--> Click close


The beta should then automatically download. Make sure that if the BETA doesn't work for you, you use the same method to turn it off.

The BETA version includes a variety of fixes for reported bugs including things to do with Input, vibration, and GFX issues. I have also added a translation system (not perfect) that contains 8 Languages. I'll leave this in BETA for a day while I make sure there is no issues, so please feel free to tell me below.

Adam Nickerson
Follow Nickervision Studios on Steam

Please consider taking a look at my upcoming minimalist series of games and add them to your wishlist if you're interested


Bing Bong XL
Pivot XL
Righty Tighty XL


http://store.steampowered.com/app/840930/Bing_Bong_XL/
http://store.steampowered.com/app/843440/Pivot_XL/
http://store.steampowered.com/app/843430/Righty_Tighty_XL/

'Diamo XL' now available

Diamo XL is now available on Steam for PC, Mac, Linux.

Survive the constant onslaught of obstacles by moving your character to all five zones within the Diamond. Collect points before the enemies smash them and keep moving to keep your multiplier high. Fill in the four triangles to complete the Diamond and get bonus points.

This is an 'XL' version of my unreleased mobile game 'Diamo'. I have added/changed a variety of things to make it more suitable for the Steam platform. I have been learning to make games in my free time and love making small-yet-solid arcade games with simple mechanics. Please expect 'Diamo XL' to be a small, re-playable, arcade score-chaser game where the only basic goals are to constantly beat your previous score and unlock a handful of alternate player characters.

Thanks to the unexpected success of my previous Steam games Bit Blaster XL and Orbt XL I have been able to spend a lot more time learning more about game development and intend to release more bite sized arcade games like this as I also start to develop bigger and better projects. I really appreciate all the feedback and support the community has given me.

Thank you to everyone for the support of my small games, it has been life changing. Also PLEASE if you enjoyed Diamo XL make sure to leave a brief Steam review for it if you can, as I have found it to be one of the most important tools for getting others to notice my games.

Thanks for the support!

Adam Nickerson
Follow Nickervision Studios on Steam

http://store.steampowered.com/app/715010/Diamo_XL/

http://store.steampowered.com/app/433950/Bit_Blaster_XL/

http://store.steampowered.com/app/615610/Orbt_XL/