BlackChain cover
BlackChain screenshot
Genre: Strategy, Indie

BlackChain

Patch 1.1.2 - Resonance

Long time, no see, Commander!

Today's patch has added a new upgrade to the Command Post that gives the Pioneer +1 percentage damage (damages target by 1% of its maximum life), making them a bit more viable against Tanks and Attila Walkers. The upgrade also gives them a fancier-looking laser!

Bug fixes:
Fixed: DisableAbility trigger action had a duplicate that wasn't loaded with save games. This caused locked technologies to become unlocked after loading a saved game.
Fixed: map pathing undo strokes were not stored because of typo.

That's all for now. I know that the game's been neglected lately, but I hope I can keep updating it while working on Delilah, my next game. Thank you all for your patience!

Borington

New game from Borington! - Delilah

Hey everyone!
I know it's been a silent couple of months, I was hard at work on making a store page for my next game, Delilah. If you like old-school first person shooters, you're going to dig this one. Wishlisting the game will help me out big time!



Now that the page is up, I'll have more time for my other games, including BlackChain. Please let me know if there's anything you'd want to see implemented.
Thank you!

Borington

Patch 1.1.1c

Hey everyone!
The new patch is out, adding the following changes:
- New custom skirmish by Zlatko . Thanks! If you wish to share your maps with us, feel free to do so on our Discord server!
- Fixed: unit type kills are now included in the save files. This fixes the Mordor Macula map saving/loading
- Various multiplayer fixes: name sharing, player role issues with more than 2 players, better lobby
- Fixed: random seed on map start is now truly random -> start locations are no longer tied to player id

That's all for today. If you have further feedback, share it on the forum or the server.
Oh, and have a great day!

Borington

Patch 1.1.1b

Hey everyone!
The new patch is live, adding the following changes:
- Timer added to the in-game UI
- Minervite Extractor income nerfed from 5/s to 2/s
- Metal Torment map made significantly easier
- Supercore research now needs Command Post
Fixed: Totem tech requirement tooltip was wrong
Fixed: Minervite Extractor research was not disabled after research

Borington