Thanks to everyone for the feedback we've received so far!
Changelog 0.0.1
<*>Greatly increased the ammo reload area
<*>Added new fonts for menus and enemy death kills.
<*>Added animations to enemy death text
<*>Increased the chance of ammo dropping on normal
<*>Increased the base ammo capacity in the Lunar Revolver
<*>Menu pointer no longer shows when grabbing or two handed aiming with a weapon
<*>Added more variety to the enemy squad spawns
<*>Increased vibration for swords hitting enemies
<*>It’s pay day. Players now start the game with 15,000 ather
<*>Decreased the amount of time between teleports
<*>Reduced the amount of kills needed to trigger certain story events on normal
<*>Other minor bug fixes