Scoring and game end (in case of victory) moved from midnight to dawn
In-game manual added
Pause option added
ESCape will now cancel the building task menu (the one that opens when you click on a building)
Various UI improvements
Fog density reduced somewhat - let me know if it's now good for you or it needs more tuning
Updated forest graphics, should solve some of the night-time lighting issues
New Building! And making the game more accessible.
Can no longer repair destroyed buildings - you have to demolish the rubble and build a new one
Fields now grow better (more food) if it rains or they are watered from a well
Added the well common building
A few bugfixes
Added a quick link to the online manual to the start menu because people apparently don't realize there is a manual on Steam
A basic intro explanation window for those who missed the manual on Steam
Made it more clear that some buildings are simply not yet available.
Clicking on monsters now brings up an info panel.
Fixing options and small things
Audio options fixed (i.e. actually working now)
Options menu available on the map as well now
Harvest in fields now depends on the weather
Bugfixes
Quick Fixes
Options menu added
Can now hold Q and E to rotate (not just press once)
Bugfixes
Improved Gameplay and Features
Fixed a small placement bug that affected mostly palisades
Better building menu with proper status info and better visibility for disabled actions
Families whose home has been destroyed now relocate to an empty home, or pitch a tent when they cannot find one (sleeping in a tent reduces health, so you want to get them back into a proper home ASAP)
Game now switches to normal speed on nightfall and daybreak
Fixed several bugs related to day/night transitions
Raised the monster threat on the test map somewhat, to make it more challenging
New defensive building: Burning Pile
Build button tooltips now tell you the construction time of the building
Added a special event happening in some games between day 8 and day 12
Better Gameplay Update
* Constructing fences/palisades/walls now easier - they will not exit construction mode, but spawn a new ghost, so you can easily build multiple ones in a row. * Chicken pens now produce eggs (send a peasant to collect them) * Can no longer start tasks at night. * A few more model variations * Game Over screen now correctly displays your score and results. * A few minor bugfixes * Personal high-score display added * Monsters now eat peasants when destroying or seriously damaging a house * Peasant info panel now correctly displays dead peasants
Early Access is Available (again)
We have reached that point - the current version of the game is playable. You can download and play it again, and please do post feedback.