Hello, I'd like to inform you about the updates and bug fixes.
[Update]
Additions and changes
Modified to have an intermediate boss appear in some sections
Slightly raise Essence when breaking monsters
Partial modification of monster placement
Partial modification of the structure of a particular stage
[Bug fix]
Fixes the issue of reoccurring battles during loading within a Dimensional Rift
[Patch Note] Update and bug fixes on November 8th
[Update]
Additions and changes
Modified to apply status ailments to bosses as well
Added skill to chapter 5 boss
Added level constraint to Dimensional Rift
In the case of a stage that has completed the retrieve of the Seal Stones magic, the rotation state can be reset on the resonance stone at the very first place of the stage.
Fix so that bringer is triggered with the same command as spear
Shortening of production and color differentiation where the boss's vitality is reduced
Removed loading when using some Teleport Gates
In Chapter 8 flying battles, normal attacks have been modified to restore magic power when hitting an enemy.
Fixed so that guard judgment occurs even while 'shield' is being activated
Level up of enemies appearing in accordance with the addition of entry conditions to 'Dimensional Rift'
Lowered the enemy's vitality on difficulty 'Neverdie'
Enemy initial level increase of NEW+
[Bug fix]
Fixed an enemy so that they do not change their gaze direction even if they are attacked by Pluto
Fixed the problem that New notation remained for some skills
Fixed an issue where the destination moved in the opposite direction within some stages
Fixed an issue that caused the landing motion to continuously occur under certain circumstances when landing after using the ultimate skill 'Broom'
Fixed an issue that caused the landing motion to continuously occur under certain circumstances when landing after using a skill in the air as Madeline
Fixed an issue where previous events would reoccur in certain sections
Fixed an issue where the Dimensional Rift icon remained when checking the stage in the central seal room even after clearing 'Dimensional Rift'
Fixed an issue where the check mark displayed after completing the acquisition of the treasure chest in some stages was displayed in the wrong place
[Patch Note] Update on November 4
[Update]
Additional Skills
Durahan - Weapon Skill 'Distortion Barrier -Distorts the space and remains invincible for 0.75 seconds. It can also be used during other actions. Consumes ultimate gauge 25
Durahan - Weapon Skill 'Over Lift' -When some strong enemies are Stun, you can lift them into the air.
Durahan - Support Skill 'Distortion Amplification' -The duration of the 'Distortion Barrier' is increased to 1.5 seconds. Ultimate gauge consumption also increases to 50
Durahan - Support Skill 'Quantum Shock' -Power of the 'Plasma Gun' is reduced to 50%, but it Stuns the hit enemy
Other additions and changes
Add a 'guide mark' function to the map that tells you the next target point
When talking to Laplace, if the essence is greater than or equal to 50,000, you can make 5 adjustments at a time
Added function to display 'New' when adding a new stage to the teleport gate of the central seal room
Fewer essence required to acquire some Weapon skills
Modifying the position of some teleport gate in Chapter 9 and removing loading
When starting with NEW+, new skills are also modified to determine availability according to the progress of the imported data
Add performance check when loading data
[Patch Note] Update and bug fixes on October 25th
[Update]
Additions and changes
Add key customization for the game pad
Added skip function for production
Modified to be immune to 'poison, bleed' during ultimate skill use
Modify the Teleport Gate for moving regions in each chapter to create a closer position from the beginning of the stage entry
Change of specifications of Stigma 'Ultimate Circulation' - Normal attacks, modified to allow simultaneous effects of skill attacks to be applied
[Bug fix]
Fix any help-related issues that appear when playing games by customizing the keyboard
Fixed an issue that did not reflect manipulation when playing the game by customizing the keyboard
Fixed an issue that was hit twice in certain situations during the use of a continuous ultimate skill
Fixed an issue where the help displayed during the move was displayed differently than the actual key setting
Fixed an issue related to initializing the number of strikes when the Stigma 'Climax of Battle' was activated
[Patch Note] Update and bug fixes on October 20th
[Update]
Additions and changes
Customizing keys - Add Key Customization on the Keyboard
Chain Bonus BGM - Dedicated BGM plays when Chain Bonus is activated
Durahan Weapon Skill "Overcoming Pain" - If an enemy's long-range attack is fired from a certain distance, there is no stiffness and damage is increased by 10%. - Excluding Bosses
Durahan Weapon skill "Rock Off" - Do not play BGM dedicated to chain bonus during battle.
Black Knight's activation addiction, modified to immunity from bleeding
Lenore's rushing attack speeds up
Balance adjustment
Increase the horsepower of diving when hitting an enemy with a general attack
Lower mana consumption of characteristic 'Quantum Gate'
Durahan Weapon skill's attack power increase effect is reduced to 10%
Increased mana consumption of additional cabal due to the characteristic 'Upgrade Cavalry' and stigma 'Floating Plumage'
["Overcoming Pain","Rock Off"] The two skill names are subject to change later.
