Black Geyser: Couriers of Darkness cover
Black Geyser: Couriers of Darkness screenshot
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Genre: Real Time Strategy (RTS), Role-playing (RPG), Adventure, Indie

Black Geyser: Couriers of Darkness

New Expansion Pack Coming To Black Geyser



Ho there, adventurers!

The Kickstarter campaign for Tales of the Moon Cult was successful. Thank you so much to everyone who supported us! The expansion pack (DLC) is expectable to launch before August 2024. Missed the Kickstarter? You can still pledge via PayPal on our Backer Portal.

Standard Box With Lorebook, Base Game and Expansion Pack - For $43 Only



In the meantime, we received several e-mails asking if the standard boxed edition of the game is still available (it wasn't during the Kickstarter, and won't be manufactured in the future either). We checked our old stock and found a couple of copies in perfect state, so we decided to offer these to everyone - including our backers, but it's available to everyone else as well on our Store Page provided by BackerKit. If you love game boxes, lorebooks and want to get the base game+expansion pack as well, you can get all these for only €39 (+ shipping). This is currently less than $43 (+ shipping). There are only a couple of copies left, so don't miss out!

Magical Artbook - A New Project



We've also got some questions in our inbox, asking whether a dedicated, standalone Black Geyser artbook in full color will be available. Since Black Geyser has beautiful art, that's actually a great idea, but such a hardcover book has a high total cost, so if the demand isn't high enough, such a project wouldn't be successful. Therefore, we decided to open a survey where you can indicate your interest in such a standalone artbook. You can read more information on our website.

Standalone Goodies For Collectors



Goodies such as the Cloth Map of Isilmerald, the keychains, T-Shirt and mousepad are currently unavailable (the limited stock we have will be required to fulfill the Collector's Edition reward tiers). Having said that, if there is enough interest for them, we will have them manufactured again (manufacturing is only possible in big batches unfortunately). Interested in any of these goodies? Let us know please.

The Black Geyser Team



https://store.steampowered.com/app/1374930/Black_Geyser_Couriers_of_Darkness/

Tales of the Moon Cult Kickstarter Live!



Greetings adventurers,



We are live on Kickstarter - with awesome rewards and add-ons!



If the campaign is successful, Black Geyser will get a new DLC - Tales of the Moon Cult! This expansion will add new locations on the world map with brand-new content, creatures, items, spells and riddles! It also introduces a complex questline focusing on the Cult of Zoria and their answer to the avarice and corruption affecting the nations of Yerengal. A completely free fixpack (not requiring the DLC) will be developed as well for Black Geyser, adding Strongholds, Dual Wielding and a number of other features to the base game - you can read more on the campaign page.

Collector's Edition Box & Exclusive Goodies



This Kickstarter is also the last chance to get the Collector's Edition Box (with goodies included) of Black Geyser: Couriers of Darkness.

We've received lot of e-mails from you, asking if the original Black Geyser Collector's Edition Box will be available or not. This truly warmed our hearts, but many things have changed (and not in a good direction) here since 2018. Especially material prices and manufacturing costs/conditions for premium boxes and hardcover books from printing companies skyrocketed. If we offer a Collector's Edition, it means we don't want to give you a box & goodies of questionable quality, while we still want it to be as affordable as possible to a wide range of fans. After a long discussion, we concluded that we'll offer the Collector's Box of Black Geyser for a last time (with all goodies included: hardcover book, cloth map, T-Shirt, mousepad, keychain) and will also include 2 additional keychains of your choice - we now have a brand-new Moon Cult keychain as well! If you already have the Collector's Edition Box but want to get a Moon Cult keychain, you can of course pre-order it as a standalone add-on.

Let's make Tales of the Moon Cult a reality together as a major DLC for Black Geyser!



The Black Geyser Team



https://store.steampowered.com/app/1374930/Black_Geyser_Couriers_of_Darkness/

Kickstarter Launch on 17th October



Ho there, adventurers!

