Fatal error fixed: On day 12, the game fails to jump to the corresponding scene, resulting in a black screen. Fixed the bug where the player cannot leave the tavern scene.
2.9.8.0 Update
2.9.8.0 Update:
What's new:
Tavern: The tavern in Ironstone city is now open. You can go there at night. In the tavern, you will hear some daily talking of important characters. And also, you can play the Threaml.
Threaml: A Kind of compete and puzzle card game, which is popular in Ironstone city at this time. Each of the two parties need to draw three cards out of seven, in order to control the territories. The territories will give different powers to matched card. Every character has his own way to play the card. Try hard and win. If not, don't be discouraged. After all it's just a card game in a tavern.
Updates of the portraits: Nelson(Costume √) Carrol(Costume √) Nadd - Armor of the Guardians(Costume √) Hammer Reginhart(Ending)
Bug fixed and optimization:
Repair and optimization of the Save Now it functions better. The options with a countdown will not trigger the ESC menu during the game. The wrong type of dialog box will not show up during loading. The bug of display of the view during loading is fixed. *There will still be some chinese after loading the file.
Better performing of the script Some Background music has been added. A better animation of the transportation in the room of reality. The wrong performing and dialog box type has been corrected. Better sound effect.
Script logic improved Some other chapters have been changed based on the chapter Tavern.
A better UI: Loading interface is added. Saving interface is added. Errors of translation of the gallery are corrected. A staff list is added to the opening. A global sound control is added. The chapter which has been experienced will be saved in the storyline. A new spot Periphery has been added into the map of Walking.
Some other problems: The Game cannot be saved when meeting Kasa for the first time. Fixed~ It doesn't change the scene of the mill to the scene in the mill. Fixed~
Bug Fixed
Bug Fixed
Version 2.9.7.1 update:
Bug fixed: · Fixed the archive in the tent · Fixed a bug that wander cannot trigger the dialog of the ruin correctly · Fixed some errors of Tholord's dynamic portrait in reality
· Working on the display problem of the Main Character's Costume at the moment
Version 2.9.7 update
Version 2.9.7 update:
Keywords In the tent, at night, you can use the keywords to communicate with Tholord. You will obtain the keywords during the game, and you can read it repeatedly. (There are currently 29 keywords in the game.)
Mini-game of the couch Now the [Have Fun] is available in the living room.(The adult mode should be on) (Currently there is only the couch theme, the rest of the themes will be updated in the following version)
Bug fixed and update ·Unable to start the storyline [Elvis] of chapter[Brother] due to the wrong name of the variable. ·Unable to continue the game after saving the game in the tent.(After it's fixed, it will take some time to load the UI.) ·The portrait of Tholord in the living room is updated. Now he comes with some animation. ·Some updates of the portrait.
Bata Version 2.9.6 update
Bug fixed: The line [imprisonment] cannot be triggered due to some problems of the variable. The story cannot be correctly loaded after saving the game in the tent.
Add special effects in some scenes. The item interface is now available. Add [Main Character's Costume] in the Setting of the title menu.
BHS Initiation Beta Update!!
Hi everyone, long time no see!
I'm glad to tell you all, that BlackHoopS remake version is about to complete. Due to the tight time of production, this version is a early access. There are still some unfinished content, which may affect your gaming experience. And we are very sorry about that.
We have ported 80% of the content of the previous version. And there are still some local logic work and translating work to do.
Though we cannot release the installation file now, we can show you some of the completed parts.
In this remake version, in order to make the subsequent development more smoother, we redesigned the game process and abandoned the lengthy content.
During the three months, we reorganized the world view, revised the previously contradictory design, and optimized the script. In this new version, a new line for Tholord will be added, which will be interspersed with the previous chapters, and there will be a brand new ending. And all plot lines will be announced to you when the beta version is released.
In order to ensure the smoothness of the plot experience, we temporarily removed a series of content in the camp, only the Patrol is left.
These contents may not be the final version. We will continue to optimize it until it can be officially released.
After changing the engine, the remaining development work will be more convenient. The story telling and gaming experience will be more fluent and natural. Thanks to the new engine, many changes have taken place in the game.. We have remade many parts. In order to enhance the story experience, we use the camera animation in the new engine, and have adjusted the art resources. After considering your feedback, we have removed the entire development system of Tholord, only kept the walking. In order to keep the stamina system and Blackhoop system, some of the branch events will consume stamina.
In this version, all the story content is complete. And we have added a new story line and a new ending for Tholord. We will sort out the path and fulfillment conditions of all the story lines for you later.
Unfinished content: Some music and some sound effects Xmode Item menu and preference settings etc.
Thank you all for your support and understanding! More update detail on our Patreon: Click me