Genre: Real Time Strategy (RTS), Role-playing (RPG), Adventure, Indie
Black Geyser: Couriers of Darkness
Update #5 Is Here!
Ho there, adventurers!
Here's our fifth update after launch, that brings yet more fixes to Black Geyser. We're pleased to say one of these fixes includes the ability to scale your fonts to a size of your choosing!
In the next few days we'll be rolling out a new way to report bugs and feedback, to make our internal processes simpler and to guarantee that all the information you're sending is filed, sorted and (hopefully) implemented. For now, please continue to let us know your thoughts via Steam or our Discord.
Fixes
Font size scaling options introduced in main menu
Containers that are known to be empty are now highlighted with gray
Added option to close loot windows automatically when using "Take All"
Fixed an issue where having "Autopause on Character Death" would cause the game to get stuck
More accurate description for General, Class and Weapon Skills
Fast mode is now retained between combat sessions, areas and saves
Combat and dialogue log size is now retained between areas and saves
Scrolls can now be stacked up to an amount of 20
Quests no longer take all items when they should take only one item
Items carried in NPC inventories are now usually stealable
Items that were identified by the player now appear correctly in the shop
White Writhers in the Underground Cave no longer move after their death
Containers now handle at least 56 items
Added loot to NPCs in the Isilbright Gates area
Looting inside the detection range of a suspicious NPC will not break stealth anymore
Sea Hag's interaction dialogue can now be properly accessed
Sea Hag's quest will now properly finish when finishing the objectives
Side quest "The Cursed" can now be properly finished
Here's our fourth update after launch, that brings yet more fixes to Black Geyser. Please continue to let us know your thoughts via Steam or our Discord.
Fixes
Sea Hag can now be properly recruited at the end of her quest
Fixed a bug where a Command Company perk would lead to black screens upon rest
Brewing/drying panel's arrow buttons now work properly when there are more than 12 ingredients
Friendly creatures will never attack each other from now on
Character sheet now properly displays damage of ranged weapons
Recipes in vendor inventories are no longer readable before purchased
Bargain and Persuasion now properly affects shop prices
Encumbrance is now re-calculated whenever carrying capacity changes
Shop screens now properly open at the end of dialogues
Portraits added for Mendelroth and Governor Salazar
Thank you all for your input since Black Geyser launched in providing us with a mountain of feedback. As we fine-tune our internal process for dealing with the flood, we're implementing fixes as quickly as we're able. Here's the third, with plenty more to come in the next few days. You can see the patch notes below.
As always, your input will directly shape Black Geyser, so please continue to let us know your thoughts via Steam or our Discord.
Fixes
Resurrection of dead party members now works in Isilbright and Deron-Guld
Shops for Eldin, Bellun, Jolvar, Ilio and Zelima no longer inacessible while their quest is active
Siracca now helps to kill both assassins after her cutscene
Fixed Vine Grown bow and Edge of Dusk related dialogues
Arvex now has all his items identified when you recruit him
We're incredibly proud to have partnered with Fextralife to bring the official Black Geyser wiki to life.
Over the past few weeks we've been working with Fextralife to give them as much information as humanly possible to not only create the wiki, but also expand upon it in the future. You can find it here.
In the coming weeks the Fextralife team will be combing through all that we've given them to increase the size and scope of the wiki. We hope you'll support them in their efforts! Head on over to their page to check it out.
With Black Geyser having launched yesterday (thank you again to all those who are joining us on this adventure!), we wanted to start as we mean to go on, by delivering some early fixes. Some bugs may have caused issues for you while you were roaming Isilmerald, and we wanted to get those squashed as soon as possible.
As always, your input will directly shape Black Geyser, so please continue to let us know your thoughts via Steam or our Discord.
