Blacksmith: Dark Times cover
Blacksmith: Dark Times screenshot
Genre: Simulator, Indie

Blacksmith: Dark Times

Update 0.86 installed:

Added a large cave for one visit which you need to pay for its rent in the bank.
The location of the cave at the exit of the castle on the right.
To get ore, you need to break through the walls with a pickaxe that will open new passages in the cave.
Adding a new ore deposit.
Adding rocks.
New models and textures for caves.
 Adding keys to them pad for the ability to assign buttons to them.
Corrections:
Critical bugs that took up most of the time of this update.
Disappearance of the manometer at the water reserve, after loading.
After bringing the order, the resident freezes. 4 protection against this bug has been added.
Incorrect sales of items in the store. Buckets that were missing
Selling items not purchased to the merchant.
Saving ore in caves.
Correction of ore mining and sound from deposits.
And about 7 more bugs

You can find out about updates in the community, also offer something of your own or report a bug.

Update 0.85 is installed:

Improvement - rain collector, a crane appears above the parts cooler (which goes to the water collector behind the house), cooling of parts or buckets can be filled with water. Added to the skills section with level 1 - opens for money without spending skill points.
Improvement - devices showing the level of water and the speed of rotation of the shaft from the windmill. When it rains, the rotational speed from the wind will be greater. Added to the skills section with 4 levels - opens for money without spending skill points.
Changed merchants now he is alone and in his shop. All items sold are on the shelves (another item system has been added). After taking the items in the inventory you need to pay them from the merchant. It can also be removed if an extra item was taken or if there is not enough money.
For an attempt to leave without paying, there will be a fine and something else .. At night the shop closes and you will be expelled from the shop.
Added hints and phrases from the merchant, if you do not pay both.

Corrections:
After a quick load, the skills buttons remained pressed.
The sound of rain in the caves.
Some merchant items errors after loading.
 
You can find out about updates in the community, offer something of your own, or report an error.

Update 0.84 is installed:

Change lock adding new items. More buildings and small parts.
Added prison. Now you can get there after the attack on the inhabitants. You can come and pay a fine, if any. Added texts to the character in prison and the person who comes after you with a heavy fine.
Added rain.
Added sounds.
Also now there are rain settings in the menu - Frequency of rain, - their strength (affects performance)
Grinding stone added dependence on the type of metal.
In the game menu (help with bugs) - the option to enable cheats has been added.
Some optimization for weaker computers.
Corrections:
Fixes adjusting the volume of some sounds.
Fix some non-critical bugs.

You can find out about updates in the community, offer something of your own, or report an error.

Update 0.83 is installed:

Bank building added.
Now you can see your master rating in the bank.
Also in the bank, each can receive a reward for the masters. (depends on how much work was done and the rating)
You can take a loan (interest every day), make a deposit (interest every day) or a risky deposit (it is successful or not will be known after 3 days)
Skills have been redone and added new. When loading a game, skills will be reset (to select them again) items that were in inventory will be dropped in front of you.
Hunger \ Thirst \ Endurance is now in one.
Added skills:
- Shipping cost
- Chance for a successful risky contribution
- Decrease Prices from the merchant
- Increase daily rewards.
Now in the ratings your name on Steam, you can change it to any other.
During the game in the settings you can change your name. You need to uncheck to use the name from Steam.
The balance of prices for delivery and merchants.

Corrections:
- after loading the items in the hands disappeared
- Orders in bags were not determined

After a forced break, work on the game continues!
You can find out about updates in the community, offer something of your own, or report an error.

Bug fix is ​​installed:

Loading the hammer (now in the help menu with bugs, you can return it to its place)
Guides for fishing and order boards were added.
Corrections:
After cooking fish, the price and weight are inadequate
Correct metal when pulling an item out of bags.
Merchant change items and not the ability to buy them
Correction of critical errors, loss of performance with time now will not.
Correct hammer preservation
Merchant in the purchase of one item number of others did not behave correctly
Lifting items under water
Lifting items on the shelf is correct
Returning items stuck in the fuel compartment
The character who brought the order can not leave

You can find out about updates in the community, offer something of your own, or report an error.