The Kickstarter campaign for Tales of the Moon Cult is launching on 17th October (next Tuesday)!

We're still working on some features of the campaign. If you plan to support us, please help our planning by clicking the "Notify me on launch" button on its Kickstarter page.

If the upcoming Kickstarter campaign is successful, our studio will not have to shut down. In this case, the launch of the Tales of the Moon Cult expansion (DLC) is expectable before August 2024.

The DLC introduces brand-new areas with new content and a major questline focusing on the Zoria Cult and their answer to the corruption of greed affecting the world. Some of the planned features for the free Fixpack are as follows:


  • Dual wielding for Warrior and Outlaw classes
  • Strongholds
  • Travel to quest giver directly from journal UI (one loading screen)
  • Already known recipes are marked in shop UI
  • Steam Cloud Save (GOG is already supported)
  • GOG Achievements
  • Item descriptions display which classes can use the item
  • Full personal questline for Helgenhar
  • Expanded romance lines (planned stretch goal)
  • Two brand-new companions (planned high stretch goal)
  • A brand-new character class (planned high stretch goal)
  • Companion-specific epilogue (planned stretch goal)
  • More love for unarmed combat (planned stretch goal)
  • Craft a golem who will fight on your side (planned high stretch goal)
  • Shapeshifting for druids and as spells (planned stretch goal)
  • Improved modding support (planned stretch goal)


Should you have any questions or comments, you can share them here on Steam, on our forums and social media, or directly on our Discord channels.

The Black Geyser Team

https://store.steampowered.com/app/1374930/Black_Geyser_Couriers_of_Darkness/

Kickstarter Coming Soon For Expansion Pack



Greetings, adventurers!

We are happy to announce that we are going to launch a Kickstarter campaign very soon (early October) to fund the DLC's development - its Coming Soon page is already live on Kickstarter!

We encourage you to log in to Kickstarter and subscribe to its launch notification on the Coming Soon page. Your subscription (the number of subscribers) will help us a lot in the planning of the campaign, including the stretch goals.

If the Kickstarter campaign is successful, our studio won't be forced to close, and the DLC is expected to arrive before August 2024.

You can check out this forum post for more details on the DLC and its associated Fixpack. We want to emphasize that this Fixpack will be a free Steam/GOG update to all owners of the base game, so you won't need to purchase the DLC to get it.

Backers of our previous Kickstarter campaign who haven't received their physical rewards yet (game box, lorebook etc.) will receive all items well before the start of the DLC campaign, as all shipping will be completed before the end of September.

Thank you for your support and be sure to join us on Discord, or across social media, to let us know your thoughts.

The Black Geyser Team

https://store.steampowered.com/app/1374930/Black_Geyser_Couriers_of_Darkness/

Brazilian Localization Released



Ho there, adventurers!

First of all, we are truly happy to announce that Black Geyser: Couriers of Darkness is now available in Brazilian Portuguese! Our eternal thanks goes to Edson Belo de Oliveira Júnior (@mundonasher) for the Brazilian localization of the game. This translation wouldn't have been possible without his highly professional work method and selfless dedication to the project.

Regarding the future of Black Geyser and the developer team, THANK YOU so much for providing truly valuable feedback in our the Google survey (it will remain open for some more time). Based on the results of the survey, we have decided to organize a Kickstarter campaign for the DLC in the near future. We also managed to secure the required minimum budget for organizing such a campaign. For more details on the planned DLC, see this post.

If the Kickstarter is successful, our team will be able to stay together and create a DLC for the game. In this case, a free fixpack will also be developed for the base game, which will be delivered as a free regular update to all owners of the game (you won't need to own the DLC to receive this update). Even though we call it a fixpack, it will contain new features and important QoL improvements as well (check out this post for the complete list).