Fixes
Hotkeys are now properly displayed in tooltip texts
The Burning effect now causes Heat damage in every case
Enerant fights can no longer make the Immobilized effect stuck on your character
Command Company buffs now provide tooltips
Fixes in Party Perks functionality
Throwing weapons cannot be put to projectile slots any longer
Select All Common buttons cannot break shops any longer
Krag cannot appear multiple times anymore in the area after you give him a potion
Candle-related bug fixes in the tutorial
Changes
Several extra Loading Screen hints have been added to further explain game features
Loading screen hints will inform you when you are ambushed during your travels
More accurate Journal Entries added
Expect many more fixes in the coming days as we collate all your feedback, and pursue key target areas of concern based on what you’ve told us!
The release of Black Geyser went as expected - busy, hectic, and tinged with relief at seeing the light of day. First of all, THANK YOU. Thanks to all of you who have dived into the game, sent your feedback and reports, or posted your review. It's been a whirlwind 24 hours!
We go through everything you have written to us on the various channels and respond as much as we can. Sorry if we don't answer every individual post or comment, but we read them all, and they will be acted upon. As someone said in our discord, "Early Access means we listen to all feedback and consider them, to make this a great game together with our followers and players."
We are already working on the first group of fixes and quality of life updates. Thanks to your feedback, there are several things we see that are bothering many on you, and of course we'll aim to focus on those. This initial patch is planned to go live later today after proper testing. We hope it improves your experience in the world of Black Geyser.
We appreciate every piece of feedback and bug report. Some things can be done quickly, but others take more time to do properly. Please keep this in mind if your particular issue isn't yet addressed. We'll get to it as soon as we can!
In our first update, we're going be tackling some of the most common and immersion-breaking bugs, plus a few other improvements. There will be details in the patch notes when it comes later today.
Again, thank you for your feedback, thank you for your reviews, and thank you for each and every suggestion. We are going through your comments and the lists as quickly as we're able, so thank you for your patience. This is only the first patch! With due diligence and proper testing, we'll be making a lot of progress.
Please head to our Discord to hear more news and get involved in our growing community.
Go forth on your venture in the heart of Isilmerald, dear Courier!
Black Geyser Officially Launches Into Early Access
Ho there, adventurers!
We're incredibly proud to say that Black Geyser has officially launched into Early Access! Our successfully backed Kickstarter project has been in development since 2015, with the size and scope of the game increasing since that time.
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Early Access is an opportunity to not only get the game in your hands, but to also get your feedback on as many areas as possible so that we can iterate and improve, and make Black Geyser the best CRPG it can be. We hope you'll join us on this journey.
As a small team, we're ensuring that we not only collect your feedback and prioritise what we think matters, but also reveal in the coming days our roadmap ahead. Be sure to join our Discord and let us know what you think.
If you haven't also seen, there's also fair bit of Black Geyser activity going on at the moment - we've a PC Gamer giveaway, the reveal of our exclusive animated trailer, as well as play test key giveaways. Don't miss out!
Get your copy of Black Geyser on Steam and GoG for $24.99. We have an exclusive launch week discount of 10%.
Be sure to pick up a copy, wishlist us, and leave a review! There's plenty more to come.
Good luck on your journey in Isilmerald, adventurers!
We're hard at work getting Black Geyser into your hands. Meanwhile, to further whet your appetite, we've prepared a new animated story trailer for you. Zornilsa, goddess of greed, introduces us to the world of Yerengal and her dark union with the devil-God Rothgor, leaving Isilmerald teetering on the brink of chaos.
PC Gamer have also kindly taken on an exclusive reveal for the trailer. Check it out!
Don't forget to wishlist us! We hope you enjoy this look into the world of Black Geyser.
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Launch News
We're excited to reveal that Black Geyser will be available this Thursday 26th August at 8am PST / 11am EST / 4pm BST.
The price will be $24.99 during Early Access, but during the launch week, you can get Black Geyser at a special 10% discount! This is a limited time sale, so don't miss out, and support us on our journey through Early Access.
Best of luck on your ventures. Will greed overcome you?