Changelog - fix highcard flush after HVT clear UI issue - fix crash game mode screen - fix "Actions on the objective" not correct when needing to exfil in RAID mode compromised - fix clipping issue with fire at bottom left edge of movement range. Sprites showed up on top of PMC as they moved by it. Map is Constant Autumn - fix kinetic interrupt dock button is incorrectly disabled in safehouse - Camera optimization: We don't need to show (or could defer showing) NPCs spawn at start of NPC phase: they will always either move or idle. This will save some camera panning - added victory screen interstitial
The 8-Bit War has Intensified
Extremist violence has spread further through the slums of Awbari City, twisting the disaffected with fervor and bloodlust. Contract kill teams from Private Military Contractor Cold Harbor have been engaged to suppress this insurgency with full lethal authority.
In this latest update, Design Team Ember has added content, additional depth and significant polish!
Two New Operations Areas Locust Pilgrim and Obsolete Torch are now LIVE! Supporting raid and exfil operations, as well as high profile attack evacuation missions, every map is populated with a random variety of local nationals and extremist fighters unique to every game.
Redesigned UI We’ve overhauled the entire UI of the game to put core game actions and new combat capabilities at your fingertips.
Deeper Behavior and Response The Military Aged Males (MAMs) present in the Operations Area now have a range of additional actions they can take in response to player actions. Aware of other MAMs, they will respond not only to actions that affect them but other local nationals as well.
Kinetic Interrupt Capability Counter ambushing extremist fighters gives affected assaulters one chance to avoid a kinetic event, making placement and positioning more important than ever.
Send a Text Capability A non-lethal means to temporarily distract and disable both local nationals and extremist fighters.
High Card Flush To avoid a fight in the house, kinetic force commanders can now opt to drop the HVT structure when the assaulters have positively identified the Named Area of Interest. Be advised, employing drones will create an immediate compromise and the kinetic force will have to fight their way to a designated exfil.
Conduct surreptitious movements into non-permissive environments and re-establish order with extreme prejudice. The 8-Bit War continues. Absolute Chaos. Now.
Hypernotes Ember Just released and now available on the BPRE website, Hypernotes Ember. Filled with artwork, lore and an exclusive narrative depicting an Ember operation, this full color 92 page hardcover is a must-have for fans of the game. Printed in the USA on responsibly sourced archival quality materials, pick up your copy here http://www.blackpowderredearth.com/merch_graphic_novels.php
Support Design Team Ember Support the development of Black Powder Red Earth and join our community at https://www.patreon.com/blackpowderredearth
March 5th 2020 Game Update
New game build out. (osx build 1.0.478, windows build 1.0.324, linux build 1.0.433) fixes: - after using the Flush the objectives on the top right remain unchanged. The in game objective is updated but the list does not reflect the change. - freeze escalation count in breach house - switch HPA pmc spawn HVT location label to cleared label - escape key not bringing up modal menu in npc phase - crash when audio device creation fails - game over screen continue text hard to see - reduce background audio memory usage - reduce dialog animations memory usage
Feb 20th 2020 Game Update
New game build out. (osx build 1.0.471, windows build 1.0.317, linux build 1.0.426)
Updates - outline grid for breaching HVT location - splash screen loading image - mouse control of unit rotation UI - pause game on modal menu - game UI button rollover/click states - updated kinetic escalation flavor text - asset location label - cleared location label - options menu with volume and fullscreen control
Feb 13th 2020 Game Update
Latest game update available now (windows 1.0.316, osx 1.0.468, linux 1.0.425)
Updates - linux support - breach flashbang dialog - action on objectives UI - hide send a text and drone strike UI on npc phase - retract maple distracting interior wall update
Feb 5th 2020 Game Update
Latest game update available now (osx build 1.0.463, windows build 1.0.311)
Updates: - End turn onscreen UI button - Controls screen - Raid Frago turn counter adjustment -4 - Mod cards for 10-location maps - Performance optimized highlight ui grid drawing
Fixes - game windowed mode overfills screen at resolutions below 1280x720