Since a successful Kickstarter campaign for the DLC enables the Black Geyser team to stay afloat, it will also allow us to plan a Black Geyser sequel in details and launch another Kickstarter later to fund its development. Sadly, if the DLC Kickstarter fails, our studio will most likely be forced to shut down.

We will inform you as soon as we have more details to share about the upcoming Kickstarter. This update should happen within two weeks.

Mac & Linux: For technical reasons (such as Apple's notarization process), the current update with the PT-BR localization for Mac and Linux will go live after a couple of days. Thank you for your patience.


The Black Geyser Team

https://store.steampowered.com/app/1374930/Black_Geyser_Couriers_of_Darkness/

Italian Translation Released



Greetings, adventurers!

We are thrilled to announce that Black Geyser: Couriers of Darkness is now available in Italian! Our heartfelt thanks goes to Giacomo Falconi from Wordbridge for the Italian translation of the game.

In March, we informed the community about serious issues regarding the current and future operation of the Black Geyser team. We are still working on these issues and will come to a final conclusion in August that we will share with you immediately. Thank you for your patience.

Since our last update, several fixes and improvements have been implemented as well. You can read their list below.

Latest Changes



  • Added Italian localization
  • Black Liquor's icon now appears properly
  • It's no longer possible to kill Bartender Ruflodac in Castle Alastor before he summons his illusions
  • It's no longer possible to attack Deron-Guld soldiers in the Guild Hall during Fair Winds and Foul quest without them fighting back
  • It's no longer possible to skip the enemy soldiers on the battlefield and go directly to their leader during the Only Who Is Left quest
  • Funnel Aura now properly updates effects each turn based on the number of nearby enemies
  • Subcontainer weights are now calculated correctly
  • Isla no longer asks about the Pendulum if the player has already talked to her about meeting him
  • Traps no longer sink into the ground in the lower level of Deron-Guld mine
  • Looting Bent Journal Page no longer increases greed
  • Vile ancients during Sephtys bossfight now correctly have their emerge animations and selection circles
  • Vile ancients now properly emerge during Sephthys bossfight even if the player started it after finishing Catalyst
  • Potion of the Frost Giant and it's recipe are no longer obtainable
  • Modified the recipes of Weak Potion of Exhiliration and Potion of the Raging Tempest
  • Potion of Invisibility no longer scales with player level, it now gives invisibility for a fix 10 turns
  • Removed healing effect from potion of invisibility
  • Removed Fortified effect from Strong Potion of Heroic Defense, it now cures poison instead
  • Increased Shady dealings and Theology check limits in Zornilsa's dialogue at Castle Alastor
  • Covetous Pendant becomes unusable if player refuses to serve Zornilsa at Castle Alastor

If you like our work, you can support the project by posting a review on Steam.

The Black Geyser Team

https://store.steampowered.com/app/1374930/Black_Geyser_Couriers_of_Darkness/

Asking Your Genuine Feedback



Ho there, adventurers!



Sadly, we don't have good news today. We were truly happy on 8th January when Black Geyser won the Bronze Medal in the "Game of the Year Awards 2022 - Best RPG" category on RPGWatch, but now, darkness approaches.

If you have no time now to read further, please skip directly to our short Google survey.



We reached a point where we just can't keep going in these circumstances. We hoped that the Steam Autumn Sale and Winter Sale would turn the tide, but they didn't. Our studio will need to close soon, unless we are able to make a successful Kickstarter soon to help finish our DLC for Black Geyser. This DLC would be released around August, giving a major boost for Black Geyser sales as well. We already have substantial content finished for this DLC, so its development won't happen from scratch.

Our revenue is currently unable to support even the daily operation of the team in the current economic situation in Europe. We reduced team size to a minimum, and optimized all aspects of operation. It wasn't enough. The game still has more than 80,000 wishlists, but these haven't produced substantial sales yet. Players might be waiting for a bigger discount (e.g. 50%), but this is nothing more than an assumption (the 40% discount applied so far didn't make a real difference in sales).