Update 0.82 installed:

Now you can create your own orders for the purpose, hang them on the order board.
From the speed of delivery depends on the price of the order. After the character has taken the order, you need to wait until he brings it.
Boxes with ore, water or oil for cooling, fuel are available for orders.
To cool items you can now order to pour oil there.
Added a goal health indicator (can be disabled in the settings)
Assigning other keyboard buttons in the game settings. (can only be changed in the game, not in the main menu).
The correct price on the order board.
Now the main guide in the new game with images.
Boxes of ore will now be saved if you do not open them immediately.

Corrections:
- Bugs after loading the game with spawn opponents.
- Flint was not saved.
- The torch was in the hands after loading the game.
- When pulling out of the bag the weapon was not ready.
- The fish did not load correctly.
- The order board, after the cancellation, the order did not appear.
- Poison obtained from spiders, after loading gave a full bottle.
- After loading the weapon got the effect.
- Bug hit \ immortality opponents.
- Bug bags disappear after loading.
- Critical error when spawning opponents.
- bug with a portable portable stone.
- Wrong indicator and change in the price of the item from the strength.

You can find out about updates in the community, offer something of your own, or report an error.

Update 0.81 installed:

Recommendation to reinstall the game.
Added fishing in certain places. You need to come with a fishing rod and bait in your inventory (such as bread , the character himself will tear off a piece) . After you install the fishing rod you need to wait.
Added cooking fish and meat in the oven.
Added tip buttons when you start sharpening.
Added a sign to close the store. You have to turn it if you don't want to see people.
Added small containers for special items. Healing ointment.
Improvements to different menus and buttons in the game , adding textures.
The transition to another localization system , with the correction of many code errors. Now the translation into your language has become more convenient.

Corrections:
- fixed a lot of bugs added along with these features. And polishing to a level without critical errors.
- the bug that the table orders with a time bonus.
- when diving water
- from merchants , no names of objects.

About updates can be found in the community, as well to offer something of their own or report a bug. Thank you for your attention and interest in the game.

Update 0.80 installed:

New items to create 9 pieces. (now only in rough Assembly) Forms for them.
Added order Board, you can now take orders for one item or batch. ( for a quick execution would be a bonus)
Added place for delivery of orders.
Added a guide to the 0.8 update inside the game.
An improvement , creation of new objects , removal of restrictions of the code for further updates.
The balance of the damage of creatures , the increase in damage from items.
Cooling improved model and texture.
Adding the button to raise the shield in the settings.
Correction of translation of some elements.
Now there is the preservation of the position of the main lever in the windmill.
Improved design of the blacksmith's house.
Corrections:
- Bug ore deposits in the extraction of ore with a pick of a lower level.
- Bug skill points do not disappear from the main screen.
-Bug promachos on the anvil or opponents.
- Bug time does not change until the morning with the usual yuze sleep until the morning .

Update 0.77 installed:

Change the start when the game starts in sandbox mode.
Skills obtained in the game , you can choose when you start a new game in the form of bonuses , the complexity depends on how many bonuses you can include. To activate the skills you need to go to the saved game with the highest skills and save the game.
10% graphics optimization for low settings , 20% for high graphics settings.
Improved graphics cards for foundations, adding trees to billboards for their visibility in the distance.
Improvement and optimization of vegetation-trees (stage 1), will be completed in the next update.
Work on the plot.
Corrections:
- The position of the sun after a dream he could not change.
- Fix textures in trees.
- The textures of the coal.

Your suggestions what to add to the game , or to learn about future updates in the community.

The update 0.75 is installed:

2 new shapes for items that can be purchased from the merchant.
2 new items for the creation of new forms.
Now your food can be eaten by a mouse.
Hint if you have skill points.
Improvement of system of preservation of details. A more complete conservation phase.
A lot of time was spent on adding transport.
Work on the plot

Corrections:
- bugs when lifting the object after cooling
- critical error
- bug with some sounds
- bug with the texture of coal deposits

Your suggestions what to add to the game , or to learn about future updates in the community.