[Bug fix]
Fixed an error where Playtime was not displayed properly in Register
Fixed an error that was not hit by some bosses when using 'Low-flying Rush' on the ground
[Patch Note] Update and bug fixes on October 14th
[Update]
Additions and changes
Weapon skill, "Low-flying Rush" - 'Cavalry' can be used on the ground. Quantum Gate is changed to 'Up + U key (LB button)'
Weapon Skill 'Only Attack' - Shield, Shield Slam not available. 15% increase in attack power
Weapon skill 'Safety Device' - Ultimate must press L key (B button) twice quickly, not once
Weapon skill "Gravitational Amplification" - Power changes depending on height using 'Guillotine'
※ For the above four Weaponskills, the name may be changed in the future.
When all 13 Victorine-related Stigma are collected, Julien appears in addition to the event
Fixed to prevent moving places while using the Black Knight skill
Even when using Upper Lance and Axe, the Blast is modified to cancel three consecutive explosions
Change Specifications
Stigma "Restraining Order" - Change the effect to 'Blast', 'Plasma Gun's mana usage increases by 25%, but power increases by 25%.'
Madeline - Eliminate Mana consumption of normal attacks and recover Mana from normal attack hits, just like Ligeia
Self-destruction monster - If a self-destructive monster explodes with a quantum gate, change it so that it does not damage the mana
Simplifies the production of tutorial help displayed when each menu is selected from the main menu
Reduced Mana consumption when shielding is activated and maintained
General ground attack adds position correction when hit by enemy
Modifying Madeline's stamina to 275 during the Madeleine Event battle in Chapter 8
A slight increase in the power of the 'Plasma Gun'
Fixes that you cannot move places when a black article is invoked
Modified to force the continuous ultimate to be released at the end of the battle
Fixed to prevent the use of 'Black Knight' when fighting Lenore - Even if you use a black knight, another ultimate weapon is triggered - Even if you activate the black knight in the Durahan menu during the battle with Lenore, you cannot use the ultimate Black Knight
Modifications related to Choi Jong-ki's 'Black Knight' are carried out - Add strength recovery and correct damage levels when a black knight is invoked - Modifying Black Knight to prevent death even if physical strength is zero during activation - Modifying the Stigma 'One and Only' to Not Apply
Modified to prevent the use of the ultimate in some sections of Chapters 7 and 10 - Show warning pop-up when using the Ultimate Device
[Bug fix]
Fixes errors that do not consume mana when maintaining shield
Fixed an error where keyboard 2 explained how to operate the item when operating with the game pad
Fixed an error when the skill list was called out while facing left and the ground skill was marked as non-obtained
Fixed various errors that occurred when using the ultimate 'Broom' with the support skill 'Floating Witch' activated
Fixed an error that maintained vibration when cancelling using a Rising Raven while collecting Spear
If Eleonora is taken to the Central Seal Room first in Chapter 6, correcting the error of activating the unactivated Teleport Gate
Fixed an error in the mirror world of Chapter 7 where no directing was displayed at the start of the battle
Fixed an error that could not be progressed when re-challenged Chapter 10 boss while playing with NEW+
Fix Other Bugs
[Patch Note] Update and bug fixes on October 7th
[Update]
Change Specifications
Monster - Harpy - Changed to attack with Guillotine and Air Raid ('Raging Spear' version) and bring it down to the ground
Stigma - Lesson of Hermes - Changed the effect of Lesson of Hermes to 'No stiffness when hit for 3 seconds when using Spear or Quantum Gate'
Stigma - Urge for Blood - Change the specification to enable reinforcement
Item - Radical Faith - Change the effect to 'no stiffness after 15 seconds of attack'
Adjusting the attack range and maximum hit distance of the ultimate 'Kindly Mistress' and 'Harsh Mistress'
Adjust partial balancing - Adjust the time it takes to teleport enemies after an attack - Adjust the attack readiness time of some distant attack monsters - Downscoping of some explosion attacks (including self-destruction)
Strengthening the differentiation of monster appearance combinations according to difficulty
Additional convenience improvements
Acquisition of Durahan menu, improved visibility into non-acquired skills
Change the production of the box water to skipable
[Bug fix]
When Mana is recovered from Seal Stone during Chapter 6, it becomes impossible to proceed
Fixed an error where 'NEW' appears repeatedly in the support skill of the Durahan menu
Notice of errors identified since 10/6 update
We are informing you about the errors that have been confirmed since the update on October 6th. We are very sorry for the inconvenience in using it, and please check the details below.
[Errors identified since 10/6 update]
When Mana is recovered from Seal Stone during Chapter 6, it becomes impossible to proceed
We apologize for the inconvenience caused in playing the game We will try to modify it as soon as possible so that you can play in a more pleasant environment.
Thank you.
[Patch Note] Update and bug fixes on October 6th
[Update]
Change Specifications
a general attack - 0 Mana consumption / recovery of Mana on hit
Durahan - Weapon Skill: Two Moons - First Quarter: X after 4 Normal attacks on the ground, Guillotine does not automatically activate after 2 Normal attacks in the air - Last Quarter: Spear attack instead of X after 4 hits of Normal attacks on the ground and Spinner instead of Guillotine after 2 hits of Normal attacks in the air
Durahan - Support Skill: Mana Indulgence, Mana Hoard - Mana Indulgence: 50% less power of Normal attacks + double the amount of mana recovery on hit - Mana Hoard: 50% increase in power of Normal attacks + no recovery in mana on hit
Stigma - Wisdom of Chiron - 25% increase in Mana obtained in case of enemy attack with normal attack