Once we run out of reserves, we will have to split up and shut down the studio. However, this will not endanger the delivery of crowdfunding rewards and localizations to players (such as the boxed editions and the Italian translation). We have got these covered from our reserves.

Why Kickstarter is Necessary



A successful Kickstarter allows us to complete the development of a brand-new DLC for Black Geyser (take a look at planned DLC features). Once released, the DLC will automatically improve Black Geyser sales as well. (Existing backers who already pre-ordered the Black Geyser DLC add-on before will be offered another cool reward for their support in the new Kickstarter.)

Finishing the DLC development helps us to overcome difficulties and survive this temporary period of darkness. Local economic forecasts for the 2nd half of 2023 are now carefully optimistic, but without your support for the DLC, there is no way we can survive till then. Your support in Kickstarter is a win-win situation, because it allows you to pre-order the DLC at a discounted price.

As a part of the DLC development, a free Fixpack will also be created for Black Geyser (with long-awaited features such as strongholds, dual-wielding, expanded romances, or the option to travel directly to questgivers from the journal menu - see complete list). When the DLC is released, this standalone Fixpack update will be delivered automatically to all owners of the base game. Players who don't own the DLC will also receive this free update on Steam and GOG.

After creating the DLC and Fixpack, we are planning to re-use the Black Geyser game engine to create a Black Geyser sequel and other brand-new games.

We have created a FAQ below, and there is a Google survey as well that we ask you to answer. Your feedback in this survey will decide if the team can stay together or splits up permanently.

Frequently Asked Questions



Q: Does this difficult situation affect the Kickstarter rewards (boxes, books, keychains etc.) that have not been delivered yet?

A: No, they are not affected. All Kickstarter rewards will be delivered to backers. We have dedicated reserves to ensure this.

Q: I don't know much about you. Could you tell me about yourself?

A: We are a very small indie team, and Black Geyser has always been a community effort. Without the support of backers and fans, it wouldn't exist at all. Sometimes we receive feedback where disappointed players seem to believe we are a mid-size indie company. We are not, and it's definitely our mistake if we have set exaggerated expectations with Black Geyser for some players. Having said that, we sincerely believed in every single objective that we ever set for Black Geyser. It is our very first videogame product, and we learnt really a lot from this project.

Q: I understand that the worst outcome is the irreversible shutdown of the Black Geyser team and studio. What is the best outcome if you get the necessary support from me in your upcoming Kickstarters?

A: If you decide to support us, the short-term and long-term outcome would include the following:

  • Brand-new DLC for Black Geyser + free Fixpack of long-awaited features and improvements
  • A much better sequel to Black Geyser, taking into account the lessons we learnt
  • A unique sci-fi/post-apocalyptic style RPG (story and world basics already exist)


Q: I'm sure you gained much experience, but the above plans are very ambitious. What makes you believe you can make it if I support you now?

A: We learnt several lessons from Black Geyser. Including design and management mistakes we won't make again. We just need your help to bootstrap the process by backing the DLC on Kickstarter or PayPal. This brand-new DLC will give a strong push and press coverage to the Black Geyser project again, and its revenue will allow the team to design the sequel (and then prepare another Kickstarter for the sequel). There is a saying that success breeds success. While nobody cares about old or failed projects, a truly successful Black Geyser sequel will enable additional projects (including a unique sci-fi/post-apocalyptic style RPG). On the other hand, without a Kickstarter for a DLC now, bootstrapping and survival are impossible, which means we will be forced to close permanently. It's an all-or-nothing, now-or-never thing. There is no middle ground.

Q: You just mentioned that you want to make a Kickstarter for the DLC now, and then another Kickstarter later for the Black Geyser sequel. Why is that?

A: The Kickstarter for the DLC enables us to complete the DLC's development and release the DLC. The DLC's Kickstarter establishes a fresh and active backer base, which will be handy for the sequel's Kickstarter as well. Developing the DLC also gives us valuable experience that we can use for the sequel.

