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Blast-off screenshot
Genre: Shooter, Indie, Arcade

Blast-off

Update3 goes live



One of most important things in the update3 is challenge mode. This mode will be expanded with new levels in future. Also we add awards for this levels later.

New:



  • New challenge maps. Test your skill.
  • BOSS achievement
  • “Bio” location
  • Ingame interface for all skill including cooldown and additional info
  • Additional tutorial level for skills usage
  • Splash screen with “new skill unlocked”
  • Game can be restearted with “space” at defeat screen


Changed:



  • Major performance optimisations up to 400%
  • Boss now appears at 3500 height in infinite mode
  • Railgun cooldown increased by 11%
  • Skill disabled in tutorials and challenge levels
  • Now “Hard to learn” achievement needs 4 levels to complete
  • Game icon now properly draws in all cases
  • Enhanced lighting system. Now there is 2 light sources in scene.
  • Sublime level experience need to level up doubled
  • Tutorials now have names

Lowering the price

Greetings!
We get several reviews from our potential players and press that points to our pricing policy. We set this price initially for purpose not-growing it after release. But community says that is’t OK to grow price after release.
Concerning that we lowering the price by half for early access. If you already buy the game and аeel insulted by this don’t be. We are ready to send you extra copy of the game or insert your name into “thanks” of game credits of your choice. All you need is to confirm your purchase.
At the same time game price will be increased after game will leave early access.
Thank you for your understanding!

Update2

New



  • XP bonus for time played and height
  • Plasma with powerup and railgun now kill enemy with shield with 1 hit
  • Sublime levels and sublime experience can be obtained after maximum base level reached.
  • Profile panel skills indication
  • Passive skill “Radar”
  • Maximul level raised to 9
  • Achievement for sublime experience


Changed



  • Plasmagun bullets now big with powerup
  • Instead of monitor index now show videoadapter in options
  • Combobox visual
  • Accelerator pad behavior reworked
  • “Slomotion” deactivation now is fully automatic
  • Achievement delete that can’t be done
  • Achievements descriptions changed

Update1 goes live

New



  • Profile now can be reached from victory and defeat screen
  • New achievement
  • Bottom beam of death now do not instakill player if shields is active
  • New skill - electric nova.
  • New “PowerUp” bonus


Changed



  • Unselected and blocked skills now uses different icons.
  • Railgun cooldown and damage was lowered
  • Third tutorial was completely reworked
  • Tutorial now have text hints
  • Achievement “Begged for it” change icon
  • More enemies at first minutes of game
  • Font rework. Added missing Italian characters


Fixes



  • Clock background size fixed
  • Fixed lag when achievement popup in game
  • Fixed crash on fast exit with Alt+F4


Other



  • Overall stability improvements

First small update

Hello! We are preparing a small update for the game that will add the missing ability "nova", a new achievement, and improved tutorial. At your request we will make the horizontal beam of death not so dangerous. It will not immediately kill the player if shields is active.

Also we have enabled a steam trading cards!

There is a known issue with crash on start game while 2 monitors in system is connected to different GPU (i.e. nVidia + Intel). We working to resolve it. Thank you!