Genre: Indie Biters & Bullets
Demo Minor Update 0.5.1
We found some minor bugs and things we could improve upon further. As always, thank you for playing and providing us with invaluable feedback!
Bug fixes and improvements
- UV has been slightly nerfed
- Car and forklift can now brake crates all the time
- Fixed a bug where some weapons would become super tiny if equipped during hulk mode
- Removed collider from bubbly shield
- Text notification that explains why you can't loot superpowerups if there is a mini-boss active
- Mini-bosses now have a hp bar
- Forklift can no longer drive through buildings (lol)
Demo Major Update 0.5.0
Thank you for playing and providing us feedback!
Please let us know if you find any bugs or have suggestions on how we can improve the game further.
Bug fixes and improvements
- Fps is now capped for better performance
- Sawblade sometimes became invisible if equipped when in car/spikeball
- Decreased mini-boss HP
- Added 3840x2160 as supported resolution
- Base pick-up range increased
- Split Supply Box so mini-bosses drop Weapon Crates that only containing weapon boosts, and the Supply Box only contain rare items
- Added ammo counter for primary weapon
- Added cooldown visual for passive weapons
- Added some new weapon boosts
- Decreased attack range for all enemies (especially mini-bosses)
- Added knockback when super power-up ends
- Improved sniper sfx and feel
- Added VSync option from settings (enable if you experience screen tearing)
- Added warnings/location markers for zombies that are behind obstacles
Overall balancing
- Minor UI updates
- Minor bug fixes and other improvements