Q: I'm not satisfied with a number of things in Black Geyser. These include loading times, QoL things, lacking depth of characters, too few romances, empty and boring maps, unsatisfying epilogue, and way too many fetch quests. How come you didn't you get these right?

A: The issues you listed were known by us even at the release of the game in 2022. Getting these right would have required a much bigger budget or a longer development time with a bigger team (the two are interchangeable). This was not predictible in 2018 when we planned the original budget. Since Black Geyser is our first videogame, we certainly made mistakes during its development and learnt several lessons, but 80% of Black Geyser's biggest issues are still the result of insufficient budget. RTwP games are very expensive to develop from scratch, and we had to face several unexpected happenings (such as the pandemic). Nothing is more frustating than having the skills to do something but lacking the necessary budget at the end of the day.

Q: Will the DLC address 100% of the issues mentioned in the previous question?

A: The DLC primarily focuses on new content and on the delivery of long-awaited features (in its free Fixpack). You can read the complete list of planned features. While we do our best to improve as many features as possible in Black Geyser, remastering global stuff like fetch quests or character depth is impossible with a DLC budget. What you are asking is the main objective of the Black Geyser sequel instead. We are convinced that we can address all major issues of Black Geyser 1 in its sequel, and create a much better game, but to do that, we will have to to raise a significant budget for the sequel. This cannot be done in a single step, especially not now. The first step is the DLC. The second step is the sequel.

Q: What makes you think that you can raise enough money to fund more memorable characters, engaging side quests, interesting maps and an overall smoother experience for the Black Geyser sequel?

A: For Black Geyser 1, we had to build a real-time-with-pause (RTwP) game engine from scratch, based on the Unity core engine. Contrary to the common misbelief, it isn't possible to license an existing RTwP RPG engine from other studios, as their engines are not available for licensing. Creating our own engine used up more than 70% of the total project budget. Since we have now the Black Geyser 1 engine in place and ready to use, we will only have to optimize it and improve it for a sequel. Which is no little work either, but it is much, much, much less expensive than creating an engine from scratch. Therefore, most of the sequel budget can be spent for in-depth system and content design (QoL features, memorable characters, engaging quests and maps etc.). This was not possible for Black Geyser 1. Moreover, since we learnt from our mistakes, we will not only have more money to spend on production quality, but will also be able use this money more efficiently.

Q: You mentioned that your revenue is not enough to support your daily operation. So how would these Kickstarters really fund new products when you have issues with your daily operation even?

A: They are interrelated. Income means you have work, and vice versa. Imagine a carpenter who makes a living creating wooden staircases. Now, if the carpenter no longer gets any new jobs at all, and is asked to repair their existing works only, their income won't be enough to make a living. The carpenter's tools and workshop have fixed overhead, regardless of the amount of work they get. We have a talented team and a functional game engine, but our costs are no longer sustainable without new projects in the current economic situation. Imagine an architect who designs buildings. They cannot make a living by designing a single building whole their life.

Q: What happens if the funds raised on Kickstarter won't be enough to develop the DLC and the team cannot stay afloat after all? I don't want to risk even $15 for an uncertain thing.

A: This cannot happen, because we will set a Kickstarter funding goal that fully covers the DLC development costs and release. Any funds raised above this will serve as a safety reserve, and will be used eventually to improve the game. Moreover, as already mentioned before, the local economic situation is predicted to improve by the end of this year. Without your support for the DLC, however, we cannot survive financially till then.

Q: My Kickstarter rewards are still not delivered. Why is that? Are you asking support without delivering rewards to your existing backers?

