Bladeline VR cover
Bladeline VR screenshot
Genre: Indie

Bladeline VR

BladelineVR v0.12 Released


  • Basic hit sound fixed

  • Custom mode added

    • Custom mode editor tutorial link: https://youtu.be/WT3uwUvnO7w

BladelineVR v0.11 Released


  • Energy shield fixed


    • After energy shield activation, player HP does not decrease, but combo initializes
      → Combo is not initialized either.



  • Adrestea(Map2), Callisto(Map3) difficulty fixed


    • Slightly increased the number of Mondloids that appear by default.



  • Fixed a bug that the phase was not initialized when forced termination after phase failure.

  • Fixed a bug that tutorial did not run when running the game first time.

  • Now those of you who use Oculus Rift can recenter position by pressing 'R'key.

BladelineVR v0.1 Released

BladelineVR v0.1 Released



  • Stage1(Metis) difficulty adjustment


    • increased number of Mondroids.
    • decreased number of projectiles.
    • Mondroids with one bladeline appears in low phases.


  • Score calculation system modified


    • High-score method that depends only on combo
      → When the phase increases by 1, each of the Mondroid's base points
    • 0.05 is added to the base score.

    • for example)
      Base mondroid score 100 points
      Phase1 combo 0 → 100 points added
      Phase1 combo 20 → 100*2 points added

      Phase2 combo 0 → 100+100*0.05 = 105 points added
      Phase2 combo 20 → (100+100*0.05)*2 = 210 points added


  • Mondroid attack speed adjustment


    • Mondroids attacked in 0-1 seconds after they approached the player.
      → Mondroids attacked in 0.3-1 seconds after they approached the player.


  • All stage difficulty adjustment


    • 2:8 ratio of mondroids with no bladelines and mondroids with one or two bladelines
      when player reaches to maximum difficulty.

    • Each ratio of Mondroids in maximum difficulty
      Mondroids with one bladeline 5
      Mondroids with two bladelines 2.5
      Assassins 2.5