Genre: Shooter, Real Time Strategy (RTS), Strategy, Tactical, Indie
BiteVille
Science and achievements overhaul
Hey everyone,
We tried to fit as much as possible in this update. From playing with friends in other regions to a overhaul to the science system, here is a list of everything changed in the update:
We noticed that some people were not able to play with friends so we added region changes
Zombies will target revived survivors again
Shop owners wont get displaced
Several legendary tier weapon buffs
Survivor animation glitches patched
Tutorial fixes
All science houses are selectable
Zombie screams bug fixes
Revive bug fix
Spectate bug fix
Grenade bug fix
Other small bugs fixes
Then there is a major overhaul to science and achievements
We noticed it is a little to hard to get to a high science level now so we have lowered all the things on the science tree. Everything is now easier to get which makes it more viable to use survivors as scientists.
We also noticed that some achievements were taking too long, so we have tweaked those achievements. Skins and hats will be easier to get. Because of this it could be possible that you have some new hats or skins in the locker!
We hope you all enjoy this update!
Jonahsav
Winter sale
Hey everyone,
Merry christmas! To celebrate this weird christmas we are having a 35% sale. We also have just released our biggest update yet which contains:
A new map: Outpost
A tutorial to explain all the basics of the game
General improvements to performance
We wish everyone a merry christmas and a happy new year, make the best out of it :) Stay safe!
Cheers, Jonahsav
New map and tutorial
Hey everyone!
The long awaited update is finally here!
The update consists of a tutorial, new map and performance upgrades.
Patchnotes:
A full new tutorial A lot of people didn't understand some main features of the game so we decided to make a tutorial explaining all the basics.
Outpost, a new smaller map Outpost is a small map based behind the nuclear power plant.
Escape button works in the main menu
Map selection options
A pop-up for everyone who launches the game for the first time that advises to play the tutorial
Performance upgrades for all maps
Medium render distance has a way smaller render distance to boost performance (we highly recommend medium render distance)
Intro cutscene animation fix
Radio store now is always open able and opens city management
Hat menu fixed
Removed turbo run on last 5% of the zombies on outpost
Various bug fixes
You can't get double hit by a single zombie anymore