A: Digital rewards (soundtrack, lorebook PDF etc.) were already delivered - if you haven't received yours in BackerKit, please contact us and we will look into it. Regarding the physical rewards (boxes, hardcover books, collector editions, mousepads etc.), we are grateful for your patience. All physical rewards will be delivered to everyone before we launch any Kickstarter or crowdfunding. Sadly, the delivery prices we estimated in 2018 skyrocketed since then. Having said that, we do have the budget to get all physical rewards delivered even now, but then we would risk the daily operation of the team by using up our last reserves. Before starting the delivery, we want to see what funds (if any) we can expect in the future for the DLC. Of course, your rewards will be delivered to you no matter what, but we want to see our future first before scheduling delivery costs.

Q: I enjoy classic-style RPGs, but some features of Black Geyser were too old-school for me (example: per-character inventory). Are you planning to introduce well-established RPG concepts into the sequel, such as stash i.e. shared inventory?

A: Certainly. The sequel will place a big emphasis on QoL, and will no longer insist on very old-school features that restrict User Experience.

Q: If the sequel is successful financially, would you consider implementing major improvements retroactively to Black Geyser 1?

A: Yes, if the sequel is financially very successful, we will definitely consider improving some major aspects of Black Geyser 1. One example is reworking fetch quests to make them more complex and engaging, with more interesting choices. Another example would be adding engaging content to the locations that are currently quite empty. We would also love to improve character movement and combat animations.

Q: I've never participated in a Kickstarter or crowdfunding before. How does it work? Do I get the full DLC later for free if I back the project financially on Kickstarter?

A: Yes, if you choose the appropriate reward tier in the Kickstarter campaign, you will get the DLC for free when it's released. You can consider your Kickstarter support as a DLC pre-order at a discounted price. Kickstarter is a platform for reward-based crowdfunding. Each project has a financial goal. 50,000 USD, for example. If the funding goal is not reached for the project, your credit card will not be charged at all. So it's an all-or-nothing platform. If the goal is 50,000 USD, it isn't possible for the project creator to raise 45,000 USD for example.

Q: So you are basically asking advance payment for developing a brand-new DLC, aren't you? You did the same in 2018 with your Kickstarter. You had no track record of released products that time, and used crowdfunding to develop and release your first game, Black Geyser.

A: Exactly. Using Kickstarter is like a carpenter asking an advance payment for the staircase they are going to create. The Black Geyser DLC would be our second product, so our experience enables us to use the new Kickstarter funds more efficiently than before. Once the DLC is released, we will focus all our efforts and knowledge on the Black Geyser sequel - our third product.

Q: Since you already delivered a full project to the market (Black Geyser 1), I trust that you can develop, release and support a videogame from scratch. I believe you learnt from your mistakes, and will do your best in the DLC and then deliver a great sequel to Black Geyser. What is the next step, how can I help?

A: Preparing a Kickstarter campaign requires significant costs. We want to start preparations only if we are convinced that the funding goal of the DLC Kickstarter will be reached. Otherwise, we will be set up to fail, and all Kickstarter costs will be wasted money. Therefore, we ask you to fill out this short survey (it takes a minute or two).

Q: I don't do Kickstarters. Can I use PayPal to support your campaigns instead?

A: Yes. PayPal pledging usually opens on the last day of Kickstarter campaigns.

Q: When should the Kickstarter launch for the DLC & Fixpack?

A: This depends on several factors, but we would like to launch it in April.

Q: What was the survey link again?

A: This is the Google Forms survey. Feel free to share it with others. Thank you for your time.

The Black Geyser Team

https://store.steampowered.com/app/1374930/Black_Geyser_Couriers_of_Darkness/

French Translation Released



Ho there, adventurers!

We are thrilled to announce that Black Geyser: Couriers of Darkness is now available in French! Our heartfelt thanks goes to Vincent "Goat Buster" Lagaillarde for the French translation of the game.

Since our last update, several fixes and improvements have been implemented as well. You can read their list below.

Latest Changes



  • Added French localization
  • Enabled unique spellcasting chants for companions
  • Corrected Interrupt Strength and Interrupt Evasion calculations
  • High Interrupt Evasion characters can now tolerate a lot more hits
  • When casting identical spells on a target, now all instances take effect instead of just one
  • Sling weapon models are now always positioned correctly
  • Duration scaling based on class and level is now calculated correctly
  • Heal over time effects now work correctly
  • Duration scaling introduced for Healing Mist and Verdant Growth
  • Healing Mist and Verdant Growth now restore less Health per turn compared to single target heals
  • Adjusted the damage and scaling of damage over time effects
  • Item comparison tooltips now appear correctly both in the Inventory and the Shop UI
  • Available Special Ability points are now correctly displayed during level-up
  • Dorb won't spawn multiple times anymore
  • Hamlin no longer disappears after becoming hostile in his first quest
  • Arvex's final quest cannot get stuck after sparing Siracca anymore
  • Volendir no longer appears later in the game if he was killed before
  • The mound of sand in Freynagar now also contains Moist Sand
  • Jury Rigged Golems no longer engage instantly upon entering the area
  • Corrected marker positions for all areas on the world map
  • Each animal in Scofarth now only drops a single instance of Animal Pelt
  • Isla's staff is now identified by default
  • Trapped Jade's dialogue now starts correctly when approached by companions

If you like our work, you can support the project by posting a review on Steam.

The Black Geyser Team

https://store.steampowered.com/app/1374930/Black_Geyser_Couriers_of_Darkness/

French Translation Coming in January



Greetings, adventurers!

Just a quick update before the Winter Sale. We are happy to share that the French translation is coming very soon, in January 2023! If you have been waiting for the French localization and don't own the game yet, the upcoming Winter Sale is a great opportunity to get Black Geyser.

Since our previous Steam post, Black Geyser received two updates with several improvements and bugfixes. You can see their combined changelog below. Moreover, you can always visit this Steam topic for the most recent changelist of the game.

Latest Changes



  • Smaller fixes in the German, Spanish and Latin American Spanish localizations
  • Removed unnecessary instances of Grandmaster's Wardstone from creatures
  • Gibbed Simulacrums no longer cause visual issues during the Rothgor battle
  • Traps no longer cause infinite duration status effects
  • Summoning traps now properly summon their creatures
  • Effects of summoning traps can no longer be resisted
  • Hostility with neutral animals is no longer carried over to other areas
  • King Velianrick's eyes now turn green when he goes mad, matching his portrait
  • Moved several creature spawns to avoid instant combat upon entering an area
  • Resting is now unavailable in the Dreaming
  • Added undead ambush groups to the Temple of Alvimelkedic
  • Added Ice Elemental ambush to Tor's Cliff and The Broken Monastery
  • Added Scorpion ambush to the Ruined Estate
  • Added additional horrors to the crypts in the Voices in the Dark quest
  • Harrah now moves inside her house after her quest is finished
  • Added missing Main Quest Guidance panel to check Rauche's corpse during The City of Iron
  • The world map marker inside the Mountain Ranger now appears in the correct position
  • Emeria in Freynagar now uses the correct soundset
  • Gameplay Settings now offers an option to hide Party Member circles
  • Comparison tooltips now compare both equipped weapon sets to the inventory item
  • Character presets now always load in the proper tab of Character Creation UI
  • Resting outdoors is now enabled at the Deron-Guld Mines
  • Disabled resting on the lower level of Deron-Guld Mines
  • Looting axes from cannibals at Castle Alastor no longer causes inventory bugs
  • Tooltips for Anticipating and Standing Firm are now displayed properly
  • Fixed typo in the quest items for The Bonecrafter's Art

If you like our work, you can support the project by posting a review on Steam.

We wish you all a happy Böoreste!

The Black Geyser Team

https://store.steampowered.com/app/1374930/Black_Geyser_Couriers_of_Darkness/

Create Your Full Party, Difficulty Rebalance and Spanish Language



Ho there, adventurers!

The current update brings long-awaited features as well as some surprises! Summary of changes:


  • Create up to 5 custom characters during character creation if you prefer
  • A free online tool to create character builds that you can import into the game
  • Charisma, Focus and Dexterity now enable more enjoyable and versatile character builds
  • Balance: improved early-game and end-game difficulty for smoother gameplay
  • Spanish localization (both for Spain and Latin America)
  • Lots of bugfixes

Create Your Full Party



When you start a new game, Black Geyser allows you to create your main character as well as up to 4 custom characters for your party. These additional characters won't be present in the prologue and tutorial of the game; you will be able to recruit them a tad bit later. Their location will be displayed in the Summary screen of the Character Creation UI, as well as in the Party Manager UI during the game. We will also list their locations below (SPOILER ALERT):

  1. On Merchant's Road, standing by the eastern edge of the rocky outcropping north of the smoking wreckage.
  2. At the Isilbright Gates, by the lion statue on the right side of the bridge.
  3. Just outside the Crooked Haggler, to the left of the entrance.
  4. Inside the Crooked Haggler, standing at the bar.
If the game progresses to the main quest "To The Quick" before recruiting the second and third custom companion, they move inside the Crooked Haggler.

Creating your custom party no longer requires you to own a copy of Black Geyser, since we also created a completely free, online Character Generator website for you. It allows you to create and download a custom party, which you can import directly into the game if you wish. Since you can use this website from any location, you can have fun with character builds even when you don't have Black Geyser installed on your current device.

Balance and Attributes Update



In terms of balance, the current update addresses two earlier issues of the game: early-game areas were too easy, and the second half of the game could be unfair due to a harsh spike in difficulty. In terms of attributes, three stats (Charisma, Focus, and Dexterity) were redesigned carefully. For a precise description of balance and attribute changes, please take a look at this detailed documentation.

Spanish Localization



Both versions of Spanish localization (Spain and Latin America) are now available for the game! We want to express our eternal thanks to Miguel Lara for creating these translations for Black Geyser. Without his selfless and precise work, the game wouldn't be available in Spanish now. We also want to thank Oscar "DonHart" Gómez for his participation in the LATAM version of the Spanish localization.

Our Future



We are a very small indie team with a particularly meager budget and a single product. If you like our work, you can support the project by posting a review on Steam to let others know what you think. We would love to create a sequel for Black Geyser, taking into account the lessons we learnt so far as well as your awesome feedback to make the sequel an even better and refined product.

Fixes and improvements



  • You can now create a full custom party instead of a single character if you prefer
  • You can also use our free website to create your characters
  • Added Spanish and Latin American Spanish localizations
  • Improved game balance
  • Redesigned Charisma
  • Increased damage bonus of Clean hits from 25% to 50%
  • Damaging and Healing Spells can now cause Critical effects
  • Using Dissuade to complete quests now properly gives quest rewards
  • Interruption is now based on the Interrupt Strength and Interrupt Evasion stats
  • Critical hits now produce camera shake when killing the target only
  • Switching back and forth during character creation no longer results in Special Ability uses
  • Spawning too close to the guards at Isilbright Gates during Gerdra's approach no longer causes the game to freeze
  • The player party now keeps its formation while approaching the enemy leader during the final cutscene at Woeful Gorge
  • Reduced Frozen effect duration of Shivering Tomb spell
  • Removed Stun effect from Shivering Tomb spell
  • Reduced the range of the Panic effect of Demonic Gift: Unholy Growth spell
  • Reduced the periodic damage component of the Tattered Woman's Blood Cloud spell
  • Acid Rain, Brickfall, Celestial Barrage, Permafrost and Wasp Assault now count as damage over time effects
  • King Velianrick's crown can no longer be looted after his death
  • Fixed Reaver item stats
  • Fixed Pyroclaster item stats

We’re truly grateful to everyone who has joined us on this journey and continues to support Black Geyser.

The Black Geyser Team

https://store.steampowered.com/app/1374930/Black_Geyser_Couriers_of_Darkness/